My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Dark Prince Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Flying Machine Hog Rider Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Dark Prince Miner Inferno Dragon
Giant Snowball
Minion Horde Flying Machine Hog Rider Miner Inferno Dragon
Zap
Minion Horde Flying Machine Dark Prince Inferno Dragon
Barbarian Barrel
Dark Prince Royal Ghost
The Log
Hog Rider Dark Prince
Earthquake
Hog Rider
Arrows
Minion Horde Flying Machine
Royal Delivery
Minion Horde Flying Machine Hog Rider Dark Prince Miner Royal Ghost Inferno Dragon
Fireball
Minion Horde Flying Machine Hog Rider Inferno Dragon
Poison
Minion Horde Flying Machine
Lightning
Dark Prince Inferno Dragon
Rocket
Minion Horde Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Miner Royal Ghost Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Royal Ghost Flying Machine Hog Rider Dark Prince Inferno Dragon Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Miner Royal Ghost Flying Machine

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Miner Minion Horde Flying Machine Dark Prince Royal Ghost
Minion Horde
Miner Zap Hog Rider Dark Prince
Flying Machine
Zap Hog Rider Dark Prince Royal Ghost
Hog Rider
Zap Minion Horde Flying Machine Dark Prince
Dark Prince
Zap Minion Horde Flying Machine Hog Rider Miner Royal Ghost
Miner
Zap Minion Horde Dark Prince Royal Ghost Inferno Dragon
Royal Ghost
Zap Flying Machine Dark Prince Miner
Inferno Dragon
Miner

Defense Synergies 0 9

Zap
Minion Horde Flying Machine Dark Prince Miner Royal Ghost Inferno Dragon
Minion Horde
Zap
Flying Machine
Zap Dark Prince Royal Ghost
Hog Rider
Dark Prince
Zap Flying Machine Royal Ghost
Miner
Zap
Royal Ghost
Zap Flying Machine Dark Prince
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Flying Machine
Minion Horde Inferno Dragon Zap Flying Machine Dark Prince
Minion Horde Dark Prince Inferno Dragon
Minion Horde Inferno Dragon Dark Prince
Dark Prince
Zap Flying Machine Dark Prince Royal Ghost
Minion Horde Inferno Dragon Zap Flying Machine
Zap Flying Machine
Minion Horde Inferno Dragon
Minion Horde Dark Prince Miner Royal Ghost
Minion Horde Zap Flying Machine Dark Prince Royal Ghost
Minion Horde Inferno Dragon Zap Flying Machine
Minion Horde Zap Flying Machine Dark Prince
Zap Minion Horde Dark Prince Royal Ghost
Inferno Dragon Minion Horde
Minion Horde Zap Inferno Dragon
Minion Horde Dark Prince
Zap Minion Horde Flying Machine Dark Prince Royal Ghost
Zap Flying Machine Dark Prince Royal Ghost Inferno Dragon
Inferno Dragon
Dark Prince Royal Ghost Minion Horde Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Royal Ghost
Zap Flying Machine Miner Royal Ghost Inferno Dragon
Zap Minion Horde Dark Prince
Dark Prince Zap Minion Horde
Minion Horde Dark Prince Inferno Dragon
Zap Minion Horde Flying Machine
Dark Prince Minion Horde Flying Machine
Minion Horde Dark Prince Inferno Dragon
Zap Minion Horde Flying Machine Dark Prince Inferno Dragon
Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Flying Machine Dark Prince
Zap Dark Prince
Dark Prince Minion Horde
Minion Horde Flying Machine
Zap Minion Horde Flying Machine Dark Prince Inferno Dragon
Zap Minion Horde Flying Machine Dark Prince Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Flying Machine Royal Ghost
Zap Flying Machine Miner Royal Ghost
Minion Horde Flying Machine Miner
Flying Machine Dark Prince
Zap Minion Horde Dark Prince
Zap Minion Horde Flying Machine
Minion Horde Flying Machine
Zap Flying Machine
Miner Zap Flying Machine
Minion Horde
Miner Zap Minion Horde Flying Machine Dark Prince
Zap Flying Machine
Flying Machine Miner
Minion Horde Flying Machine
Zap Flying Machine
Zap Minion Horde Flying Machine
Minion Horde Flying Machine
Minion Horde
Zap Flying Machine Dark Prince
Zap Flying Machine Miner
Minion Horde
Zap Minion Horde Flying Machine
Zap Dark Prince
Minion Horde Inferno Dragon
Miner Zap Flying Machine Royal Ghost
Zap Flying Machine Miner
Miner Zap
Zap Minion Horde Flying Machine
Zap Minion Horde Flying Machine
Minion Horde
Zap Minion Horde Miner
Zap Minion Horde
Minion Horde
Zap Minion Horde Flying Machine Dark Prince
Zap Flying Machine
Miner Minion Horde Flying Machine Dark Prince
Zap Flying Machine
Zap
Minion Horde Flying Machine Dark Prince
Zap Minion Horde Flying Machine
Zap Flying Machine
Zap Flying Machine Dark Prince Miner Royal Ghost

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