My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Hog Rider
Zap
Spear Goblins Firecracker
Barbarian Barrel
Ice Spirit Spear Goblins Knight Firecracker Tesla
The Log
Ice Spirit Spear Goblins Firecracker Hog Rider
Earthquake
Spear Goblins Firecracker Tesla Hog Rider
Arrows
Ice Spirit Spear Goblins Firecracker
Royal Delivery
Ice Spirit Spear Goblins Knight Firecracker Hog Rider
Fireball
Firecracker Tesla Hog Rider
Poison
Spear Goblins Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Zap Arrows Knight Firecracker Tesla Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Zap Arrows

Attack Synergies 12 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Spear Goblins Firecracker
Spear Goblins
Knight Hog Rider Ice Spirit Zap Firecracker
Zap
Ice Spirit Arrows Firecracker Hog Rider Spear Goblins Knight
Arrows
Zap Hog Rider Knight
Knight
Ice Spirit Spear Goblins Firecracker Hog Rider Zap Arrows
Firecracker
Zap Knight Hog Rider Ice Spirit Spear Goblins
Tesla
Hog Rider
Ice Spirit Spear Goblins Zap Arrows Knight Firecracker

Defense Synergies 5 14

Ice Spirit
Zap Spear Goblins Knight Firecracker Tesla
Spear Goblins
Knight Tesla Ice Spirit Zap Arrows Firecracker
Zap
Ice Spirit Spear Goblins Arrows Knight Firecracker Tesla
Arrows
Spear Goblins Zap Knight Tesla
Knight
Spear Goblins Firecracker Tesla Ice Spirit Zap Arrows
Firecracker
Knight Ice Spirit Spear Goblins Zap Tesla
Tesla
Spear Goblins Knight Ice Spirit Zap Arrows Firecracker
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Firecracker Tesla
Ice Spirit Zap Knight Firecracker Tesla
Tesla Knight
Tesla Knight Firecracker
Arrows Firecracker
Arrows Spear Goblins Zap Firecracker Tesla
Tesla Ice Spirit Spear Goblins Zap Arrows Firecracker
Zap Arrows Tesla
Tesla
Knight Ice Spirit Spear Goblins Firecracker Tesla
Spear Goblins Zap Arrows Knight Firecracker Tesla
Arrows Tesla Spear Goblins Zap Firecracker
Tesla Ice Spirit Zap Knight
Ice Spirit Zap Arrows Firecracker Tesla
Knight Tesla
Ice Spirit Zap Tesla
Tesla Arrows Knight Firecracker
Ice Spirit Arrows Tesla Spear Goblins Zap Knight Firecracker
Zap Arrows Ice Spirit Spear Goblins Knight Firecracker Tesla
Tesla
Spear Goblins Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Tesla
Zap Arrows Knight Firecracker Tesla
Ice Spirit Spear Goblins Zap Knight
Zap Knight Tesla
Knight Tesla
Arrows Firecracker Ice Spirit Zap Tesla
Spear Goblins Knight Tesla
Knight Tesla
Zap Ice Spirit Spear Goblins Knight Firecracker
Tesla
Knight Tesla
Zap Arrows
Knight Tesla
Firecracker Tesla
Tesla Ice Spirit Spear Goblins Zap Knight Firecracker
Arrows Zap Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap
Arrows
Arrows Knight Firecracker
Zap Arrows Firecracker
Arrows Firecracker Ice Spirit Spear Goblins Zap
Arrows Firecracker
Arrows Ice Spirit Zap Firecracker
Arrows Zap Firecracker
Firecracker Zap Arrows Knight
Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Spear Goblins Zap Arrows Firecracker
Arrows Firecracker
Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows
Zap Arrows
Zap Arrows Firecracker Ice Spirit
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Ice Spirit Firecracker
Zap Arrows
Zap Ice Spirit Arrows Firecracker
Arrows Firecracker
Zap Ice Spirit Spear Goblins
Zap Arrows Firecracker
Arrows
Knight Firecracker
Arrows Zap Firecracker
Zap Arrows
Firecracker
Zap Ice Spirit Firecracker
Firecracker Zap
Zap Firecracker

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