My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Goblins Minions Hog Rider
Zap
Goblins Minions Firecracker Inferno Tower
Barbarian Barrel
Goblins Firecracker Tesla Inferno Tower
The Log
Goblins Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider Inferno Tower
Arrows
Goblins Minions Firecracker
Royal Delivery
Goblins Minions Firecracker Hog Rider
Fireball
Minions Firecracker Tesla Hog Rider Inferno Tower
Poison
Minions Firecracker Inferno Tower
Lightning
Tesla Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Firecracker Tesla Fireball Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Firecracker

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Firecracker Fireball Hog Rider Goblins Minions
Minions
Hog Rider Zap Firecracker
Firecracker
Zap Hog Rider Minions
Tesla
Fireball
Zap Hog Rider
Hog Rider
Goblins Zap Minions Firecracker Fireball
Inferno Tower

Defense Synergies 1 16

Goblins
Zap Firecracker Tesla Inferno Tower
Zap
Fireball Goblins Minions Firecracker Tesla Inferno Tower
Minions
Zap Firecracker Tesla Inferno Tower
Firecracker
Goblins Zap Minions Tesla Inferno Tower
Tesla
Goblins Zap Minions Firecracker Fireball Inferno Tower
Fireball
Zap Tesla Inferno Tower
Hog Rider
Inferno Tower
Goblins Zap Minions Firecracker Tesla Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Tesla Fireball Inferno Tower
Inferno Tower Goblins Zap Minions Firecracker Tesla
Tesla Inferno Tower Goblins Minions
Tesla Inferno Tower Goblins Minions Firecracker
Firecracker Fireball
Fireball Goblins Zap Minions Firecracker Tesla
Minions Tesla Inferno Tower Zap Firecracker Fireball
Zap Tesla Fireball Inferno Tower
Tesla Inferno Tower Goblins Minions
Goblins Firecracker Tesla Inferno Tower
Goblins Minions Zap Firecracker Tesla Fireball
Minions Tesla Inferno Tower Zap Firecracker Fireball
Tesla Inferno Tower Zap Minions Fireball
Fireball Goblins Zap Minions Firecracker Tesla
Inferno Tower Tesla
Inferno Tower Zap Tesla Fireball
Tesla Goblins Minions Firecracker Fireball Inferno Tower
Tesla Fireball Goblins Zap Minions Firecracker
Zap Minions Firecracker Tesla Fireball
Tesla Inferno Tower
Goblins Minions Firecracker Tesla Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Tesla Fireball Inferno Tower
Fireball Zap Firecracker Tesla
Goblins Zap Minions Inferno Tower
Zap Tesla Fireball Inferno Tower
Inferno Tower Tesla
Firecracker Fireball Zap Minions Tesla
Goblins Minions Tesla Fireball Inferno Tower
Inferno Tower Tesla
Zap Goblins Minions Firecracker Fireball Inferno Tower
Inferno Tower Tesla
Minions Tesla Inferno Tower
Zap Fireball
Tesla Fireball Inferno Tower
Firecracker Tesla Fireball
Tesla Inferno Tower Goblins Zap Minions Firecracker Fireball
Minions Zap Firecracker Tesla Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap Minions
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Goblins Minions Fireball
Firecracker Zap Fireball
Fireball Zap Firecracker
Firecracker Fireball
Minions Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Minions
Zap Firecracker Fireball
Zap Firecracker Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Minions Firecracker Fireball
Fireball
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Minions Fireball
Fireball Zap Firecracker
Fireball
Fireball Firecracker
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Minions Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball

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