My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Ice Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Minion Horde Royal Giant
Giant Snowball
Bomber Minions Minion Horde
Zap
Bomber Minions Minion Horde Royal Giant
Barbarian Barrel
Bomber
The Log
Bomber Royal Giant
Earthquake
Bomber
Arrows
Bomber Minions Minion Horde
Royal Delivery
Bomber Minions Minion Horde
Fireball
Bomber Minions Minion Horde
Poison
Bomber Minions Minion Horde
Lightning
Ice Golem
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Ice Golem The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Zap Ice Golem The Log Minions Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bomber Zap Ice Golem

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Minions Ice Golem
Zap
Mirror Bomber Minions Minion Horde Royal Giant Ice Golem The Log
Minions
Royal Giant Bomber Zap Ice Golem
Minion Horde
Zap Royal Giant Ice Golem Mirror
Royal Giant
Bomber Minions Zap Minion Horde Ice Golem Mirror The Log
Ice Golem
Bomber Zap Minions Minion Horde Royal Giant
Mirror
Zap The Log Minion Horde Royal Giant
The Log
Mirror Zap Royal Giant

Defense Synergies 4 11

Bomber
Ice Golem Zap The Log
Zap
Mirror Bomber Minions Minion Horde Ice Golem The Log
Minions
Ice Golem Zap The Log
Minion Horde
Mirror Zap Ice Golem The Log
Royal Giant
Ice Golem
Bomber Minions Zap Minion Horde The Log
Mirror
Zap Minion Horde The Log
The Log
Bomber Zap Minions Minion Horde Ice Golem Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Minion Horde Ice Golem The Log
Minion Horde Bomber Zap Minions The Log
Minion Horde Bomber Minions
Minion Horde Bomber Minions
Bomber The Log
The Log Bomber Zap Minions
Minions Minion Horde Zap
Zap Ice Golem The Log
Minion Horde Minions
Bomber Minion Horde Ice Golem
Minions Minion Horde Bomber Zap Ice Golem The Log
Minions Minion Horde Zap
Minion Horde Bomber Zap Minions The Log
Bomber Zap Minions Minion Horde The Log
Minion Horde
Minion Horde Zap The Log
Minion Horde Bomber Minions
Bomber Zap Minions Minion Horde The Log
Zap The Log Bomber Minions Ice Golem
Bomber Minions Minion Horde The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem
Bomber Zap Ice Golem The Log
Zap Minions Minion Horde Ice Golem The Log
Zap Minion Horde Ice Golem The Log
Minion Horde
Zap Minions Minion Horde Ice Golem
Minions Minion Horde Ice Golem
Minion Horde
Zap Minion Horde Minions Ice Golem The Log
Minion Horde
Minions Minion Horde
Zap The Log
Minion Horde Ice Golem
Bomber Minion Horde
Bomber Zap Minions Minion Horde Ice Golem The Log
Minions Bomber Zap Minion Horde Ice Golem The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Ice Golem The Log
Zap The Log
Minion Horde The Log
Ice Golem The Log
Bomber Zap Minion Horde The Log
Zap Minions Minion Horde Ice Golem
Bomber Minion Horde The Log
The Log Zap Ice Golem
The Log Zap
Minions Minion Horde
Zap Minion Horde The Log
Zap
Ice Golem The Log
Minions Minion Horde
Zap Ice Golem The Log
Bomber Zap Minion Horde The Log
Minion Horde The Log
Bomber Minions Minion Horde
Bomber Zap The Log
Bomber Zap The Log
Minions Minion Horde The Log
The Log
Zap Minion Horde The Log
Zap Ice Golem The Log Bomber
Minion Horde
The Log Zap
Zap The Log
Zap The Log
Zap Minion Horde Ice Golem
Zap Minions Minion Horde
Minion Horde
Bomber Zap Minion Horde The Log
Zap Minion Horde
Minion Horde
The Log
Zap Minion Horde Minions
Zap
The Log
Minion Horde
The Log Bomber Zap Ice Golem
Zap
Minion Horde
Zap Minions Minion Horde The Log
Zap
Zap The Log

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