My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Little Prince
Barbarian Barrel
Ice Spirit Firecracker Tesla Giant Skeleton Little Prince
The Log
Ice Spirit Firecracker Hog Rider Giant Skeleton Little Prince
Earthquake
Firecracker Tesla Hog Rider
Arrows
Ice Spirit Firecracker Little Prince
Royal Delivery
Ice Spirit Firecracker Hog Rider Giant Skeleton Little Prince
Fireball
Firecracker Tesla Hog Rider Little Prince
Poison
Firecracker Little Prince
Lightning
Tesla Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Earthquake The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Firecracker Earthquake Little Prince Tesla Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Firecracker Earthquake

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Firecracker Giant Skeleton
Firecracker
Hog Rider Ice Spirit Earthquake Giant Skeleton
Tesla
Earthquake
Hog Rider Firecracker Giant Skeleton The Log
Hog Rider
Ice Spirit Firecracker Earthquake The Log Giant Skeleton Little Prince
Giant Skeleton
Ice Spirit Firecracker Earthquake Hog Rider The Log
The Log
Hog Rider Earthquake Giant Skeleton Little Prince
Little Prince
Hog Rider The Log

Defense Synergies 2 15

Ice Spirit
Firecracker Tesla Earthquake Giant Skeleton The Log Little Prince
Firecracker
The Log Ice Spirit Tesla Earthquake Giant Skeleton
Tesla
The Log Ice Spirit Firecracker Earthquake Little Prince
Earthquake
Ice Spirit Firecracker Tesla The Log
Hog Rider
Giant Skeleton
Ice Spirit Firecracker The Log Little Prince
The Log
Firecracker Tesla Ice Spirit Earthquake Giant Skeleton Little Prince
Little Prince
Ice Spirit Tesla Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tesla The Log
Ice Spirit Firecracker Tesla The Log
Tesla Giant Skeleton
Tesla Firecracker
Firecracker Earthquake Giant Skeleton The Log
The Log Firecracker Tesla Earthquake
Tesla Ice Spirit Firecracker Little Prince
Earthquake Tesla Giant Skeleton The Log
Tesla
Ice Spirit Firecracker Tesla Giant Skeleton Little Prince
Firecracker Tesla Earthquake Giant Skeleton The Log
Tesla Firecracker
Tesla Ice Spirit Earthquake Giant Skeleton The Log
Ice Spirit Firecracker Tesla Earthquake The Log
Tesla
Ice Spirit Tesla The Log
Tesla Firecracker
Ice Spirit Tesla Firecracker The Log Little Prince
Earthquake The Log Ice Spirit Firecracker Tesla Giant Skeleton Little Prince
Tesla
Firecracker Tesla Earthquake Giant Skeleton The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Giant Skeleton
Firecracker Tesla The Log
Giant Skeleton Ice Spirit The Log
Giant Skeleton Tesla The Log
Giant Skeleton Tesla
Firecracker Ice Spirit Tesla
Tesla Giant Skeleton
Giant Skeleton Tesla
Giant Skeleton Ice Spirit Firecracker The Log
Tesla
Tesla Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Tesla
Firecracker Tesla
Tesla Ice Spirit Firecracker Giant Skeleton The Log Little Prince
Firecracker Tesla Earthquake Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Giant Skeleton The Log
Firecracker The Log
Earthquake Giant Skeleton The Log
Earthquake Firecracker Giant Skeleton The Log
Firecracker Earthquake The Log
Firecracker Ice Spirit
Firecracker Earthquake The Log
Earthquake The Log Ice Spirit Firecracker
The Log Firecracker
Firecracker Earthquake The Log
Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake Firecracker The Log
Earthquake
Firecracker Earthquake The Log
Firecracker Earthquake The Log Little Prince
Earthquake Giant Skeleton The Log
The Log
Earthquake The Log
Firecracker Earthquake The Log Ice Spirit Little Prince
Firecracker The Log Earthquake
The Log
Firecracker The Log
Firecracker Little Prince
Ice Spirit Firecracker
Earthquake The Log
Ice Spirit Firecracker
Giant Skeleton
Firecracker Earthquake The Log
Earthquake Ice Spirit
Firecracker
The Log
Firecracker
The Log Firecracker Earthquake
Giant Skeleton
Firecracker
Ice Spirit Firecracker Giant Skeleton The Log
Firecracker
Firecracker Giant Skeleton The Log Little Prince

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