My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Fisherman Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Inferno Tower Bandit
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Executioner Bandit Electro Wizard
The Log
Goblin Gang Hog Rider Bandit
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Hog Rider Executioner Bandit Electro Wizard
Fireball
Goblin Gang Hog Rider Inferno Tower Executioner Bandit Electro Wizard
Poison
Goblin Gang Inferno Tower Executioner Electro Wizard
Lightning
Valkyrie Inferno Tower Executioner Bandit Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Bandit Valkyrie Hog Rider Electro Wizard Inferno Tower Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Bandit Valkyrie

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Valkyrie Executioner Bandit
Goblin Gang
Hog Rider Valkyrie Bandit
Valkyrie
Hog Rider Zap Goblin Gang Executioner Bandit Electro Wizard
Hog Rider
Zap Goblin Gang Valkyrie Executioner Bandit Electro Wizard
Inferno Tower
Executioner
Zap Valkyrie Hog Rider Bandit
Bandit
Zap Goblin Gang Valkyrie Hog Rider Executioner Electro Wizard
Electro Wizard
Zap Valkyrie Hog Rider Bandit

Defense Synergies 3 15

Zap
Electro Wizard Goblin Gang Valkyrie Inferno Tower Executioner Bandit
Goblin Gang
Inferno Tower Zap Valkyrie Bandit Electro Wizard
Valkyrie
Zap Goblin Gang Inferno Tower Executioner Bandit Electro Wizard
Hog Rider
Inferno Tower
Goblin Gang Electro Wizard Zap Valkyrie Bandit
Executioner
Zap Valkyrie Bandit
Bandit
Zap Goblin Gang Valkyrie Inferno Tower Executioner Electro Wizard
Electro Wizard
Zap Inferno Tower Goblin Gang Valkyrie Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Executioner Electro Wizard
Inferno Tower Zap Goblin Gang Valkyrie Executioner Bandit Electro Wizard
Goblin Gang Inferno Tower Valkyrie Executioner Bandit Electro Wizard
Inferno Tower Goblin Gang Valkyrie Bandit Electro Wizard
Valkyrie
Goblin Gang Zap Valkyrie Executioner Bandit Electro Wizard
Inferno Tower Electro Wizard Zap Goblin Gang Executioner
Zap Valkyrie Inferno Tower Bandit Electro Wizard
Inferno Tower Goblin Gang
Goblin Gang Valkyrie Inferno Tower Bandit Electro Wizard
Goblin Gang Valkyrie Executioner Electro Wizard Zap Bandit
Inferno Tower Executioner Zap Goblin Gang Electro Wizard
Inferno Tower Zap Goblin Gang Valkyrie Bandit Electro Wizard
Valkyrie Executioner Zap Goblin Gang Electro Wizard
Inferno Tower Goblin Gang Bandit Electro Wizard
Inferno Tower Zap Goblin Gang Bandit Electro Wizard
Goblin Gang Valkyrie Inferno Tower Executioner Electro Wizard
Zap Goblin Gang Valkyrie Executioner Bandit Electro Wizard
Zap Valkyrie Executioner Bandit Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Valkyrie Executioner Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Inferno Tower Bandit Electro Wizard
Bandit Electro Wizard Zap Goblin Gang Valkyrie Executioner
Goblin Gang Bandit Zap Valkyrie Inferno Tower Electro Wizard
Goblin Gang Valkyrie Zap Inferno Tower Bandit Electro Wizard
Inferno Tower Goblin Gang Valkyrie Executioner Bandit
Executioner Zap Goblin Gang Electro Wizard
Goblin Gang Valkyrie Inferno Tower Bandit Electro Wizard
Inferno Tower Valkyrie
Zap Electro Wizard Valkyrie Inferno Tower Bandit
Inferno Tower Goblin Gang
Valkyrie Inferno Tower
Zap Valkyrie Electro Wizard
Goblin Gang Valkyrie Inferno Tower Executioner Bandit
Valkyrie Executioner
Goblin Gang Inferno Tower Electro Wizard Zap Valkyrie Executioner
Valkyrie Executioner Zap Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Bandit
Zap Executioner Bandit Electro Wizard
Bandit
Valkyrie
Executioner Zap Valkyrie
Executioner Zap
Executioner
Zap Executioner
Zap Bandit
Goblin Gang Electro Wizard
Zap Valkyrie Bandit Electro Wizard
Zap Executioner
Executioner Bandit
Bandit
Zap
Zap Executioner Bandit
Executioner Bandit
Zap Executioner Bandit Electro Wizard
Zap Valkyrie
Zap
Zap Valkyrie Executioner
Zap Executioner Bandit Electro Wizard
Zap Bandit
Zap Bandit
Zap Executioner Electro Wizard
Zap Electro Wizard
Zap Bandit
Zap Electro Wizard
Zap Electro Wizard Goblin Gang Bandit
Zap Executioner Electro Wizard
Goblin Gang Valkyrie Executioner Electro Wizard
Zap Executioner
Zap
Executioner
Zap Goblin Gang Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Bandit Electro Wizard

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