My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Wall Breakers Inferno Dragon
Giant Snowball
Goblins Battle Ram Wall Breakers Princess Inferno Dragon
Zap
Goblins Firecracker Battle Ram Wall Breakers Princess Inferno Dragon
Barbarian Barrel
Goblins Firecracker Battle Ram Wall Breakers Princess
The Log
Goblins Firecracker Battle Ram Wall Breakers Princess
Earthquake
Firecracker
Arrows
Goblins Firecracker Wall Breakers Princess
Royal Delivery
Goblins Firecracker Battle Ram Wall Breakers Princess Inferno Dragon
Fireball
Firecracker Battle Ram Wall Breakers Princess Inferno Dragon
Poison
Firecracker Princess
Lightning
Battle Ram Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Zap Wall Breakers Firecracker Princess Battle Ram Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Goblins Zap Wall Breakers

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Battle Ram
Zap
Firecracker Battle Ram Mirror Goblins Wall Breakers Princess
Firecracker
Zap Battle Ram Mirror Wall Breakers Princess Inferno Dragon
Battle Ram
Zap Goblins Firecracker Mirror Wall Breakers Princess
Mirror
Zap Firecracker Battle Ram Wall Breakers Princess
Wall Breakers
Zap Firecracker Battle Ram Mirror Princess
Princess
Zap Firecracker Battle Ram Mirror Wall Breakers
Inferno Dragon
Firecracker

Defense Synergies 1 10

Goblins
Zap Firecracker Princess
Zap
Mirror Goblins Firecracker Princess Inferno Dragon
Firecracker
Goblins Zap Mirror Princess
Battle Ram
Mirror
Zap Firecracker Princess Inferno Dragon
Wall Breakers
Princess
Goblins Zap Firecracker Mirror
Inferno Dragon
Zap Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker
Inferno Dragon Goblins Zap Firecracker
Goblins Inferno Dragon
Inferno Dragon Goblins Firecracker
Firecracker Princess
Goblins Zap Firecracker
Inferno Dragon Zap Firecracker Princess
Zap
Inferno Dragon Goblins Princess
Goblins Firecracker
Goblins Zap Firecracker Princess
Inferno Dragon Zap Firecracker Princess
Zap
Goblins Zap Firecracker Princess
Inferno Dragon
Zap Inferno Dragon
Goblins Firecracker
Goblins Zap Firecracker
Zap Firecracker Princess Inferno Dragon
Inferno Dragon
Goblins Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap
Zap Firecracker Inferno Dragon
Goblins Zap
Zap
Inferno Dragon
Firecracker Zap Princess
Goblins
Inferno Dragon
Zap Goblins Firecracker Inferno Dragon
Inferno Dragon
Inferno Dragon
Zap
Firecracker Princess
Goblins Zap Firecracker Inferno Dragon
Zap Firecracker Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Zap Princess
Firecracker
Zap Firecracker
Firecracker Zap Princess
Firecracker Princess
Zap Firecracker Princess
Zap Firecracker
Goblins
Firecracker Zap Princess
Zap Firecracker Princess
Firecracker Princess
Firecracker Princess
Princess Zap Firecracker
Zap Firecracker Princess
Firecracker Princess
Zap Firecracker Princess
Zap Firecracker Princess
Princess
Zap
Zap Firecracker Princess
Inferno Dragon
Firecracker Zap Princess
Zap Princess
Zap Firecracker
Zap Firecracker Princess
Zap Firecracker
Zap
Zap Firecracker Princess
Firecracker Princess
Zap Princess
Zap Firecracker Princess
Firecracker Princess
Zap Firecracker Princess
Zap
Firecracker
Zap Firecracker Princess
Firecracker Zap Princess
Zap Firecracker Princess

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