My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight X-Bow Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Elite Barbarians X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Little Prince
Zap
Goblin Gang X-Bow Little Prince
Barbarian Barrel
Ice Spirit Knight Goblin Gang Elite Barbarians X-Bow Electro Wizard Little Prince
The Log
Ice Spirit Goblin Gang Elite Barbarians X-Bow Little Prince
Earthquake
Goblin Gang X-Bow
Arrows
Ice Spirit Goblin Gang Little Prince
Royal Delivery
Ice Spirit Knight Goblin Gang Elite Barbarians Electro Wizard Little Prince
Fireball
Goblin Gang Elite Barbarians X-Bow Electro Wizard Little Prince
Poison
Goblin Gang X-Bow Electro Wizard Little Prince
Lightning
Knight Elite Barbarians X-Bow Electro Wizard Little Prince
Rocket
Elite Barbarians X-Bow Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Knight Goblin Gang Little Prince Electro Wizard Elite Barbarians X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Knight Goblin Gang

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Elite Barbarians X-Bow
Arrows
Elite Barbarians Knight X-Bow
Knight
Ice Spirit Goblin Gang X-Bow Arrows Elite Barbarians Electro Wizard Little Prince
Goblin Gang
Knight X-Bow
Elite Barbarians
Arrows Ice Spirit Knight
X-Bow
Knight Ice Spirit Arrows Goblin Gang
Electro Wizard
Knight
Little Prince
Knight

Defense Synergies 6 10

Ice Spirit
Goblin Gang X-Bow Knight Elite Barbarians Electro Wizard Little Prince
Arrows
Knight Little Prince
Knight
Goblin Gang X-Bow Electro Wizard Little Prince Ice Spirit Arrows
Goblin Gang
Ice Spirit Knight X-Bow Electro Wizard
Elite Barbarians
Ice Spirit
X-Bow
Ice Spirit Knight Goblin Gang Electro Wizard
Electro Wizard
Knight Ice Spirit Goblin Gang X-Bow Little Prince
Little Prince
Knight Ice Spirit Arrows Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight X-Bow Electro Wizard
Elite Barbarians Ice Spirit Knight Goblin Gang X-Bow Electro Wizard
Goblin Gang Knight Elite Barbarians Electro Wizard
Elite Barbarians Knight Goblin Gang Electro Wizard
Arrows Elite Barbarians X-Bow
Arrows Goblin Gang X-Bow Electro Wizard
Electro Wizard Ice Spirit Arrows Goblin Gang X-Bow Little Prince
Arrows X-Bow Electro Wizard
Goblin Gang Elite Barbarians X-Bow
Knight Goblin Gang Elite Barbarians Ice Spirit Electro Wizard Little Prince
Goblin Gang Electro Wizard Arrows Knight X-Bow
Arrows Goblin Gang Electro Wizard
Ice Spirit Knight Goblin Gang Elite Barbarians X-Bow Electro Wizard
Ice Spirit Arrows Goblin Gang X-Bow Electro Wizard
Elite Barbarians Knight Goblin Gang X-Bow Electro Wizard
Ice Spirit Goblin Gang Elite Barbarians X-Bow Electro Wizard
Arrows Knight Goblin Gang Elite Barbarians X-Bow Electro Wizard
Ice Spirit Arrows Knight Goblin Gang Elite Barbarians X-Bow Electro Wizard Little Prince
Arrows Ice Spirit Knight Electro Wizard Little Prince
Elite Barbarians Electro Wizard
Goblin Gang Arrows Knight Elite Barbarians Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Elite Barbarians X-Bow Electro Wizard
Electro Wizard Arrows Knight Goblin Gang Elite Barbarians X-Bow
Goblin Gang Ice Spirit Knight Elite Barbarians Electro Wizard
Goblin Gang Knight Elite Barbarians X-Bow Electro Wizard
Knight Goblin Gang Elite Barbarians
Arrows Ice Spirit Goblin Gang Electro Wizard
Goblin Gang Knight Elite Barbarians Electro Wizard
Knight Elite Barbarians
Electro Wizard Ice Spirit Knight Elite Barbarians X-Bow
Goblin Gang
Knight Elite Barbarians
Arrows Elite Barbarians Electro Wizard
Elite Barbarians Knight Goblin Gang
Goblin Gang Elite Barbarians Electro Wizard Ice Spirit Knight X-Bow Little Prince
Arrows Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight X-Bow
Arrows X-Bow Electro Wizard
Arrows X-Bow
Arrows Knight
Arrows
Arrows Ice Spirit
Arrows
Arrows X-Bow Ice Spirit
Arrows X-Bow
Goblin Gang Elite Barbarians X-Bow Electro Wizard
Arrows Knight X-Bow Electro Wizard
Arrows
Knight Elite Barbarians
Arrows X-Bow
Arrows Elite Barbarians X-Bow
X-Bow Arrows
Arrows X-Bow
Arrows
Arrows X-Bow Electro Wizard
Arrows X-Bow Little Prince
X-Bow
Arrows
X-Bow
Arrows X-Bow
Arrows Ice Spirit Little Prince
Arrows X-Bow Electro Wizard
Arrows X-Bow
Arrows X-Bow
Elite Barbarians Arrows X-Bow Electro Wizard Little Prince
Electro Wizard Ice Spirit
Elite Barbarians
Arrows X-Bow
Ice Spirit Arrows Electro Wizard
Arrows
Electro Wizard Ice Spirit Goblin Gang X-Bow
Arrows Electro Wizard
Arrows
Knight Goblin Gang Electro Wizard
Arrows
Arrows
Elite Barbarians
Ice Spirit Goblin Gang Elite Barbarians Electro Wizard
Electro Wizard
X-Bow Electro Wizard Little Prince

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