My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Baby Dragon Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Miner
Giant Snowball
Baby Dragon Miner
Zap
Inferno Tower Dark Prince
Barbarian Barrel
Ice Spirit Inferno Tower Dark Prince Electro Wizard
The Log
Ice Spirit Dark Prince
Earthquake
Inferno Tower
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Baby Dragon Dark Prince Miner Electro Wizard
Fireball
Inferno Tower Baby Dragon Electro Wizard
Poison
Inferno Tower Electro Wizard
Lightning
Inferno Tower Baby Dragon Dark Prince Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Tornado Baby Dragon Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Inferno Tower Tornado Baby Dragon Dark Prince Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Tornado Miner Fireball Baby Dragon Dark Prince Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Tornado Miner Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Baby Dragon Dark Prince Miner
Fireball
Tornado Baby Dragon Dark Prince Miner Electro Wizard
Inferno Tower
Tornado
Fireball Baby Dragon Dark Prince
Baby Dragon
Tornado Ice Spirit Fireball Dark Prince Miner Electro Wizard
Dark Prince
Ice Spirit Fireball Tornado Baby Dragon Miner Electro Wizard
Miner
Ice Spirit Fireball Baby Dragon Dark Prince Electro Wizard
Electro Wizard
Fireball Baby Dragon Dark Prince Miner

Defense Synergies 3 18

Ice Spirit
Inferno Tower Fireball Tornado Baby Dragon Dark Prince Miner Electro Wizard
Fireball
Tornado Ice Spirit Inferno Tower Dark Prince Miner Electro Wizard
Inferno Tower
Ice Spirit Electro Wizard Fireball Tornado Baby Dragon Dark Prince
Tornado
Fireball Ice Spirit Inferno Tower Baby Dragon Dark Prince Electro Wizard
Baby Dragon
Ice Spirit Inferno Tower Tornado Dark Prince
Dark Prince
Ice Spirit Fireball Inferno Tower Tornado Baby Dragon Electro Wizard
Miner
Ice Spirit Fireball
Electro Wizard
Inferno Tower Ice Spirit Fireball Tornado Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Baby Dragon Electro Wizard
Inferno Tower Ice Spirit Dark Prince Electro Wizard
Inferno Tower Tornado Dark Prince Electro Wizard
Inferno Tower Dark Prince Electro Wizard
Fireball Tornado Dark Prince
Fireball Tornado Baby Dragon Dark Prince Electro Wizard
Inferno Tower Tornado Electro Wizard Ice Spirit Fireball Baby Dragon
Fireball Inferno Tower Baby Dragon Electro Wizard
Inferno Tower Tornado
Tornado Ice Spirit Inferno Tower Dark Prince Miner Electro Wizard
Electro Wizard Fireball Tornado Baby Dragon Dark Prince
Inferno Tower Fireball Tornado Baby Dragon Electro Wizard
Inferno Tower Ice Spirit Fireball Dark Prince Electro Wizard
Fireball Ice Spirit Tornado Baby Dragon Dark Prince Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Tornado Ice Spirit Fireball Electro Wizard
Fireball Inferno Tower Tornado Dark Prince Electro Wizard
Ice Spirit Fireball Tornado Baby Dragon Dark Prince Electro Wizard
Tornado Baby Dragon Ice Spirit Fireball Dark Prince Electro Wizard
Inferno Tower Tornado Electro Wizard
Dark Prince Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower Dark Prince Electro Wizard
Fireball Electro Wizard Baby Dragon Miner
Ice Spirit Inferno Tower Dark Prince Electro Wizard
Dark Prince Fireball Inferno Tower Tornado Electro Wizard
Inferno Tower Dark Prince
Fireball Ice Spirit Tornado Baby Dragon Electro Wizard
Dark Prince Fireball Inferno Tower Electro Wizard
Inferno Tower Dark Prince
Electro Wizard Ice Spirit Fireball Inferno Tower Tornado Baby Dragon Dark Prince
Inferno Tower
Inferno Tower Dark Prince
Fireball Tornado Dark Prince Electro Wizard
Dark Prince Fireball Inferno Tower
Fireball Baby Dragon
Inferno Tower Electro Wizard Ice Spirit Fireball Tornado Baby Dragon Dark Prince
Fireball Inferno Tower Baby Dragon Dark Prince Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Tornado Baby Dragon Miner Electro Wizard
Fireball Baby Dragon Miner
Fireball Dark Prince
Fireball Baby Dragon Dark Prince
Fireball Ice Spirit Tornado Baby Dragon
Tornado Baby Dragon
Fireball Ice Spirit Tornado Baby Dragon
Fireball Miner Tornado
Fireball Tornado Electro Wizard
Miner Fireball Tornado Dark Prince Electro Wizard
Fireball Tornado Baby Dragon
Fireball Baby Dragon Miner
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Fireball Baby Dragon Dark Prince Electro Wizard
Fireball Tornado Baby Dragon Miner
Fireball Baby Dragon
Fireball Tornado
Tornado
Fireball Baby Dragon
Tornado Ice Spirit Fireball Baby Dragon Dark Prince
Fireball Miner Tornado Baby Dragon Electro Wizard
Fireball Tornado Baby Dragon Miner
Fireball Miner Tornado Baby Dragon
Fireball Tornado Baby Dragon Electro Wizard
Electro Wizard Ice Spirit Fireball
Fireball
Fireball Miner
Ice Spirit Fireball Electro Wizard
Fireball
Electro Wizard Ice Spirit Fireball Dark Prince
Fireball Tornado Baby Dragon Electro Wizard
Fireball
Fireball Miner Baby Dragon Dark Prince Electro Wizard
Fireball Baby Dragon
Fireball Tornado
Dark Prince
Ice Spirit Fireball Tornado Baby Dragon Electro Wizard
Fireball Tornado Electro Wizard
Fireball Tornado Baby Dragon Dark Prince Miner Electro Wizard

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