My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit P.E.K.K.A Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblin Drill Little Prince
Zap
Goblin Drill Little Prince
Barbarian Barrel
Ice Spirit Bomb Tower Goblin Drill Little Prince
The Log
Ice Spirit Goblin Drill Little Prince
Earthquake
Bomb Tower Goblin Drill
Arrows
Ice Spirit Goblin Drill Little Prince
Royal Delivery
Ice Spirit Goblin Drill P.E.K.K.A Mother Witch Little Prince
Fireball
Bomb Tower Goblin Drill Mother Witch Little Prince
Poison
Bomb Tower Goblin Drill Mother Witch Little Prince
Lightning
Bomb Tower Mother Witch Little Prince
Rocket
Bomb Tower Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Bomb Tower The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Goblin Drill P.E.K.K.A Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Earthquake Little Prince Bomb Tower Goblin Drill Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Earthquake Little Prince

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Goblin Drill
Earthquake
P.E.K.K.A The Log Mother Witch
Bomb Tower
Goblin Drill
Ice Spirit The Log Mother Witch
P.E.K.K.A
Ice Spirit Earthquake The Log Mother Witch
The Log
Earthquake Goblin Drill P.E.K.K.A Little Prince
Mother Witch
Earthquake Goblin Drill P.E.K.K.A
Little Prince
The Log

Defense Synergies 2 12

Ice Spirit
Earthquake Bomb Tower Goblin Drill P.E.K.K.A The Log Little Prince
Earthquake
Ice Spirit Bomb Tower The Log
Bomb Tower
The Log Ice Spirit Earthquake
Goblin Drill
Ice Spirit The Log Mother Witch
P.E.K.K.A
The Log Ice Spirit
The Log
Bomb Tower P.E.K.K.A Ice Spirit Earthquake Goblin Drill Mother Witch Little Prince
Mother Witch
Goblin Drill The Log
Little Prince
Ice Spirit The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake The Log
Bomb Tower P.E.K.K.A Ice Spirit Goblin Drill The Log
Bomb Tower P.E.K.K.A Goblin Drill
Bomb Tower P.E.K.K.A Goblin Drill
Earthquake Bomb Tower P.E.K.K.A The Log
The Log Earthquake Bomb Tower Mother Witch
Ice Spirit Bomb Tower Little Prince
Earthquake Bomb Tower P.E.K.K.A The Log
P.E.K.K.A Bomb Tower Goblin Drill
Ice Spirit Little Prince
Mother Witch Earthquake Bomb Tower Goblin Drill The Log
Bomb Tower Goblin Drill P.E.K.K.A Ice Spirit Earthquake The Log
Bomb Tower Ice Spirit Earthquake Goblin Drill P.E.K.K.A The Log
P.E.K.K.A Bomb Tower Goblin Drill
Bomb Tower Ice Spirit Goblin Drill P.E.K.K.A The Log
Bomb Tower Goblin Drill P.E.K.K.A
Ice Spirit Bomb Tower Goblin Drill The Log Little Prince
Earthquake Bomb Tower Goblin Drill The Log Ice Spirit Mother Witch Little Prince
P.E.K.K.A Bomb Tower Goblin Drill
Earthquake Bomb Tower P.E.K.K.A The Log Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A
Bomb Tower The Log
P.E.K.K.A Ice Spirit Bomb Tower The Log
P.E.K.K.A The Log
P.E.K.K.A Goblin Drill
Mother Witch Ice Spirit Bomb Tower
P.E.K.K.A Bomb Tower
P.E.K.K.A Bomb Tower
P.E.K.K.A Ice Spirit Bomb Tower The Log
P.E.K.K.A Goblin Drill
P.E.K.K.A Bomb Tower
P.E.K.K.A The Log
P.E.K.K.A Bomb Tower
Bomb Tower
Ice Spirit Bomb Tower Goblin Drill P.E.K.K.A The Log Little Prince
Earthquake Bomb Tower P.E.K.K.A The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Goblin Drill The Log
The Log
Earthquake Goblin Drill The Log
Earthquake The Log
Earthquake The Log
Mother Witch Ice Spirit
Earthquake The Log
Earthquake The Log Ice Spirit
The Log
Earthquake The Log
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake Goblin Drill The Log
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake The Log Mother Witch Little Prince
Earthquake The Log
The Log
Earthquake Goblin Drill The Log
Earthquake The Log Mother Witch Ice Spirit Little Prince
The Log Earthquake
The Log
The Log
Mother Witch Little Prince
Ice Spirit
Earthquake The Log
Ice Spirit
P.E.K.K.A
Earthquake The Log
Earthquake Ice Spirit
The Log
The Log Earthquake
P.E.K.K.A
Ice Spirit The Log
The Log Little Prince

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