My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Golem Princess Royal Ghost Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Night Witch
Giant Snowball
Skeleton Army Princess Inferno Dragon Night Witch
Zap
Skeleton Army Princess Inferno Dragon Night Witch
Barbarian Barrel
Skeleton Army Princess Royal Ghost Night Witch
The Log
Skeleton Army Princess
Earthquake
Elixir Collector Skeleton Army
Arrows
Skeleton Army Princess Night Witch
Royal Delivery
Skeleton Army Princess Royal Ghost Inferno Dragon Night Witch
Fireball
Elixir Collector Skeleton Army Princess Inferno Dragon Night Witch
Poison
Elixir Collector Skeleton Army Princess Night Witch
Lightning
Elixir Collector Inferno Dragon Night Witch
Rocket
Elixir Collector Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army Golem Princess Royal Ghost Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Princess Royal Ghost Inferno Dragon Night Witch Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Army Princess Royal Ghost

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Golem Princess Royal Ghost Night Witch
Elixir Collector
Skeleton Army
Golem
Night Witch Zap
Princess
Zap Royal Ghost
Royal Ghost
Zap Princess
Inferno Dragon
Night Witch
Golem Zap

Defense Synergies 0 8

Zap
Skeleton Army Princess Royal Ghost Inferno Dragon Night Witch
Elixir Collector
Skeleton Army
Zap Princess Inferno Dragon
Golem
Princess
Zap Skeleton Army Royal Ghost
Royal Ghost
Zap Princess
Inferno Dragon
Zap Skeleton Army
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Skeleton Army Inferno Dragon Zap Night Witch
Skeleton Army Inferno Dragon Night Witch
Skeleton Army Inferno Dragon Night Witch
Skeleton Army Princess
Skeleton Army Zap Royal Ghost Night Witch
Inferno Dragon Zap Princess Night Witch
Zap
Inferno Dragon Skeleton Army Princess Night Witch
Skeleton Army Royal Ghost Night Witch
Skeleton Army Zap Princess Royal Ghost Night Witch
Inferno Dragon Zap Princess Night Witch
Skeleton Army Night Witch Zap
Skeleton Army Zap Princess Royal Ghost Night Witch
Skeleton Army Inferno Dragon
Skeleton Army Zap Inferno Dragon
Skeleton Army Night Witch
Zap Skeleton Army Royal Ghost Night Witch
Zap Princess Royal Ghost Inferno Dragon
Inferno Dragon
Skeleton Army Royal Ghost Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Royal Ghost
Zap Royal Ghost Inferno Dragon
Skeleton Army Zap
Skeleton Army Zap Night Witch
Skeleton Army Inferno Dragon Night Witch
Zap Princess
Skeleton Army Night Witch
Skeleton Army Inferno Dragon
Zap Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Zap
Skeleton Army Night Witch
Skeleton Army Princess
Skeleton Army Zap Inferno Dragon Night Witch
Zap Princess Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Royal Ghost
Zap Princess Royal Ghost
Zap
Zap Princess
Princess
Zap Princess
Zap
Night Witch
Zap Princess
Zap Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Night Witch
Zap Princess
Zap Princess
Night Witch
Princess
Zap
Zap Princess
Inferno Dragon
Zap Princess Royal Ghost
Zap Princess
Zap
Zap Princess Night Witch
Zap
Night Witch
Zap Night Witch
Zap Princess
Princess
Zap Skeleton Army Princess Night Witch
Zap Princess
Princess
Zap Princess
Zap
Zap Princess
Zap Princess
Zap Princess Royal Ghost

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