My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Electro Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Skeleton Army
Giant Snowball
Royal Recruits Royal Hogs Skeleton Army Baby Dragon
Zap
Inferno Tower Royal Hogs Skeleton Army
Barbarian Barrel
Royal Recruits Inferno Tower Wizard Royal Hogs Skeleton Army
The Log
Royal Recruits Royal Hogs Skeleton Army
Earthquake
Inferno Tower Royal Hogs Skeleton Army
Arrows
Royal Recruits Royal Hogs Skeleton Army
Royal Delivery
Royal Recruits Wizard Royal Hogs Skeleton Army Baby Dragon
Fireball
Inferno Tower Wizard Royal Hogs Skeleton Army Baby Dragon
Poison
Royal Recruits Inferno Tower Wizard Royal Hogs Skeleton Army
Lightning
Inferno Tower Wizard Baby Dragon
Rocket
Inferno Tower Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Inferno Tower Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Baby Dragon Inferno Tower Wizard Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Baby Dragon

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Royal Hogs
Fireball
Royal Hogs Baby Dragon The Log
Inferno Tower
Wizard
Royal Hogs
Royal Hogs
Royal Recruits Fireball Wizard The Log
Skeleton Army
Baby Dragon
Fireball
The Log
Fireball Royal Hogs

Defense Synergies 3 8

Royal Recruits
Skeleton Army The Log
Fireball
The Log Inferno Tower
Inferno Tower
Skeleton Army The Log Fireball Baby Dragon
Wizard
Skeleton Army The Log
Royal Hogs
Skeleton Army
Inferno Tower Royal Recruits Wizard The Log
Baby Dragon
Inferno Tower The Log
The Log
Fireball Inferno Tower Royal Recruits Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball Inferno Tower Wizard Baby Dragon The Log
Inferno Tower Skeleton Army Royal Recruits The Log
Inferno Tower Skeleton Army Royal Recruits
Royal Recruits Inferno Tower Skeleton Army
Royal Recruits Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Baby Dragon
Inferno Tower Fireball Wizard Baby Dragon
Royal Recruits Fireball Inferno Tower Baby Dragon The Log
Inferno Tower Royal Recruits Skeleton Army
Skeleton Army Royal Recruits Inferno Tower
Skeleton Army Royal Recruits Fireball Wizard Baby Dragon The Log
Inferno Tower Fireball Wizard Baby Dragon
Royal Recruits Inferno Tower Skeleton Army Fireball Wizard The Log
Fireball Wizard Skeleton Army Royal Recruits Baby Dragon The Log
Royal Recruits Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Royal Recruits Fireball The Log
Wizard Royal Recruits Fireball Inferno Tower Skeleton Army
Fireball Royal Recruits Wizard Skeleton Army Baby Dragon The Log
Wizard Baby Dragon The Log Royal Recruits Fireball
Royal Recruits Inferno Tower
Royal Recruits Wizard Skeleton Army Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army Fireball Inferno Tower
Fireball Wizard Baby Dragon The Log
Royal Recruits Skeleton Army Inferno Tower The Log
Royal Recruits Skeleton Army Fireball Inferno Tower The Log
Royal Recruits Inferno Tower Skeleton Army
Fireball Wizard Baby Dragon
Royal Recruits Skeleton Army Fireball Inferno Tower
Inferno Tower Royal Recruits Skeleton Army
Royal Recruits Fireball Inferno Tower Skeleton Army Baby Dragon The Log
Royal Recruits Inferno Tower Skeleton Army
Royal Recruits Inferno Tower
Royal Recruits Skeleton Army Fireball The Log
Royal Recruits Skeleton Army Fireball Inferno Tower Wizard
Royal Recruits Wizard Fireball Skeleton Army Baby Dragon
Royal Recruits Inferno Tower Skeleton Army Fireball Baby Dragon The Log
Royal Recruits Fireball Inferno Tower Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Royal Recruits Fireball The Log
Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon
Wizard Baby Dragon The Log
Fireball The Log Wizard Baby Dragon
Fireball The Log Wizard
Fireball
Royal Recruits Fireball Wizard The Log
Fireball Wizard Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Royal Recruits Fireball Wizard Baby Dragon The Log
Fireball
Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Wizard
The Log
Royal Recruits Fireball Baby Dragon The Log
The Log Fireball Wizard Baby Dragon
Fireball The Log Wizard Baby Dragon
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Royal Recruits Fireball Skeleton Army
Fireball Wizard Baby Dragon
The Log Fireball
Fireball Wizard Baby Dragon
The Log Fireball Wizard Baby Dragon
Fireball
Royal Recruits
Royal Recruits Fireball Baby Dragon The Log
Fireball
Royal Recruits Fireball Baby Dragon The Log

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