My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Rascals Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Rascals Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Rascals Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang
Barbarian Barrel
Ice Spirit Goblin Gang Tesla Rascals Magic Archer
The Log
Ice Spirit Goblin Gang Rascals
Earthquake
Goblin Gang Tesla
Arrows
Ice Spirit Goblin Gang Rascals
Royal Delivery
Ice Spirit Goblin Gang Rascals Miner Magic Archer
Fireball
Goblin Gang Tesla Rascals Magic Archer
Poison
Goblin Gang Rascals Magic Archer
Lightning
Tesla Magic Archer
Rocket
Rascals Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Rocket Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Goblin Gang Miner Tesla Magic Archer Rascals Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Goblin Gang Miner

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Giant Snowball Rascals Miner
Giant Snowball
Ice Spirit Miner Magic Archer
Goblin Gang
Miner
Tesla
Rascals
Ice Spirit Miner Magic Archer
Rocket
Miner
Miner
Goblin Gang Ice Spirit Giant Snowball Rascals Rocket Magic Archer
Magic Archer
Giant Snowball Rascals Miner

Defense Synergies 3 15

Ice Spirit
Goblin Gang Giant Snowball Tesla Rascals Rocket Miner Magic Archer
Giant Snowball
Goblin Gang Ice Spirit Tesla Rascals Miner Magic Archer
Goblin Gang
Ice Spirit Giant Snowball Tesla Rascals Miner Magic Archer
Tesla
Goblin Gang Ice Spirit Giant Snowball Rascals Magic Archer
Rascals
Ice Spirit Giant Snowball Goblin Gang Tesla
Rocket
Ice Spirit
Miner
Ice Spirit Giant Snowball Goblin Gang
Magic Archer
Ice Spirit Giant Snowball Goblin Gang Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Magic Archer
Ice Spirit Goblin Gang Tesla Rascals
Goblin Gang Tesla Rocket Giant Snowball Rascals
Tesla Goblin Gang Rascals
Rocket
Goblin Gang Giant Snowball Tesla Rascals Magic Archer
Giant Snowball Tesla Rocket Ice Spirit Goblin Gang Rascals Magic Archer
Rocket Tesla Rascals Magic Archer
Tesla Goblin Gang Rascals
Goblin Gang Ice Spirit Giant Snowball Tesla Rascals Miner
Goblin Gang Giant Snowball Tesla Rascals Magic Archer
Tesla Giant Snowball Goblin Gang Rascals Magic Archer
Tesla Ice Spirit Giant Snowball Goblin Gang Rascals Rocket
Rocket Ice Spirit Giant Snowball Goblin Gang Tesla Rascals Magic Archer
Goblin Gang Tesla Rascals
Rocket Ice Spirit Giant Snowball Goblin Gang Tesla Rascals
Tesla Goblin Gang Rascals
Ice Spirit Tesla Giant Snowball Goblin Gang Rascals Magic Archer
Giant Snowball Ice Spirit Tesla Rascals Magic Archer
Tesla
Goblin Gang Rascals Giant Snowball Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Giant Snowball Tesla
Giant Snowball Goblin Gang Tesla Rocket Miner Magic Archer
Goblin Gang Ice Spirit Rascals Rocket
Goblin Gang Rocket Tesla Rascals
Goblin Gang Tesla Rascals
Rocket Ice Spirit Giant Snowball Goblin Gang Tesla Rascals Magic Archer
Goblin Gang Rascals Rocket Tesla
Tesla Rascals
Rocket Ice Spirit Giant Snowball Magic Archer
Goblin Gang Tesla
Tesla Rascals
Rocket Giant Snowball
Rascals Rocket Goblin Gang Tesla
Tesla Rascals Magic Archer
Goblin Gang Tesla Rascals Ice Spirit Rocket Magic Archer
Giant Snowball Tesla Rascals Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Rascals Rocket
Giant Snowball Miner Magic Archer
Rocket Miner Magic Archer
Rascals Rocket
Rocket Giant Snowball Magic Archer
Ice Spirit Giant Snowball Rocket Magic Archer
Magic Archer
Ice Spirit Giant Snowball Magic Archer
Miner Giant Snowball
Rocket Giant Snowball Goblin Gang
Rocket Miner Magic Archer
Giant Snowball Rocket Magic Archer
Rocket Giant Snowball Miner Magic Archer
Rocket Magic Archer
Giant Snowball Magic Archer
Rocket Giant Snowball Magic Archer
Magic Archer Rocket
Giant Snowball Rocket
Rocket
Rocket Giant Snowball Magic Archer
Rocket Giant Snowball Miner Magic Archer
Rocket Magic Archer
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Ice Spirit Magic Archer
Miner Giant Snowball Magic Archer
Giant Snowball Miner Magic Archer
Rocket Miner Magic Archer
Giant Snowball Magic Archer
Rocket Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Rocket Miner Magic Archer
Rocket Ice Spirit Giant Snowball Magic Archer
Rocket Giant Snowball Magic Archer
Ice Spirit Goblin Gang Rocket Magic Archer
Rocket Giant Snowball Magic Archer
Miner Goblin Gang Rascals Rocket Magic Archer
Giant Snowball Magic Archer
Rocket Giant Snowball
Ice Spirit Giant Snowball Goblin Gang Rascals Rocket Magic Archer
Giant Snowball Rocket Magic Archer
Giant Snowball Rocket Miner Magic Archer

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