My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Bandit Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Bandit
Giant Snowball
Goblin Gang Hog Rider Lumberjack
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Tesla Bandit Electro Wizard Lumberjack
The Log
Goblin Gang Hog Rider Bandit Lumberjack
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Bandit Electro Wizard Lumberjack
Fireball
Goblin Gang Tesla Hog Rider Bandit Electro Wizard Lumberjack
Poison
Goblin Gang Electro Wizard
Lightning
Tesla Bandit Electro Wizard Lumberjack
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Bandit Tesla Hog Rider Freeze Electro Wizard Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Bandit Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Bandit
Tesla
Hog Rider
Goblin Gang Freeze The Log Bandit Electro Wizard Lumberjack
Freeze
Hog Rider
The Log
Hog Rider Bandit Lumberjack
Bandit
Goblin Gang Hog Rider The Log Electro Wizard Lumberjack
Electro Wizard
Hog Rider Bandit Lumberjack
Lumberjack
Hog Rider The Log Bandit Electro Wizard

Defense Synergies 2 13

Goblin Gang
Tesla The Log Bandit Electro Wizard Lumberjack
Tesla
Goblin Gang The Log Electro Wizard
Hog Rider
Freeze
Electro Wizard Lumberjack
The Log
Tesla Goblin Gang Bandit Electro Wizard Lumberjack
Bandit
Goblin Gang The Log Electro Wizard Lumberjack
Electro Wizard
Goblin Gang Tesla Freeze The Log Bandit Lumberjack
Lumberjack
Goblin Gang Freeze The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla The Log Electro Wizard
Lumberjack Goblin Gang Tesla The Log Bandit Electro Wizard
Goblin Gang Tesla Lumberjack Freeze Bandit Electro Wizard
Tesla Lumberjack Goblin Gang Bandit Electro Wizard
The Log Lumberjack
Goblin Gang Freeze The Log Tesla Bandit Electro Wizard Lumberjack
Tesla Electro Wizard Goblin Gang Freeze
Tesla The Log Bandit Electro Wizard
Tesla Goblin Gang Lumberjack
Goblin Gang Tesla Bandit Electro Wizard Lumberjack
Goblin Gang Electro Wizard Tesla Freeze The Log Bandit Lumberjack
Tesla Goblin Gang Electro Wizard
Tesla Lumberjack Goblin Gang Freeze The Log Bandit Electro Wizard
Goblin Gang Tesla Freeze The Log Electro Wizard Lumberjack
Goblin Gang Tesla Bandit Electro Wizard Lumberjack
Goblin Gang Tesla Freeze The Log Bandit Electro Wizard Lumberjack
Tesla Goblin Gang Electro Wizard Lumberjack
Tesla Goblin Gang The Log Bandit Electro Wizard Lumberjack
Freeze The Log Tesla Bandit Electro Wizard Lumberjack
Tesla Electro Wizard Lumberjack
Goblin Gang Tesla The Log Bandit Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Tesla Bandit Electro Wizard
Bandit Electro Wizard Goblin Gang Tesla The Log Lumberjack
Goblin Gang Bandit Lumberjack The Log Electro Wizard
Goblin Gang Lumberjack Tesla The Log Bandit Electro Wizard
Goblin Gang Tesla Bandit Lumberjack
Goblin Gang Tesla Freeze Electro Wizard
Goblin Gang Tesla Bandit Electro Wizard Lumberjack
Tesla Lumberjack
Freeze Electro Wizard The Log Bandit
Goblin Gang Tesla
Tesla Lumberjack
The Log Electro Wizard
Goblin Gang Tesla Bandit Lumberjack
Tesla
Goblin Gang Tesla Electro Wizard Freeze The Log Lumberjack
Tesla Freeze The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log Bandit
The Log Bandit Electro Wizard
The Log Bandit
Freeze The Log
The Log
Freeze
The Log
The Log Freeze
The Log Bandit
Goblin Gang Electro Wizard Lumberjack
The Log Bandit Electro Wizard
The Log Bandit
Freeze Bandit
The Log
The Log Bandit
The Log Bandit
Freeze
The Log Bandit Electro Wizard
The Log
The Log
The Log
The Log
Freeze The Log
The Log Bandit Electro Wizard
The Log Bandit
The Log Bandit
Electro Wizard
Electro Wizard Freeze
The Log Bandit
Freeze Electro Wizard
The Log
Electro Wizard Goblin Gang Freeze Bandit
Electro Wizard
Freeze
The Log
Goblin Gang Electro Wizard Lumberjack
The Log
Goblin Gang Freeze The Log Electro Wizard
Electro Wizard
Freeze The Log Bandit Electro Wizard

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