My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Elixir Golem Battle Ram Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Barbarians Elixir Golem Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem Battle Ram Inferno Dragon
Giant Snowball
Goblins Spear Goblins Barbarians Battle Ram Witch Inferno Dragon
Zap
Goblins Spear Goblins Battle Ram Witch Inferno Dragon
Barbarian Barrel
Goblins Spear Goblins Barbarians Elixir Golem Battle Ram Witch
The Log
Goblins Spear Goblins Barbarians Elixir Golem Battle Ram Witch
Earthquake
Spear Goblins Barbarians Elixir Golem Witch
Arrows
Goblins Spear Goblins Witch
Royal Delivery
Goblins Spear Goblins Barbarians Elixir Golem Battle Ram Witch Inferno Dragon
Fireball
Barbarians Elixir Golem Battle Ram Witch Inferno Dragon
Poison
Spear Goblins Barbarians Elixir Golem Witch
Lightning
Battle Ram Witch Inferno Dragon
Rocket
Barbarians Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Battle Ram Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Giant Snowball Elixir Golem Battle Ram Inferno Dragon Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Giant Snowball Elixir Golem

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Spear Goblins
Giant Snowball Elixir Golem Battle Ram Inferno Dragon
Giant Snowball
Battle Ram Spear Goblins Barbarians Elixir Golem Witch
Barbarians
Giant Snowball
Elixir Golem
Spear Goblins Giant Snowball Witch Inferno Dragon
Battle Ram
Giant Snowball Goblins Spear Goblins Witch
Witch
Giant Snowball Elixir Golem Battle Ram
Inferno Dragon
Spear Goblins Elixir Golem

Defense Synergies 0 7

Goblins
Giant Snowball
Spear Goblins
Giant Snowball Barbarians Inferno Dragon
Giant Snowball
Goblins Spear Goblins Barbarians Witch Inferno Dragon
Barbarians
Spear Goblins Giant Snowball
Elixir Golem
Battle Ram
Witch
Giant Snowball
Inferno Dragon
Spear Goblins Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Barbarians Inferno Dragon Goblins Witch
Barbarians Witch Goblins Giant Snowball Inferno Dragon
Barbarians Witch Inferno Dragon Goblins
Barbarians
Goblins Spear Goblins Giant Snowball
Giant Snowball Inferno Dragon Spear Goblins Witch
Barbarians
Barbarians Witch Inferno Dragon Goblins
Goblins Spear Goblins Giant Snowball Barbarians
Goblins Barbarians Witch Spear Goblins Giant Snowball
Inferno Dragon Spear Goblins Giant Snowball Witch
Barbarians Giant Snowball Witch
Goblins Giant Snowball Barbarians Witch
Barbarians Inferno Dragon
Barbarians Giant Snowball Inferno Dragon
Barbarians Goblins Witch
Goblins Spear Goblins Giant Snowball Barbarians Witch
Giant Snowball Witch Spear Goblins Barbarians Inferno Dragon
Barbarians Inferno Dragon
Goblins Spear Goblins Giant Snowball Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Spear Goblins Giant Snowball Witch
Giant Snowball Inferno Dragon
Barbarians Goblins Spear Goblins Witch
Barbarians
Barbarians Witch Inferno Dragon
Giant Snowball Witch
Goblins Spear Goblins Barbarians Witch
Barbarians Inferno Dragon
Goblins Spear Goblins Giant Snowball Barbarians Witch Inferno Dragon
Witch Barbarians Inferno Dragon
Inferno Dragon Barbarians Witch
Giant Snowball Barbarians
Barbarians Witch
Barbarians Witch
Barbarians Witch Goblins Spear Goblins Inferno Dragon
Giant Snowball Barbarians Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball
Barbarians
Giant Snowball
Spear Goblins Giant Snowball Witch
Witch
Giant Snowball
Giant Snowball
Goblins Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Spear Goblins Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball
Giant Snowball Barbarians
Giant Snowball Witch
Witch Inferno Dragon
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Spear Goblins Barbarians Witch
Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch

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