My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Furnace Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Goblins Archers Mega Minion Furnace
Zap
Goblins Archers Furnace
Barbarian Barrel
Goblins Archers Furnace Wizard
The Log
Goblins Archers Mini P.E.K.K.A Furnace
Earthquake
Archers Furnace
Arrows
Goblins Archers Furnace
Royal Delivery
Goblins Archers Mega Minion Mini P.E.K.K.A Wizard
Fireball
Archers Mega Minion Furnace Wizard
Poison
Archers Mega Minion Furnace Wizard
Lightning
Mega Minion Mini P.E.K.K.A Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Mega Minion Mini P.E.K.K.A Furnace Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Mega Minion

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Archers
Zap
Mega Minion Goblins Archers Mini P.E.K.K.A Furnace Golem
Archers
Goblins Zap Mini P.E.K.K.A Golem
Mega Minion
Zap Golem Furnace
Mini P.E.K.K.A
Zap Archers Furnace Wizard Golem
Furnace
Zap Mega Minion Mini P.E.K.K.A Golem
Wizard
Mini P.E.K.K.A Golem
Golem
Mega Minion Zap Archers Mini P.E.K.K.A Furnace Wizard

Defense Synergies 2 13

Goblins
Zap Archers Mega Minion Wizard
Zap
Mega Minion Mini P.E.K.K.A Goblins Archers Furnace
Archers
Goblins Zap Mega Minion Mini P.E.K.K.A Furnace
Mega Minion
Zap Goblins Archers Furnace Wizard
Mini P.E.K.K.A
Zap Archers Furnace Wizard
Furnace
Zap Archers Mega Minion Mini P.E.K.K.A
Wizard
Goblins Mega Minion Mini P.E.K.K.A
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Wizard
Mini P.E.K.K.A Goblins Zap Mega Minion Furnace
Mini P.E.K.K.A Furnace Goblins Archers Mega Minion
Mini P.E.K.K.A Goblins Mega Minion Furnace
Mini P.E.K.K.A
Goblins Zap Archers Mega Minion Furnace
Mega Minion Furnace Zap Archers Wizard
Zap
Mini P.E.K.K.A Goblins Furnace
Goblins Archers Mini P.E.K.K.A
Goblins Archers Zap Mega Minion Furnace Wizard
Mega Minion Zap Archers Furnace Wizard
Mini P.E.K.K.A Furnace Zap Wizard
Wizard Goblins Zap Mega Minion Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Furnace
Zap Mini P.E.K.K.A Furnace
Wizard Goblins Mini P.E.K.K.A Furnace
Goblins Zap Archers Mega Minion Furnace Wizard
Zap Furnace Wizard Archers Mega Minion
Mini P.E.K.K.A
Wizard Goblins Archers Mini P.E.K.K.A Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Archers Furnace
Zap Archers Mega Minion Mini P.E.K.K.A Wizard
Goblins Zap Mini P.E.K.K.A Furnace
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Furnace Wizard Zap Archers
Mini P.E.K.K.A Goblins Archers Mega Minion Furnace
Mini P.E.K.K.A
Zap Goblins Mega Minion Mini P.E.K.K.A
Mega Minion
Mega Minion Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Wizard
Wizard Archers Furnace
Goblins Zap Archers Mega Minion Mini P.E.K.K.A Furnace
Zap Archers Mega Minion Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap Furnace
Wizard Zap Mega Minion Furnace
Archers Furnace Wizard
Zap Wizard
Zap Wizard
Goblins Mini P.E.K.K.A
Zap Wizard
Zap Archers Wizard
Zap Furnace
Zap Furnace Wizard
Furnace Wizard
Mini P.E.K.K.A
Zap Archers Mega Minion Mini P.E.K.K.A Wizard
Zap Wizard
Wizard
Zap
Zap Furnace Wizard
Mega Minion
Zap Wizard
Zap Wizard
Zap
Zap Archers Furnace Wizard
Zap Mega Minion Wizard
Mega Minion Mini P.E.K.K.A
Zap Wizard
Zap
Wizard
Zap Archers
Zap Archers Mega Minion Wizard
Mega Minion Mini P.E.K.K.A Wizard
Zap Wizard
Zap
Mega Minion
Zap
Zap
Zap

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