My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Prince Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Prince Inferno Dragon
Giant Snowball
Musketeer Furnace Royal Hogs Inferno Dragon
Zap
Furnace Royal Hogs Prince Inferno Dragon
Barbarian Barrel
Musketeer Furnace Royal Hogs Electro Wizard
The Log
Musketeer Furnace Royal Hogs Prince
Earthquake
Furnace Royal Hogs
Arrows
Furnace Royal Hogs
Royal Delivery
Musketeer Royal Hogs Prince Electro Wizard Inferno Dragon
Fireball
Musketeer Furnace Royal Hogs Electro Wizard Inferno Dragon
Poison
Musketeer Furnace Royal Hogs Electro Wizard
Lightning
Musketeer Furnace Prince Electro Wizard Inferno Dragon
Rocket
Musketeer Furnace Royal Hogs Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Musketeer Furnace Poison Electro Wizard Inferno Dragon Royal Hogs Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Musketeer Furnace Poison

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Electro Wizard Musketeer Furnace Royal Hogs Poison
Musketeer
Zap Royal Hogs Prince
Furnace
Zap Royal Hogs Prince
Royal Hogs
Zap Musketeer Furnace Poison Electro Wizard
Poison
Zap Royal Hogs Prince
Prince
Zap Musketeer Furnace Poison Electro Wizard
Electro Wizard
Zap Royal Hogs Prince
Inferno Dragon

Defense Synergies 1 12

Zap
Electro Wizard Musketeer Furnace Poison Prince Inferno Dragon
Musketeer
Zap Furnace Electro Wizard
Furnace
Zap Musketeer Prince Electro Wizard
Royal Hogs
Poison
Zap Electro Wizard
Prince
Zap Furnace Electro Wizard
Electro Wizard
Zap Musketeer Furnace Poison Prince Inferno Dragon
Inferno Dragon
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Electro Wizard
Inferno Dragon Zap Musketeer Furnace Prince Electro Wizard
Furnace Prince Musketeer Electro Wizard Inferno Dragon
Prince Inferno Dragon Musketeer Furnace Electro Wizard
Poison Prince
Zap Musketeer Furnace Electro Wizard
Musketeer Furnace Electro Wizard Inferno Dragon Zap Poison
Zap Musketeer Poison Electro Wizard
Inferno Dragon Musketeer Furnace Prince
Musketeer Prince Electro Wizard
Poison Electro Wizard Zap Musketeer Furnace
Musketeer Inferno Dragon Zap Furnace Poison Electro Wizard
Furnace Prince Zap Musketeer Electro Wizard
Zap Furnace Poison Prince Electro Wizard
Inferno Dragon Furnace Prince Electro Wizard
Zap Furnace Prince Electro Wizard Inferno Dragon
Musketeer Furnace Poison Prince Electro Wizard
Zap Musketeer Furnace Prince Electro Wizard
Zap Furnace Poison Musketeer Electro Wizard Inferno Dragon
Musketeer Prince Electro Wizard Inferno Dragon
Musketeer Furnace Poison Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace Prince Electro Wizard
Poison Electro Wizard Zap Musketeer Prince Inferno Dragon
Zap Musketeer Furnace Prince Electro Wizard
Prince Zap Musketeer Electro Wizard
Musketeer Prince Inferno Dragon
Furnace Poison Zap Musketeer Electro Wizard
Prince Musketeer Furnace Electro Wizard
Prince Inferno Dragon
Zap Electro Wizard Poison Prince Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Musketeer Prince
Zap Poison Prince Electro Wizard
Prince
Musketeer Furnace
Electro Wizard Zap Musketeer Furnace Poison Prince Inferno Dragon
Poison Zap Musketeer Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer
Poison Zap Musketeer Electro Wizard
Poison
Musketeer Poison Prince
Poison Zap Furnace
Poison Zap Musketeer Furnace
Musketeer Furnace Poison
Poison Zap
Poison Zap
Musketeer Poison Prince Electro Wizard
Poison Zap Musketeer Prince Electro Wizard
Poison Zap Musketeer
Poison Musketeer
Musketeer Poison
Zap Musketeer Furnace Poison Prince
Zap Musketeer Furnace Poison
Musketeer Furnace Poison
Poison
Zap Musketeer Poison Prince Electro Wizard
Zap Poison
Musketeer Poison Prince
Poison
Musketeer Prince
Zap Musketeer Poison
Zap Poison Furnace
Inferno Dragon
Poison Zap Musketeer Electro Wizard
Zap Musketeer Poison Prince
Poison Zap Musketeer
Poison Zap Musketeer Furnace Electro Wizard
Zap Electro Wizard Musketeer Poison
Poison Zap Musketeer
Zap Poison Electro Wizard
Prince
Poison
Zap Electro Wizard Musketeer Prince
Poison Zap Musketeer Electro Wizard
Poison Musketeer Prince Electro Wizard
Zap Musketeer Poison
Zap Poison
Musketeer Prince
Zap Musketeer Poison Electro Wizard
Zap Musketeer Poison Electro Wizard
Poison Zap Musketeer Prince Electro Wizard

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