My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Mega Minion Hog Rider
Zap
Cannon
Barbarian Barrel
Ice Spirit Cannon Ice Wizard
The Log
Ice Spirit Cannon Mini P.E.K.K.A Hog Rider
Earthquake
Cannon Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mega Minion Mini P.E.K.K.A Hog Rider Ice Wizard
Fireball
Cannon Mega Minion Hog Rider Ice Wizard
Poison
Cannon Mega Minion Ice Wizard
Lightning
Cannon Mega Minion Mini P.E.K.K.A Ice Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Fireball Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mega Minion Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Cannon Mega Minion Ice Wizard Fireball Mini P.E.K.K.A Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Cannon Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Mega Minion Mini P.E.K.K.A
Arrows
Fireball Hog Rider Mega Minion Mini P.E.K.K.A
Cannon
Mega Minion
Ice Spirit Arrows Fireball
Fireball
Arrows Hog Rider Mega Minion
Mini P.E.K.K.A
Ice Spirit Arrows Hog Rider Ice Wizard
Hog Rider
Ice Spirit Arrows Fireball Mini P.E.K.K.A
Ice Wizard
Mini P.E.K.K.A

Defense Synergies 1 17

Ice Spirit
Mini P.E.K.K.A Cannon Mega Minion Fireball Ice Wizard
Arrows
Cannon Mega Minion Fireball Mini P.E.K.K.A Ice Wizard
Cannon
Ice Spirit Arrows Mega Minion Fireball Mini P.E.K.K.A Ice Wizard
Mega Minion
Ice Spirit Arrows Cannon Ice Wizard
Fireball
Ice Spirit Arrows Cannon Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Ice Spirit Arrows Cannon Fireball Ice Wizard
Hog Rider
Ice Wizard
Ice Spirit Arrows Cannon Mega Minion Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mega Minion Fireball
Mini P.E.K.K.A Ice Spirit Cannon Mega Minion Ice Wizard
Cannon Mini P.E.K.K.A Mega Minion Ice Wizard
Cannon Mini P.E.K.K.A Mega Minion Ice Wizard
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Cannon Mega Minion Ice Wizard
Mega Minion Ice Spirit Arrows Cannon Fireball Ice Wizard
Arrows Cannon Fireball
Cannon Mini P.E.K.K.A Ice Wizard
Ice Spirit Cannon Mini P.E.K.K.A Ice Wizard
Ice Wizard Arrows Cannon Mega Minion Fireball
Arrows Mega Minion Fireball Ice Wizard
Cannon Mini P.E.K.K.A Ice Spirit Fireball Ice Wizard
Fireball Ice Spirit Arrows Cannon Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Cannon
Ice Spirit Cannon Fireball Mini P.E.K.K.A
Arrows Cannon Fireball Mini P.E.K.K.A
Ice Spirit Arrows Cannon Fireball Mega Minion Ice Wizard
Arrows Ice Spirit Cannon Mega Minion Fireball Ice Wizard
Mini P.E.K.K.A Cannon
Arrows Cannon Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Fireball
Fireball Arrows Mega Minion Mini P.E.K.K.A
Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A Fireball
Cannon Mini P.E.K.K.A
Arrows Fireball Ice Spirit Ice Wizard
Mini P.E.K.K.A Mega Minion Fireball Ice Wizard
Mini P.E.K.K.A
Ice Spirit Mega Minion Fireball Mini P.E.K.K.A
Cannon Mega Minion
Mega Minion Mini P.E.K.K.A
Arrows Fireball
Mini P.E.K.K.A Cannon Fireball
Cannon Fireball
Ice Spirit Mega Minion Fireball Mini P.E.K.K.A
Arrows Cannon Mega Minion Fireball Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows
Arrows Fireball Ice Wizard
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball Ice Spirit Mega Minion Ice Wizard
Arrows
Arrows Fireball Ice Spirit Ice Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Arrows Mega Minion Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Ice Spirit Fireball Ice Wizard
Mega Minion
Arrows Fireball Ice Wizard
Fireball Arrows
Fireball Arrows
Arrows Fireball Ice Wizard
Ice Spirit Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Arrows Fireball
Ice Spirit Arrows Fireball
Arrows Fireball
Ice Spirit Fireball
Fireball Arrows Mega Minion Ice Wizard
Arrows Fireball
Fireball Mega Minion Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Mega Minion
Ice Spirit Fireball
Fireball
Fireball

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