My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla Wizard Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Balloon Lumberjack
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Ice Spirit Tesla Wizard Lumberjack
The Log
Skeletons Ice Spirit Lumberjack
Earthquake
Skeletons Tesla
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Wizard Balloon Lumberjack
Fireball
Tesla Wizard Balloon Lumberjack
Poison
Wizard Balloon
Lightning
Tesla Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Tornado Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Tornado Tesla Lumberjack Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Tornado Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Balloon Lumberjack Mega Knight
Tesla
Wizard
Tornado Balloon Lumberjack Mega Knight
Tornado
Wizard Balloon Mega Knight
Balloon
Ice Spirit Lumberjack Wizard Tornado Mega Knight
Lumberjack
Balloon Ice Spirit Wizard Mega Knight
Mega Knight
Ice Spirit Wizard Tornado Balloon Lumberjack

Defense Synergies 2 14

Skeletons
Tesla Ice Spirit Wizard Tornado Lumberjack
Ice Spirit
Skeletons Tesla Wizard Tornado Lumberjack Mega Knight
Tesla
Skeletons Ice Spirit Wizard Tornado
Wizard
Tornado Skeletons Ice Spirit Tesla Lumberjack Mega Knight
Tornado
Wizard Skeletons Ice Spirit Tesla Mega Knight
Balloon
Lumberjack
Skeletons Ice Spirit Wizard
Mega Knight
Ice Spirit Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard
Lumberjack Skeletons Ice Spirit Tesla Mega Knight
Tesla Tornado Lumberjack Mega Knight Skeletons
Tesla Lumberjack Skeletons Mega Knight
Tornado Lumberjack Mega Knight
Tornado Skeletons Tesla Lumberjack Mega Knight
Tesla Tornado Ice Spirit Wizard
Tesla Mega Knight
Tesla Skeletons Tornado Lumberjack
Tornado Skeletons Ice Spirit Tesla Lumberjack Mega Knight
Skeletons Tesla Wizard Tornado Lumberjack Mega Knight
Tesla Wizard Tornado
Tesla Lumberjack Mega Knight Skeletons Ice Spirit Wizard
Wizard Mega Knight Ice Spirit Tesla Tornado Lumberjack
Tesla Lumberjack Mega Knight
Tornado Ice Spirit Tesla Lumberjack Mega Knight
Tesla Wizard Mega Knight Skeletons Tornado Lumberjack
Ice Spirit Tesla Mega Knight Wizard Tornado Lumberjack
Wizard Tornado Ice Spirit Tesla Lumberjack Mega Knight
Tesla Tornado Lumberjack
Wizard Mega Knight Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Tesla
Tesla Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Ice Spirit
Lumberjack Mega Knight Tesla Tornado
Skeletons Tesla Lumberjack Mega Knight
Wizard Skeletons Ice Spirit Tesla Tornado
Skeletons Tesla Lumberjack
Mega Knight Tesla Lumberjack
Mega Knight Skeletons Ice Spirit Tornado
Skeletons Tesla
Mega Knight Tesla Lumberjack
Mega Knight Tornado
Mega Knight Skeletons Tesla Wizard Lumberjack
Wizard Tesla Mega Knight
Tesla Skeletons Ice Spirit Tornado Lumberjack
Mega Knight Tesla Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Wizard Mega Knight
Wizard Ice Spirit Tornado
Wizard Tornado
Ice Spirit Wizard Tornado
Wizard Tornado
Tornado Lumberjack
Wizard Tornado
Wizard Tornado
Wizard
Wizard Mega Knight
Tornado
Wizard Mega Knight
Wizard Tornado Mega Knight
Mega Knight
Wizard Tornado
Tornado
Tornado Ice Spirit Wizard Mega Knight
Wizard Tornado
Wizard Tornado Mega Knight
Tornado
Wizard Tornado
Ice Spirit Wizard
Wizard Mega Knight
Ice Spirit
Mega Knight
Wizard
Ice Spirit
Wizard Tornado
Wizard Lumberjack Mega Knight
Wizard
Tornado
Mega Knight
Ice Spirit Tornado
Tornado
Tornado Mega Knight

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