My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince Miner
Giant Snowball
Goblins Musketeer Miner
Zap
Goblins Dark Prince Prince
Barbarian Barrel
Goblins Musketeer Wizard Dark Prince
The Log
Goblins Mini P.E.K.K.A Musketeer Dark Prince Prince
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Mini P.E.K.K.A Musketeer Wizard Dark Prince Prince Miner
Fireball
Musketeer Wizard
Poison
Musketeer Wizard
Lightning
Mini P.E.K.K.A Musketeer Wizard Dark Prince Prince
Rocket
Musketeer Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Miner Mini P.E.K.K.A Musketeer Dark Prince Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Miner Mini P.E.K.K.A

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
Prince Miner Goblins Mini P.E.K.K.A Musketeer Dark Prince
Mini P.E.K.K.A
Zap Musketeer Wizard Dark Prince
Musketeer
Zap Mini P.E.K.K.A Dark Prince Prince Miner
Wizard
Mini P.E.K.K.A Dark Prince Prince Miner
Dark Prince
Prince Zap Mini P.E.K.K.A Musketeer Wizard Miner
Prince
Zap Dark Prince Musketeer Wizard Miner
Miner
Goblins Zap Musketeer Wizard Dark Prince Prince

Defense Synergies 1 14

Goblins
Zap Musketeer Wizard
Zap
Mini P.E.K.K.A Goblins Musketeer Dark Prince Prince Miner
Mini P.E.K.K.A
Zap Musketeer Wizard
Musketeer
Goblins Zap Mini P.E.K.K.A Dark Prince Miner
Wizard
Goblins Mini P.E.K.K.A Dark Prince Prince
Dark Prince
Zap Musketeer Wizard Prince
Prince
Zap Wizard Dark Prince
Miner
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Wizard
Mini P.E.K.K.A Goblins Zap Musketeer Dark Prince Prince
Mini P.E.K.K.A Prince Goblins Musketeer Dark Prince
Mini P.E.K.K.A Prince Goblins Musketeer Dark Prince
Mini P.E.K.K.A Dark Prince Prince
Goblins Zap Musketeer Dark Prince
Musketeer Zap Wizard
Zap Musketeer
Mini P.E.K.K.A Goblins Musketeer Prince
Goblins Mini P.E.K.K.A Musketeer Dark Prince Prince Miner
Goblins Zap Musketeer Wizard Dark Prince
Musketeer Zap Wizard
Mini P.E.K.K.A Prince Zap Musketeer Wizard Dark Prince
Wizard Goblins Zap Mini P.E.K.K.A Dark Prince Prince
Mini P.E.K.K.A Prince
Zap Mini P.E.K.K.A Prince
Wizard Goblins Mini P.E.K.K.A Musketeer Dark Prince Prince
Goblins Zap Musketeer Wizard Dark Prince Prince
Zap Wizard Musketeer Dark Prince
Mini P.E.K.K.A Musketeer Prince
Wizard Dark Prince Goblins Mini P.E.K.K.A Musketeer Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Dark Prince Prince
Zap Mini P.E.K.K.A Musketeer Wizard Prince Miner
Goblins Zap Mini P.E.K.K.A Musketeer Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Zap Musketeer
Mini P.E.K.K.A Musketeer Dark Prince Prince
Wizard Zap Musketeer
Mini P.E.K.K.A Dark Prince Prince Goblins Musketeer
Mini P.E.K.K.A Dark Prince Prince
Zap Goblins Mini P.E.K.K.A Dark Prince Prince
Musketeer
Mini P.E.K.K.A Musketeer Dark Prince Prince
Zap Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Wizard
Wizard Musketeer
Goblins Zap Mini P.E.K.K.A Musketeer Dark Prince Prince
Zap Mini P.E.K.K.A Musketeer Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Miner
Miner
Musketeer Dark Prince Prince
Wizard Zap Dark Prince
Wizard Zap Musketeer
Musketeer Wizard
Zap Wizard
Miner Zap Wizard
Goblins Mini P.E.K.K.A Musketeer Prince
Miner Zap Musketeer Wizard Dark Prince Prince
Zap Musketeer Wizard
Musketeer Miner
Musketeer
Zap Musketeer Prince
Zap Musketeer Wizard
Musketeer Wizard
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Musketeer Wizard Dark Prince Prince
Zap Wizard Miner
Musketeer Prince
Wizard
Musketeer Prince
Zap Musketeer
Zap Wizard Dark Prince
Miner Zap Musketeer Wizard
Zap Musketeer Wizard Prince Miner
Miner Zap Musketeer
Zap Musketeer Wizard
Zap Musketeer Wizard
Mini P.E.K.K.A
Zap Musketeer Wizard Miner
Zap
Prince
Wizard
Zap Musketeer Dark Prince Prince
Zap Musketeer Wizard
Miner Mini P.E.K.K.A Musketeer Wizard Dark Prince Prince
Zap Musketeer Wizard
Zap
Musketeer Dark Prince Prince
Zap Musketeer
Zap Musketeer
Zap Musketeer Dark Prince Prince Miner

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