My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Barbarians Minion Horde Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Sparky
Giant Snowball
Barbarians Minion Horde Mega Minion
Zap
Mortar Minion Horde Royal Giant Sparky
Barbarian Barrel
Mortar Barbarians Sparky
The Log
Barbarians Royal Giant Sparky
Earthquake
Mortar Barbarians
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Mega Minion Sparky
Fireball
Mortar Barbarians Minion Horde Mega Minion Sparky
Poison
Mortar Barbarians Minion Horde Mega Minion Sparky
Lightning
Mortar Mega Minion Sparky
Rocket
Mortar Barbarians Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mortar Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Mega Minion Mortar Barbarians Minion Horde Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Mega Minion Mortar

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Sparky Mortar Minion Horde Royal Giant
Arrows
Zap Royal Giant Sparky Mortar Mega Minion
Mortar
Royal Giant Zap Arrows Mega Minion
Barbarians
Minion Horde
Zap Royal Giant Sparky
Royal Giant
Arrows Mortar Zap Minion Horde Mega Minion Sparky
Mega Minion
Zap Arrows Mortar Royal Giant Sparky
Sparky
Zap Arrows Minion Horde Royal Giant Mega Minion

Defense Synergies 1 13

Zap
Mega Minion Arrows Mortar Barbarians Minion Horde Sparky
Arrows
Zap Mortar Barbarians Mega Minion Sparky
Mortar
Zap Arrows Mega Minion
Barbarians
Zap Arrows Minion Horde
Minion Horde
Zap Barbarians Sparky
Royal Giant
Mega Minion
Zap Arrows Mortar Sparky
Sparky
Zap Arrows Minion Horde Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Minion Horde Mega Minion Sparky
Barbarians Minion Horde Sparky Zap Mortar Mega Minion
Mortar Barbarians Minion Horde Sparky Mega Minion
Barbarians Minion Horde Sparky Mortar Mega Minion
Arrows Barbarians Sparky
Arrows Zap Mega Minion
Minion Horde Mega Minion Zap Arrows Mortar
Zap Arrows Barbarians Sparky
Barbarians Minion Horde Sparky Mortar
Barbarians Minion Horde Sparky
Barbarians Minion Horde Zap Arrows Mega Minion
Arrows Minion Horde Mega Minion Zap
Mortar Barbarians Minion Horde Sparky Zap
Sparky Zap Arrows Mortar Barbarians Minion Horde Mega Minion
Barbarians Sparky Mortar Minion Horde
Barbarians Minion Horde Zap Mortar Sparky
Barbarians Minion Horde Sparky Arrows Mortar
Arrows Mortar Zap Barbarians Minion Horde Mega Minion
Zap Arrows Mortar Barbarians Mega Minion
Barbarians Sparky Mortar
Arrows Barbarians Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Sparky
Zap Arrows Mortar Mega Minion
Barbarians Zap Minion Horde Sparky
Zap Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Arrows Zap Minion Horde
Sparky Barbarians Minion Horde Mega Minion
Barbarians Minion Horde Sparky
Zap Minion Horde Mortar Barbarians Mega Minion Sparky
Barbarians Minion Horde Mega Minion Sparky
Barbarians Minion Horde Mega Minion Sparky
Zap Arrows Barbarians
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Barbarians Sparky Zap Mortar Minion Horde Mega Minion
Arrows Zap Barbarians Minion Horde Mega Minion Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Minion Horde Sparky
Arrows Mortar Zap
Arrows Minion Horde Sparky
Arrows Barbarians Sparky
Zap Arrows Mortar Minion Horde Sparky
Arrows Zap Minion Horde Mega Minion
Arrows Mortar Minion Horde Sparky
Arrows Zap
Arrows Zap Mortar
Minion Horde Sparky
Zap Arrows Mortar Minion Horde Sparky
Zap Arrows
Mortar Sparky
Arrows Mortar Minion Horde
Zap Arrows Mortar Sparky
Zap Arrows Mortar Minion Horde Sparky
Arrows Mortar Minion Horde Sparky
Arrows Mortar Sparky
Minion Horde Sparky
Zap Arrows Mortar Mega Minion Sparky
Zap Arrows Mortar
Minion Horde Sparky
Arrows
Sparky
Zap Arrows Mortar Barbarians Minion Horde
Zap Arrows Mortar Sparky
Minion Horde Mega Minion
Arrows Mortar Zap Sparky
Zap Arrows Mortar Sparky
Zap Arrows Mortar Sparky
Zap Arrows Minion Horde Sparky
Zap Minion Horde Mega Minion
Minion Horde Mega Minion Sparky
Zap Arrows Mortar Minion Horde Sparky
Zap Arrows Minion Horde Sparky
Minion Horde Sparky
Arrows Sparky
Zap Minion Horde Barbarians
Zap Arrows Mega Minion
Arrows
Minion Horde Mega Minion Sparky
Arrows Zap Mortar
Zap Arrows Sparky
Minion Horde Mega Minion Sparky
Zap Minion Horde Sparky
Zap
Zap Mortar Sparky

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