My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Inferno Dragon
Giant Snowball
Goblins Minions Inferno Dragon
Zap
Goblins Minions Firecracker Inferno Dragon
Barbarian Barrel
Goblins Firecracker
The Log
Goblins Firecracker Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Goblins Minions Firecracker
Royal Delivery
Goblins Minions Firecracker Mini P.E.K.K.A Inferno Dragon
Fireball
Minions Firecracker Inferno Dragon
Poison
Minions Firecracker
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Minions Firecracker Mini P.E.K.K.A Inferno Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Arrows Minions

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Arrows Firecracker Goblins Minions Mini P.E.K.K.A Golem
Arrows
Zap Golem Mini P.E.K.K.A
Minions
Zap Firecracker Mini P.E.K.K.A Golem Inferno Dragon
Firecracker
Zap Minions Mini P.E.K.K.A Golem Inferno Dragon
Mini P.E.K.K.A
Zap Arrows Minions Firecracker Golem
Golem
Arrows Zap Minions Firecracker Mini P.E.K.K.A
Inferno Dragon
Minions Firecracker

Defense Synergies 1 9

Goblins
Zap Firecracker
Zap
Mini P.E.K.K.A Goblins Arrows Minions Firecracker Inferno Dragon
Arrows
Zap Mini P.E.K.K.A
Minions
Zap Firecracker
Firecracker
Goblins Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Firecracker
Golem
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker
Mini P.E.K.K.A Inferno Dragon Goblins Zap Minions Firecracker
Mini P.E.K.K.A Goblins Minions Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblins Minions Firecracker
Arrows Firecracker Mini P.E.K.K.A
Arrows Goblins Zap Minions Firecracker
Minions Inferno Dragon Zap Arrows Firecracker
Zap Arrows
Mini P.E.K.K.A Inferno Dragon Goblins Minions
Goblins Firecracker Mini P.E.K.K.A
Goblins Minions Zap Arrows Firecracker
Arrows Minions Inferno Dragon Zap Firecracker
Mini P.E.K.K.A Zap Minions
Goblins Zap Arrows Minions Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon
Zap Mini P.E.K.K.A Inferno Dragon
Goblins Arrows Minions Firecracker Mini P.E.K.K.A
Arrows Goblins Zap Minions Firecracker
Zap Arrows Minions Firecracker Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblins Arrows Minions Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap
Zap Arrows Firecracker Mini P.E.K.K.A Inferno Dragon
Goblins Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap
Mini P.E.K.K.A Inferno Dragon
Arrows Firecracker Zap Minions
Mini P.E.K.K.A Goblins Minions
Mini P.E.K.K.A Inferno Dragon
Zap Goblins Minions Firecracker Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A
Firecracker
Goblins Zap Minions Firecracker Mini P.E.K.K.A Inferno Dragon
Arrows Minions Zap Firecracker Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Zap Minions
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Goblins Minions Mini P.E.K.K.A
Firecracker Zap Arrows
Zap Arrows Firecracker
Firecracker
Arrows Minions Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A
Zap Arrows Firecracker
Minions
Arrows
Zap Arrows
Zap Arrows Firecracker
Inferno Dragon
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Minions Firecracker
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Minions
Zap Arrows Firecracker
Arrows
Firecracker Mini P.E.K.K.A
Arrows Zap Firecracker
Zap Arrows
Firecracker
Zap Minions Firecracker
Firecracker Zap
Zap Firecracker

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