My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army Witch Princess
Zap
Skeleton Army Witch Princess
Barbarian Barrel
Knight Musketeer Skeleton Army Witch Princess
The Log
Musketeer Hog Rider Skeleton Army Witch Princess
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch Princess
Royal Delivery
Knight Musketeer Hog Rider Skeleton Army Witch Princess
Fireball
Musketeer Hog Rider Skeleton Army Witch Princess
Poison
Musketeer Skeleton Army Witch Princess
Lightning
Knight Musketeer Witch
Rocket
Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Princess Fireball Musketeer Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Army Princess

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Knight Musketeer Witch Princess
Knight
Musketeer Hog Rider Princess Zap Fireball Witch
Fireball
Zap Hog Rider Knight Princess
Musketeer
Knight Hog Rider Zap
Hog Rider
Zap Knight Fireball Musketeer Witch Princess
Skeleton Army
Witch
Zap Knight Hog Rider
Princess
Knight Zap Fireball Hog Rider

Defense Synergies 3 12

Zap
Fireball Knight Musketeer Skeleton Army Witch Princess
Knight
Musketeer Princess Zap Fireball Skeleton Army Witch
Fireball
Zap Knight Musketeer Princess
Musketeer
Knight Zap Fireball Skeleton Army
Hog Rider
Skeleton Army
Zap Knight Musketeer Princess
Witch
Zap Knight
Princess
Knight Zap Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer
Skeleton Army Zap Knight Musketeer Witch
Skeleton Army Witch Knight Musketeer
Skeleton Army Witch Knight Musketeer
Fireball Skeleton Army Princess
Fireball Skeleton Army Zap Musketeer
Musketeer Zap Fireball Witch Princess
Zap Fireball Musketeer
Witch Musketeer Skeleton Army Princess
Knight Skeleton Army Musketeer
Skeleton Army Witch Zap Knight Fireball Musketeer Princess
Musketeer Zap Fireball Witch Princess
Skeleton Army Zap Knight Fireball Musketeer Witch
Fireball Skeleton Army Zap Witch Princess
Skeleton Army Knight
Skeleton Army Zap Fireball
Knight Fireball Musketeer Skeleton Army Witch
Fireball Zap Knight Musketeer Skeleton Army Witch
Zap Witch Knight Fireball Musketeer Princess
Musketeer
Skeleton Army Knight Fireball Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Fireball Witch
Fireball Zap Knight Musketeer
Skeleton Army Zap Knight Musketeer Witch
Skeleton Army Zap Knight Fireball Musketeer
Knight Musketeer Skeleton Army Witch
Fireball Zap Musketeer Witch Princess
Skeleton Army Knight Fireball Musketeer Witch
Knight Skeleton Army
Zap Knight Fireball Skeleton Army Witch
Witch Musketeer Skeleton Army
Knight Musketeer Witch
Skeleton Army Zap Fireball
Skeleton Army Knight Fireball Witch
Fireball Musketeer Skeleton Army Witch Princess
Skeleton Army Witch Zap Knight Fireball Musketeer
Zap Fireball Musketeer Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Musketeer
Fireball Zap Musketeer Princess
Fireball
Knight Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer Witch Princess
Musketeer Witch Princess
Fireball Zap Princess
Fireball Zap
Fireball Musketeer
Zap Knight Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Knight Fireball Musketeer Princess
Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Witch Princess
Fireball Musketeer Princess
Fireball
Zap Fireball Musketeer Princess
Zap Fireball Witch Princess
Fireball Musketeer
Fireball Princess
Musketeer
Zap Fireball Musketeer
Zap Fireball Witch Princess
Witch
Fireball Zap Musketeer Witch Princess
Fireball Zap Musketeer Witch Princess
Fireball Zap Musketeer
Zap Fireball Musketeer Witch Princess
Zap Fireball Musketeer Witch
Fireball
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Fireball Musketeer Skeleton Army Witch Princess
Fireball Zap Musketeer Witch Princess
Fireball
Fireball Knight Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Fireball Musketeer Witch Princess
Zap Fireball Musketeer Witch Princess
Zap Fireball Musketeer Witch Princess

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