My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Rascals Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Rascals Musketeer Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Rascals Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Prince
Giant Snowball
Goblin Gang Musketeer Goblin Barrel
Zap
Goblin Gang Goblin Barrel Prince
Barbarian Barrel
Ice Spirit Goblin Gang Tesla Rascals Musketeer Goblin Barrel
The Log
Ice Spirit Goblin Gang Rascals Musketeer Goblin Barrel Prince
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Ice Spirit Goblin Gang Rascals Goblin Barrel
Royal Delivery
Ice Spirit Goblin Gang Rascals Musketeer Goblin Barrel Prince
Fireball
Goblin Gang Tesla Rascals Musketeer Goblin Barrel
Poison
Goblin Gang Rascals Musketeer
Lightning
Tesla Musketeer Prince
Rocket
Rascals Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Goblin Gang Goblin Barrel Tesla Musketeer Rascals Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Goblin Gang Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Rascals Musketeer Prince
Goblin Gang
Goblin Barrel Prince
Tesla
Rascals
Goblin Barrel Ice Spirit Musketeer Prince
Musketeer
Ice Spirit Rascals Prince The Log
Goblin Barrel
Ice Spirit Goblin Gang Rascals Prince
Prince
Goblin Barrel Ice Spirit Goblin Gang Rascals Musketeer The Log
The Log
Musketeer Prince

Defense Synergies 8 11

Ice Spirit
Goblin Gang Musketeer Tesla Rascals Prince The Log
Goblin Gang
Ice Spirit Tesla Musketeer Rascals Prince The Log
Tesla
Goblin Gang Musketeer The Log Ice Spirit Rascals Prince
Rascals
Ice Spirit Goblin Gang Tesla Musketeer The Log
Musketeer
Ice Spirit Goblin Gang Tesla The Log Rascals
Goblin Barrel
Prince
The Log Ice Spirit Goblin Gang Tesla
The Log
Tesla Musketeer Prince Ice Spirit Goblin Gang Rascals

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer The Log
Ice Spirit Goblin Gang Tesla Rascals Musketeer Prince The Log
Goblin Gang Tesla Prince Rascals Musketeer
Tesla Prince Goblin Gang Rascals Musketeer
Prince The Log
Goblin Gang The Log Tesla Rascals Musketeer
Tesla Musketeer Ice Spirit Goblin Gang Rascals
Tesla Rascals Musketeer The Log
Tesla Goblin Gang Rascals Musketeer Prince
Goblin Gang Ice Spirit Tesla Rascals Musketeer Prince
Goblin Gang Tesla Rascals Musketeer The Log
Tesla Musketeer Goblin Gang Rascals
Tesla Prince Ice Spirit Goblin Gang Rascals Musketeer The Log
Ice Spirit Goblin Gang Tesla Rascals Prince The Log
Goblin Gang Tesla Rascals Prince
Ice Spirit Goblin Gang Tesla Rascals Prince The Log
Tesla Goblin Gang Rascals Musketeer Prince
Ice Spirit Tesla Goblin Gang Rascals Musketeer Prince The Log
The Log Ice Spirit Tesla Rascals Musketeer
Tesla Musketeer Prince
Goblin Gang Rascals Tesla Musketeer Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Tesla Prince
Goblin Gang Tesla Musketeer Prince The Log
Goblin Gang Ice Spirit Rascals Musketeer Prince The Log
Goblin Gang Prince Tesla Rascals Musketeer The Log
Goblin Gang Tesla Rascals Musketeer Prince
Ice Spirit Goblin Gang Tesla Rascals Musketeer
Goblin Gang Rascals Prince Tesla Musketeer
Tesla Rascals Prince
Ice Spirit Prince The Log
Goblin Gang Tesla Musketeer
Tesla Rascals Musketeer Prince
Prince The Log
Rascals Prince Goblin Gang Tesla
Tesla Rascals Musketeer
Goblin Gang Tesla Rascals Ice Spirit Musketeer Prince The Log
Tesla Rascals Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Musketeer The Log
Musketeer The Log
The Log
Rascals Musketeer Prince The Log
The Log
Ice Spirit Musketeer
Musketeer The Log
The Log Ice Spirit
The Log
Goblin Gang Musketeer Prince
Musketeer Prince The Log
Musketeer
Musketeer The Log
Musketeer
Musketeer Prince The Log
Musketeer The Log
Musketeer The Log
Musketeer Prince The Log
The Log
Musketeer Prince The Log
Musketeer Prince The Log
Musketeer The Log
The Log Ice Spirit
The Log Musketeer
Musketeer Prince The Log
Musketeer The Log
Musketeer
Ice Spirit Musketeer
Musketeer The Log
Ice Spirit
Prince
The Log
Ice Spirit Goblin Gang Musketeer Prince
Musketeer
The Log
Goblin Gang Rascals Musketeer Prince
The Log Musketeer
Musketeer Prince
Ice Spirit Goblin Gang Rascals Musketeer The Log
Musketeer
Musketeer Prince The Log

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