My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Wizard Electro Giant Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Valkyrie Barbarian Barrel Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Princess Inferno Dragon
Zap
Princess Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Princess
The Log
Princess
Earthquake
Arrows
Princess
Royal Delivery
Valkyrie Wizard Princess Inferno Dragon
Fireball
Wizard Princess Inferno Dragon
Poison
Wizard Princess
Lightning
Ice Golem Valkyrie Wizard Inferno Dragon
Rocket
Valkyrie Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball Wizard Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Valkyrie Wizard Barbarian Barrel Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Electro Giant Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Princess Fireball Valkyrie Inferno Dragon Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Barbarian Barrel Princess Fireball

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Golem
Barbarian Barrel
Fireball
Princess
Valkyrie
Wizard
Wizard
Valkyrie
Barbarian Barrel
Ice Golem Electro Giant
Electro Giant
Barbarian Barrel Inferno Dragon
Princess
Fireball
Inferno Dragon
Electro Giant

Defense Synergies 1 13

Ice Golem
Fireball Wizard Barbarian Barrel Princess Inferno Dragon
Fireball
Barbarian Barrel Ice Golem Valkyrie Princess
Valkyrie
Fireball Wizard Princess
Wizard
Ice Golem Valkyrie Barbarian Barrel
Barbarian Barrel
Fireball Ice Golem Wizard Electro Giant Princess
Electro Giant
Barbarian Barrel Inferno Dragon
Princess
Ice Golem Fireball Valkyrie Barbarian Barrel
Inferno Dragon
Ice Golem Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Fireball Valkyrie Wizard Barbarian Barrel
Inferno Dragon Valkyrie
Valkyrie Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie Barbarian Barrel Princess
Fireball Barbarian Barrel Valkyrie
Inferno Dragon Fireball Wizard Princess
Ice Golem Fireball Valkyrie Barbarian Barrel Electro Giant
Inferno Dragon Princess
Ice Golem Valkyrie Barbarian Barrel
Valkyrie Ice Golem Fireball Wizard Barbarian Barrel Electro Giant Princess
Inferno Dragon Fireball Wizard Princess
Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Barbarian Barrel Princess
Inferno Dragon
Fireball Electro Giant Inferno Dragon
Wizard Fireball Valkyrie
Fireball Valkyrie Wizard Barbarian Barrel
Valkyrie Wizard Barbarian Barrel Ice Golem Fireball Princess Inferno Dragon
Inferno Dragon
Valkyrie Wizard Fireball Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem Fireball Barbarian Barrel Electro Giant
Fireball Ice Golem Valkyrie Wizard Barbarian Barrel Inferno Dragon
Ice Golem Valkyrie
Valkyrie Ice Golem Fireball Barbarian Barrel
Valkyrie Inferno Dragon
Fireball Wizard Electro Giant Ice Golem Princess
Ice Golem Fireball Valkyrie
Valkyrie Inferno Dragon
Ice Golem Fireball Valkyrie Barbarian Barrel Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie
Fireball Valkyrie Electro Giant
Ice Golem Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Electro Giant Princess
Electro Giant Ice Golem Fireball Valkyrie Barbarian Barrel Inferno Dragon
Valkyrie Ice Golem Fireball Wizard Barbarian Barrel Electro Giant Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Ice Golem Valkyrie Barbarian Barrel
Fireball Barbarian Barrel Princess
Fireball Barbarian Barrel
Ice Golem Fireball Valkyrie Barbarian Barrel
Fireball Wizard Valkyrie Barbarian Barrel
Fireball Wizard Electro Giant Ice Golem Princess
Wizard Princess
Fireball Ice Golem Wizard Barbarian Barrel Princess
Fireball Wizard
Fireball
Fireball Valkyrie Wizard Barbarian Barrel Princess
Fireball Wizard Princess
Ice Golem Fireball Barbarian Barrel Princess
Fireball Barbarian Barrel Princess
Princess Ice Golem Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Princess
Fireball Wizard Barbarian Barrel Princess
Fireball Barbarian Barrel
Fireball Wizard Barbarian Barrel Princess
Fireball Valkyrie Wizard Barbarian Barrel Electro Giant Princess
Fireball
Fireball Wizard Princess
Fireball Barbarian Barrel
Ice Golem Electro Giant Fireball Valkyrie Wizard Barbarian Barrel Princess
Inferno Dragon
Fireball Wizard Barbarian Barrel Princess
Fireball Wizard Princess
Fireball Barbarian Barrel
Ice Golem Fireball Wizard Electro Giant Princess
Fireball Wizard Electro Giant
Fireball
Fireball Wizard
Fireball Princess
Fireball Wizard Princess
Fireball Barbarian Barrel Princess
Fireball Wizard Princess
Fireball Barbarian Barrel
Fireball Valkyrie Wizard Princess
Ice Golem Fireball Wizard Princess
Fireball Electro Giant
Electro Giant Fireball Princess
Fireball Princess
Fireball Barbarian Barrel Electro Giant Princess

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