My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Golem Bandit Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit Night Witch
Giant Snowball
Goblin Gang Lumberjack Night Witch
Zap
Goblin Gang Bandit Night Witch
Barbarian Barrel
Goblin Gang Wizard Bandit Lumberjack Night Witch
The Log
Goblin Gang Bandit Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang Night Witch
Royal Delivery
Goblin Gang Wizard Bandit Lumberjack Night Witch
Fireball
Goblin Gang Wizard Bandit Lumberjack Night Witch
Poison
Goblin Gang Wizard Night Witch
Lightning
Wizard Bandit Lumberjack Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Bandit Lumberjack Night Witch Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Bandit

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Golem The Log Bandit Lumberjack Night Witch
Goblin Gang
Golem Bandit
Wizard
Golem Bandit Lumberjack
Golem
Night Witch Zap Goblin Gang Wizard The Log Bandit Lumberjack
The Log
Zap Golem Bandit Lumberjack
Bandit
Zap Goblin Gang Wizard Golem The Log Lumberjack
Lumberjack
Zap Wizard Golem The Log Bandit Night Witch
Night Witch
Golem Zap Lumberjack

Defense Synergies 0 15

Zap
Goblin Gang The Log Bandit Lumberjack Night Witch
Goblin Gang
Zap The Log Bandit Lumberjack
Wizard
The Log Bandit Lumberjack
Golem
The Log
Zap Goblin Gang Wizard Bandit Lumberjack Night Witch
Bandit
Zap Goblin Gang Wizard The Log Lumberjack
Lumberjack
Zap Goblin Gang Wizard The Log Bandit
Night Witch
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Lumberjack Zap Goblin Gang The Log Bandit Night Witch
Goblin Gang Lumberjack Bandit Night Witch
Lumberjack Night Witch Goblin Gang Bandit
The Log Lumberjack
Goblin Gang The Log Zap Bandit Lumberjack Night Witch
Zap Goblin Gang Wizard Night Witch
Zap The Log Bandit
Goblin Gang Lumberjack Night Witch
Goblin Gang Bandit Lumberjack Night Witch
Goblin Gang Zap Wizard The Log Bandit Lumberjack Night Witch
Zap Goblin Gang Wizard Night Witch
Lumberjack Night Witch Zap Goblin Gang Wizard The Log Bandit
Wizard Zap Goblin Gang The Log Lumberjack Night Witch
Goblin Gang Bandit Lumberjack
Zap Goblin Gang The Log Bandit Lumberjack
Wizard Goblin Gang Lumberjack Night Witch
Zap Goblin Gang Wizard The Log Bandit Lumberjack Night Witch
Zap Wizard The Log Bandit Lumberjack
Lumberjack
Goblin Gang Wizard The Log Bandit Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Bandit
Bandit Zap Goblin Gang Wizard The Log Lumberjack
Goblin Gang Bandit Lumberjack Zap The Log
Goblin Gang Lumberjack Zap The Log Bandit Night Witch
Goblin Gang Bandit Lumberjack Night Witch
Wizard Zap Goblin Gang
Goblin Gang Bandit Lumberjack Night Witch
Lumberjack
Zap The Log Bandit
Goblin Gang
Lumberjack
Zap The Log
Goblin Gang Wizard Bandit Lumberjack Night Witch
Wizard
Goblin Gang Zap The Log Lumberjack Night Witch
Zap Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Bandit
The Log Bandit
The Log
Wizard Zap The Log
Wizard Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard Bandit
Goblin Gang Lumberjack Night Witch
Zap Wizard The Log Bandit
Zap Wizard
The Log Bandit
Bandit
Zap The Log
Zap Wizard The Log Bandit
Wizard The Log Bandit
Night Witch
Zap Wizard The Log Bandit
Zap Wizard The Log
The Log Night Witch
Wizard
The Log
Zap The Log
Zap The Log Wizard
The Log Zap Wizard Bandit
Zap Wizard The Log Bandit
Zap The Log Bandit
Zap Wizard Night Witch
Zap Wizard
Night Witch
Zap Wizard The Log Bandit Night Witch
Zap
Wizard The Log
Zap Goblin Gang Bandit Night Witch
Zap Wizard
The Log
Goblin Gang Wizard Lumberjack
The Log Zap Wizard
Zap
Zap Goblin Gang The Log
Zap
Zap The Log Bandit

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