My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Goblins Hog Rider
Zap
Fire Spirit Goblins Inferno Tower
Barbarian Barrel
Fire Spirit Goblins Valkyrie Inferno Tower Electro Wizard
The Log
Fire Spirit Goblins Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Fire Spirit Goblins
Royal Delivery
Fire Spirit Goblins Valkyrie Hog Rider Electro Wizard
Fireball
Hog Rider Inferno Tower Electro Wizard
Poison
Inferno Tower Electro Wizard
Lightning
Valkyrie Inferno Tower Electro Wizard
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Inferno Tower Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins The Log Valkyrie Hog Rider Poison Electro Wizard Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Goblins The Log Valkyrie

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider
Goblins
Hog Rider Valkyrie
Valkyrie
Fire Spirit Hog Rider Goblins Electro Wizard
Hog Rider
Fire Spirit Goblins Valkyrie The Log Poison Electro Wizard
Inferno Tower
Poison
Hog Rider The Log
The Log
Hog Rider Poison
Electro Wizard
Valkyrie Hog Rider

Defense Synergies 2 15

Fire Spirit
Valkyrie Inferno Tower The Log Electro Wizard
Goblins
Inferno Tower Poison The Log Electro Wizard
Valkyrie
Fire Spirit Inferno Tower The Log Electro Wizard
Hog Rider
Inferno Tower
The Log Electro Wizard Fire Spirit Goblins Valkyrie Poison
Poison
Goblins Inferno Tower The Log Electro Wizard
The Log
Inferno Tower Fire Spirit Goblins Valkyrie Poison Electro Wizard
Electro Wizard
Inferno Tower Fire Spirit Goblins Valkyrie Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Goblins Valkyrie The Log Electro Wizard
Inferno Tower Fire Spirit Goblins Valkyrie Electro Wizard
Inferno Tower Goblins Valkyrie Electro Wizard
Valkyrie Poison The Log
The Log Fire Spirit Goblins Valkyrie Electro Wizard
Inferno Tower Electro Wizard Fire Spirit Poison
Valkyrie Inferno Tower Poison The Log Electro Wizard
Inferno Tower Goblins
Fire Spirit Goblins Valkyrie Inferno Tower Electro Wizard
Goblins Valkyrie Poison Electro Wizard The Log
Inferno Tower Poison Electro Wizard
Inferno Tower Fire Spirit Valkyrie The Log Electro Wizard
Fire Spirit Valkyrie Goblins Poison The Log Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower The Log Electro Wizard
Goblins Valkyrie Inferno Tower Poison Electro Wizard
Fire Spirit Goblins Valkyrie The Log Electro Wizard
Valkyrie Poison The Log Fire Spirit Electro Wizard
Inferno Tower Electro Wizard
Valkyrie Fire Spirit Goblins Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Inferno Tower Electro Wizard
Poison Electro Wizard Valkyrie The Log
Goblins Valkyrie Inferno Tower The Log Electro Wizard
Valkyrie Inferno Tower The Log Electro Wizard
Inferno Tower Valkyrie
Fire Spirit Poison Electro Wizard
Goblins Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie
Electro Wizard Goblins Valkyrie Inferno Tower Poison The Log
Inferno Tower
Valkyrie Inferno Tower
Valkyrie Poison The Log Electro Wizard
Valkyrie Inferno Tower
Valkyrie
Inferno Tower Electro Wizard Goblins Valkyrie Poison The Log
Valkyrie Poison Inferno Tower The Log Electro Wizard
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie The Log
Poison The Log Electro Wizard
Poison The Log
Valkyrie Poison The Log
Poison Fire Spirit Valkyrie The Log
Poison Fire Spirit
Fire Spirit Poison The Log
Poison The Log Fire Spirit
Poison The Log
Fire Spirit Goblins Poison Electro Wizard
Poison Valkyrie The Log Electro Wizard
Poison Fire Spirit
Poison Fire Spirit The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
Fire Spirit Poison The Log Electro Wizard
Fire Spirit Valkyrie Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log Fire Spirit Valkyrie
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Fire Spirit Electro Wizard
Electro Wizard Poison
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Fire Spirit
Poison Fire Spirit Electro Wizard
The Log
Poison Valkyrie Electro Wizard
The Log Poison
Poison
Poison The Log Electro Wizard
Poison Electro Wizard
Poison The Log Electro Wizard

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