My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Inferno Tower Goblin Barrel Skeleton Army
Barbarian Barrel
Ice Spirit Elite Barbarians Inferno Tower Wizard Goblin Barrel Skeleton Army Electro Wizard
The Log
Ice Spirit Elite Barbarians Goblin Barrel Skeleton Army
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Ice Spirit Goblin Barrel Skeleton Army
Royal Delivery
Ice Spirit Elite Barbarians Wizard Goblin Barrel Skeleton Army Electro Wizard
Fireball
Elite Barbarians Inferno Tower Wizard Goblin Barrel Skeleton Army Electro Wizard
Poison
Inferno Tower Wizard Skeleton Army Electro Wizard
Lightning
Elite Barbarians Inferno Tower Wizard Electro Wizard
Rocket
Elite Barbarians Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Goblin Barrel Skeleton Army Electro Wizard Inferno Tower Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Goblin Barrel Skeleton Army

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Goblin Barrel Elite Barbarians
Zap
Ice Spirit Elite Barbarians Electro Wizard
Elite Barbarians
Zap Ice Spirit Wizard
Inferno Tower
Wizard
Elite Barbarians
Goblin Barrel
Ice Spirit Skeleton Army
Skeleton Army
Goblin Barrel
Electro Wizard
Zap

Defense Synergies 5 11

Ice Spirit
Zap Inferno Tower Elite Barbarians Wizard Skeleton Army Electro Wizard
Zap
Ice Spirit Electro Wizard Elite Barbarians Inferno Tower Skeleton Army
Elite Barbarians
Ice Spirit Zap Wizard
Inferno Tower
Ice Spirit Skeleton Army Electro Wizard Zap
Wizard
Ice Spirit Elite Barbarians Skeleton Army Electro Wizard
Goblin Barrel
Skeleton Army
Inferno Tower Ice Spirit Zap Wizard Electro Wizard
Electro Wizard
Zap Inferno Tower Ice Spirit Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Ice Spirit Zap Electro Wizard
Inferno Tower Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard
Elite Barbarians Skeleton Army
Skeleton Army Zap Electro Wizard
Inferno Tower Electro Wizard Ice Spirit Zap Wizard
Zap Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Ice Spirit Inferno Tower Electro Wizard
Skeleton Army Electro Wizard Zap Wizard
Inferno Tower Zap Wizard Electro Wizard
Inferno Tower Skeleton Army Ice Spirit Zap Elite Barbarians Wizard Electro Wizard
Wizard Skeleton Army Ice Spirit Zap Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard
Inferno Tower Skeleton Army Ice Spirit Zap Elite Barbarians Electro Wizard
Wizard Elite Barbarians Inferno Tower Skeleton Army Electro Wizard
Ice Spirit Zap Elite Barbarians Wizard Skeleton Army Electro Wizard
Zap Wizard Ice Spirit Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Wizard Skeleton Army Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Inferno Tower Electro Wizard
Electro Wizard Zap Elite Barbarians Wizard
Skeleton Army Ice Spirit Zap Elite Barbarians Inferno Tower Electro Wizard
Skeleton Army Zap Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Skeleton Army
Wizard Ice Spirit Zap Electro Wizard
Skeleton Army Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Skeleton Army
Zap Electro Wizard Ice Spirit Elite Barbarians Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Elite Barbarians Inferno Tower
Skeleton Army Zap Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Inferno Tower Wizard
Wizard Skeleton Army
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard Ice Spirit Zap
Zap Elite Barbarians Inferno Tower Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Electro Wizard
Wizard Zap
Wizard Ice Spirit Zap
Wizard
Ice Spirit Zap Wizard
Zap Wizard
Elite Barbarians Electro Wizard
Zap Wizard Electro Wizard
Zap Wizard
Elite Barbarians
Zap Elite Barbarians
Zap Wizard
Wizard
Zap Wizard Electro Wizard
Zap Wizard
Wizard
Zap
Zap Ice Spirit Wizard
Zap Wizard Electro Wizard
Zap Wizard
Zap
Elite Barbarians Zap Wizard Electro Wizard
Zap Electro Wizard Ice Spirit Wizard
Elite Barbarians
Zap Wizard
Zap Ice Spirit Electro Wizard
Wizard
Zap Electro Wizard Ice Spirit Skeleton Army
Zap Wizard Electro Wizard
Wizard Electro Wizard
Zap Wizard
Zap
Elite Barbarians
Zap Ice Spirit Elite Barbarians Electro Wizard
Zap Electro Wizard
Zap Electro Wizard

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