My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla Electro Giant Sparky Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Electro Giant Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Sparky
Giant Snowball
Skeletons
Zap
Skeletons Sparky
Barbarian Barrel
Skeletons Ice Spirit Tesla Sparky
The Log
Skeletons Ice Spirit Sparky
Earthquake
Skeletons Tesla
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Sparky
Fireball
Tesla Sparky
Poison
Sparky
Lightning
Tesla Sparky Archer Queen
Rocket
Sparky Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Electro Giant Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rage Electro Giant Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Rage Tesla Fireball Archer Queen Sparky Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Ice Spirit Rage Tesla

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Sparky
Tesla
Fireball
Sparky Archer Queen
Rage
Sparky
Electro Giant
Sparky Archer Queen
Sparky
Ice Spirit Rage Fireball Electro Giant Archer Queen
Archer Queen
Fireball Electro Giant Sparky

Defense Synergies 2 7

Skeletons
Tesla Ice Spirit Sparky Archer Queen
Ice Spirit
Sparky Skeletons Tesla Fireball Archer Queen
Tesla
Skeletons Ice Spirit Fireball
Fireball
Ice Spirit Tesla
Rage
Electro Giant
Sparky
Ice Spirit Skeletons
Archer Queen
Skeletons Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Sparky
Sparky Skeletons Ice Spirit Tesla
Tesla Sparky Skeletons
Tesla Sparky Skeletons
Fireball Sparky
Fireball Skeletons Tesla
Tesla Ice Spirit Fireball
Tesla Fireball Electro Giant Sparky
Tesla Sparky Skeletons Archer Queen
Skeletons Ice Spirit Tesla Sparky
Skeletons Tesla Fireball Electro Giant
Tesla Fireball
Tesla Sparky Skeletons Ice Spirit Fireball
Fireball Sparky Ice Spirit Tesla
Sparky Tesla
Ice Spirit Tesla Fireball Electro Giant Sparky
Tesla Sparky Skeletons Fireball
Ice Spirit Tesla Fireball
Ice Spirit Tesla Fireball
Sparky Tesla
Tesla Fireball Electro Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Fireball Electro Giant Sparky
Fireball Tesla
Skeletons Ice Spirit Sparky
Tesla Fireball Sparky
Skeletons Tesla Sparky
Fireball Electro Giant Skeletons Ice Spirit Tesla
Sparky Skeletons Tesla Fireball
Tesla Sparky
Skeletons Ice Spirit Fireball Sparky
Skeletons Tesla Sparky
Tesla Sparky
Fireball Electro Giant Archer Queen
Skeletons Tesla Fireball Sparky
Tesla Fireball Electro Giant Sparky
Tesla Electro Giant Sparky Skeletons Ice Spirit Fireball Archer Queen
Tesla Fireball Electro Giant Sparky Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Electro Giant Ice Spirit
Sparky
Fireball Ice Spirit
Fireball
Fireball Sparky
Fireball Sparky
Fireball Archer Queen
Fireball Sparky
Fireball
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Sparky
Fireball Sparky
Fireball Electro Giant
Fireball Sparky
Fireball
Sparky
Fireball
Electro Giant Ice Spirit Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Sparky
Fireball Electro Giant Sparky
Ice Spirit Fireball Electro Giant
Fireball Sparky
Fireball Sparky
Ice Spirit Fireball Sparky
Sparky
Fireball Sparky
Ice Spirit Fireball
Fireball Archer Queen
Fireball
Fireball Sparky
Fireball
Fireball Electro Giant Sparky Archer Queen
Sparky Archer Queen
Electro Giant Ice Spirit Fireball Sparky Archer Queen
Fireball Archer Queen
Fireball Electro Giant Sparky Archer Queen

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