My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Goblins Knight Minion Horde Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Prince
Giant Snowball
Fire Spirit Goblins Minion Horde Goblin Barrel
Zap
Fire Spirit Goblins Minion Horde Goblin Barrel Prince
Barbarian Barrel
Fire Spirit Ice Spirit Goblins Knight Goblin Barrel
The Log
Fire Spirit Ice Spirit Goblins Goblin Barrel Prince
Earthquake
Goblin Barrel
Arrows
Fire Spirit Ice Spirit Goblins Minion Horde Goblin Barrel
Royal Delivery
Fire Spirit Ice Spirit Goblins Knight Minion Horde Goblin Barrel Prince
Fireball
Minion Horde Goblin Barrel
Poison
Minion Horde
Lightning
Knight Prince
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Knight Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Goblins Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit Goblins The Log Knight Goblin Barrel Minion Horde Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Fire Spirit Ice Spirit Goblins The Log

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Goblin Barrel Prince
Ice Spirit
Knight Goblin Barrel Goblins Minion Horde Prince
Goblins
Ice Spirit
Knight
Ice Spirit Goblin Barrel Fire Spirit Minion Horde Prince The Log
Minion Horde
Ice Spirit Knight Prince
Goblin Barrel
Ice Spirit Knight Prince Fire Spirit
Prince
Goblin Barrel Fire Spirit Ice Spirit Knight Minion Horde The Log
The Log
Knight Prince

Defense Synergies 2 13

Fire Spirit
Knight Ice Spirit The Log
Ice Spirit
Fire Spirit Goblins Knight Minion Horde Prince The Log
Goblins
Ice Spirit Knight Minion Horde The Log
Knight
Fire Spirit Ice Spirit Goblins Minion Horde The Log
Minion Horde
Ice Spirit Goblins Knight The Log
Goblin Barrel
Prince
The Log Ice Spirit
The Log
Prince Fire Spirit Ice Spirit Goblins Knight Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde The Log
Minion Horde Ice Spirit Goblins Knight Prince The Log
Minion Horde Prince Fire Spirit Goblins Knight
Minion Horde Prince Goblins Knight
Prince The Log
The Log Fire Spirit Goblins
Minion Horde Fire Spirit Ice Spirit
The Log
Minion Horde Goblins Prince
Knight Fire Spirit Ice Spirit Goblins Minion Horde Prince
Goblins Minion Horde Knight The Log
Minion Horde
Minion Horde Prince Fire Spirit Ice Spirit Knight The Log
Fire Spirit Ice Spirit Goblins Minion Horde Prince The Log
Knight Minion Horde Prince
Minion Horde Ice Spirit Prince The Log
Minion Horde Goblins Knight Prince
Fire Spirit Ice Spirit Goblins Knight Minion Horde Prince The Log
The Log Fire Spirit Ice Spirit Knight
Prince
Fire Spirit Goblins Knight Minion Horde Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Prince
Knight Prince The Log
Ice Spirit Goblins Knight Minion Horde Prince The Log
Prince Knight Minion Horde The Log
Knight Minion Horde Prince
Fire Spirit Ice Spirit Minion Horde
Prince Goblins Knight Minion Horde
Knight Minion Horde Prince
Minion Horde Ice Spirit Goblins Knight Prince The Log
Minion Horde
Knight Minion Horde Prince
Prince The Log
Prince Knight Minion Horde
Minion Horde
Ice Spirit Goblins Knight Minion Horde Prince The Log
Minion Horde The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde The Log
The Log
Minion Horde The Log
Knight Prince The Log
Fire Spirit Minion Horde The Log
Fire Spirit Ice Spirit Minion Horde
Fire Spirit Minion Horde The Log
The Log Fire Spirit Ice Spirit
The Log
Fire Spirit Goblins Minion Horde Prince
Knight Minion Horde Prince The Log
Fire Spirit
Fire Spirit Knight The Log
Minion Horde
Prince The Log
Minion Horde The Log
Minion Horde The Log
Minion Horde
Fire Spirit Prince The Log
Fire Spirit The Log
Minion Horde Prince The Log
Prince The Log
Minion Horde The Log
The Log Fire Spirit Ice Spirit
Minion Horde
The Log
Prince The Log
The Log
Fire Spirit Minion Horde
Ice Spirit Minion Horde
Minion Horde
Minion Horde The Log
Ice Spirit Minion Horde
Minion Horde Prince
The Log
Minion Horde Fire Spirit Ice Spirit Prince
Fire Spirit
The Log
Knight Minion Horde Prince
The Log
Minion Horde Prince
Ice Spirit Minion Horde The Log
Prince The Log

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