My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Skeleton Dragons Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Royal Recruits Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mortar Royal Recruits

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Miner
Giant Snowball
Goblins Minions Skeleton Dragons Royal Recruits Miner Little Prince
Zap
Goblins Minions Mortar Little Prince
Barbarian Barrel
Goblins Mortar Royal Recruits Little Prince
The Log
Goblins Royal Recruits Little Prince
Earthquake
Mortar
Arrows
Goblins Minions Skeleton Dragons Royal Recruits Little Prince
Royal Delivery
Goblins Minions Skeleton Dragons Royal Recruits Miner Little Prince
Fireball
Minions Skeleton Dragons Mortar Little Prince
Poison
Minions Skeleton Dragons Mortar Royal Recruits Little Prince
Lightning
Skeleton Dragons Mortar Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Miner Little Prince Skeleton Dragons Mortar Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Miner

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
Miner Goblins Minions Skeleton Dragons Mortar Royal Recruits Little Prince
Minions
Miner Zap Mortar Royal Recruits
Skeleton Dragons
Zap Mortar Royal Recruits Miner
Mortar
Miner Zap Minions Skeleton Dragons
Royal Recruits
Zap Minions Skeleton Dragons
Miner
Goblins Zap Minions Mortar Skeleton Dragons
Little Prince
Zap

Defense Synergies 1 11

Goblins
Zap Skeleton Dragons Mortar Little Prince
Zap
Skeleton Dragons Goblins Minions Mortar Miner Little Prince
Minions
Zap Mortar Royal Recruits
Skeleton Dragons
Zap Goblins Mortar
Mortar
Goblins Zap Minions Skeleton Dragons
Royal Recruits
Minions
Miner
Zap
Little Prince
Goblins Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Skeleton Dragons Mortar Royal Recruits
Goblins Zap Minions Skeleton Dragons Mortar Royal Recruits
Mortar Goblins Minions Skeleton Dragons Royal Recruits
Royal Recruits Goblins Minions Skeleton Dragons Mortar
Royal Recruits
Goblins Zap Minions Skeleton Dragons
Minions Skeleton Dragons Zap Mortar Little Prince
Zap Skeleton Dragons Royal Recruits
Goblins Minions Mortar Royal Recruits
Goblins Royal Recruits Miner Little Prince
Goblins Minions Skeleton Dragons Zap Royal Recruits
Minions Skeleton Dragons Zap
Mortar Royal Recruits Zap Minions Skeleton Dragons
Goblins Zap Minions Skeleton Dragons Mortar Royal Recruits
Royal Recruits Mortar
Zap Mortar Royal Recruits
Goblins Minions Skeleton Dragons Mortar Royal Recruits
Mortar Goblins Zap Minions Skeleton Dragons Royal Recruits Little Prince
Zap Mortar Minions Skeleton Dragons Royal Recruits Little Prince
Mortar Royal Recruits
Skeleton Dragons Royal Recruits Goblins Minions Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblins Zap
Zap Skeleton Dragons Mortar Miner
Royal Recruits Goblins Zap Minions
Royal Recruits Zap
Royal Recruits
Skeleton Dragons Zap Minions
Royal Recruits Goblins Minions
Royal Recruits
Zap Royal Recruits Goblins Minions Skeleton Dragons Mortar
Royal Recruits Skeleton Dragons
Minions Royal Recruits
Royal Recruits Zap
Royal Recruits
Royal Recruits Skeleton Dragons
Royal Recruits Goblins Zap Minions Skeleton Dragons Mortar Little Prince
Minions Zap Skeleton Dragons Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Mortar Royal Recruits
Mortar Zap Skeleton Dragons Miner
Skeleton Dragons Miner
Skeleton Dragons Royal Recruits
Zap Skeleton Dragons Mortar
Skeleton Dragons Zap Minions
Skeleton Dragons Mortar
Zap Skeleton Dragons
Miner Zap Skeleton Dragons Mortar
Goblins Minions
Miner Zap Skeleton Dragons Mortar Royal Recruits
Zap Skeleton Dragons
Skeleton Dragons Mortar Miner
Minions Skeleton Dragons Mortar
Zap Skeleton Dragons Mortar
Zap Skeleton Dragons Mortar
Skeleton Dragons Mortar Royal Recruits
Mortar
Minions Skeleton Dragons
Zap Skeleton Dragons Mortar
Zap Skeleton Dragons Mortar Miner Little Prince
Minions Skeleton Dragons
Skeleton Dragons
Zap Skeleton Dragons Mortar Royal Recruits
Zap Skeleton Dragons Mortar Little Prince
Mortar Miner Zap Skeleton Dragons
Zap Skeleton Dragons Mortar Miner
Miner Zap Skeleton Dragons Mortar
Zap Skeleton Dragons Little Prince
Zap Minions Skeleton Dragons
Zap Skeleton Dragons Mortar Miner
Zap Skeleton Dragons
Zap Minions Royal Recruits
Zap Skeleton Dragons
Miner Skeleton Dragons
Zap Skeleton Dragons Mortar
Zap
Skeleton Dragons Royal Recruits
Zap Minions Skeleton Dragons Royal Recruits
Zap Skeleton Dragons
Zap Mortar Royal Recruits Miner Little Prince

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