My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Ram Rider Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dart Goblin Valkyrie Ram Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider Skeleton King
Giant Snowball
Goblins Dart Goblin Ram Rider Skeleton King
Zap
Goblins Dart Goblin Ram Rider Skeleton King
Barbarian Barrel
Goblins Dart Goblin Valkyrie Skeleton King
The Log
Goblins Dart Goblin Ram Rider Skeleton King
Earthquake
Skeleton King
Arrows
Goblins Dart Goblin Skeleton King
Royal Delivery
Goblins Dart Goblin Valkyrie Ram Rider Skeleton King
Fireball
Dart Goblin Ram Rider Skeleton King
Poison
Dart Goblin Skeleton King
Lightning
Valkyrie Ram Rider Skeleton King
Rocket
Valkyrie Ram Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Dart Goblin Valkyrie Skeleton King Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Arrows Dart Goblin

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie
Zap
Arrows Ram Rider Goblins Dart Goblin Valkyrie Mega Knight
Arrows
Zap Ram Rider Mega Knight
Dart Goblin
Valkyrie Zap Ram Rider Mega Knight Skeleton King
Valkyrie
Dart Goblin Goblins Zap Ram Rider
Ram Rider
Zap Arrows Dart Goblin Valkyrie Mega Knight
Mega Knight
Zap Arrows Dart Goblin Ram Rider
Skeleton King
Dart Goblin

Defense Synergies 2 10

Goblins
Zap Dart Goblin
Zap
Mega Knight Goblins Arrows Dart Goblin Valkyrie Ram Rider
Arrows
Mega Knight Zap Valkyrie
Dart Goblin
Goblins Zap Valkyrie Ram Rider Mega Knight
Valkyrie
Zap Arrows Dart Goblin
Ram Rider
Zap Dart Goblin
Mega Knight
Zap Arrows Dart Goblin
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Valkyrie Ram Rider
Goblins Zap Dart Goblin Valkyrie Ram Rider Mega Knight
Ram Rider Mega Knight Goblins Dart Goblin Valkyrie
Goblins Dart Goblin Valkyrie Ram Rider Mega Knight Skeleton King
Arrows Valkyrie Mega Knight
Arrows Goblins Zap Dart Goblin Valkyrie Mega Knight
Dart Goblin Ram Rider Zap Arrows
Zap Arrows Dart Goblin Valkyrie Ram Rider Mega Knight
Goblins Skeleton King
Goblins Dart Goblin Valkyrie Mega Knight
Goblins Dart Goblin Valkyrie Zap Arrows Ram Rider Mega Knight Skeleton King
Arrows Zap Dart Goblin Ram Rider
Mega Knight Zap Valkyrie Ram Rider
Valkyrie Mega Knight Goblins Zap Arrows Dart Goblin Skeleton King
Ram Rider Mega Knight Skeleton King
Zap Ram Rider Mega Knight
Mega Knight Goblins Arrows Valkyrie
Arrows Mega Knight Goblins Zap Dart Goblin Valkyrie Ram Rider
Zap Arrows Valkyrie Dart Goblin Ram Rider Mega Knight
Dart Goblin Ram Rider
Valkyrie Mega Knight Goblins Arrows Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblins Zap
Zap Arrows Valkyrie Mega Knight
Mega Knight Goblins Zap Valkyrie Ram Rider
Valkyrie Mega Knight Zap Ram Rider
Valkyrie Ram Rider Mega Knight
Arrows Zap Dart Goblin Ram Rider
Goblins Dart Goblin Valkyrie Ram Rider
Mega Knight Valkyrie
Zap Mega Knight Goblins Valkyrie
Dart Goblin
Mega Knight Dart Goblin Valkyrie
Mega Knight Zap Arrows Valkyrie
Mega Knight Valkyrie Ram Rider Skeleton King
Dart Goblin Valkyrie Mega Knight
Goblins Zap Dart Goblin Valkyrie Skeleton King
Arrows Valkyrie Mega Knight Zap Dart Goblin Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie
Arrows Zap Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin Valkyrie
Zap Arrows Valkyrie Mega Knight
Arrows Zap Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Zap Dart Goblin Ram Rider
Arrows Zap Dart Goblin Ram Rider
Goblins
Zap Arrows Dart Goblin Valkyrie Ram Rider
Zap Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Arrows Dart Goblin Mega Knight
Arrows
Zap Arrows Dart Goblin Mega Knight
Zap Arrows Dart Goblin Valkyrie Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Valkyrie Mega Knight
Arrows Zap Dart Goblin Ram Rider
Zap Arrows Ram Rider Mega Knight
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Dart Goblin
Zap Arrows Dart Goblin Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Dart Goblin
Zap Arrows Dart Goblin Ram Rider
Arrows
Dart Goblin Valkyrie Mega Knight
Arrows Zap Dart Goblin Skeleton King
Zap Arrows
Dart Goblin Mega Knight
Zap Dart Goblin Skeleton King
Zap Dart Goblin
Zap Dart Goblin Mega Knight

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