My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Bomber Goblin Gang Minion Horde Hog Rider
Zap
Bomber Goblin Gang Minion Horde
Barbarian Barrel
Bomber Goblin Gang Elite Barbarians Wizard
The Log
Bomber Goblin Gang Elite Barbarians Hog Rider
Earthquake
Bomber Goblin Gang Hog Rider
Arrows
Bomber Goblin Gang Minion Horde
Royal Delivery
Bomber Goblin Gang Minion Horde Elite Barbarians Hog Rider Wizard
Fireball
Bomber Goblin Gang Minion Horde Elite Barbarians Hog Rider Wizard
Poison
Bomber Goblin Gang Minion Horde Wizard
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Hog Rider Poison Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Goblin Gang Hog Rider

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Hog Rider
Arrows
Elite Barbarians Hog Rider
Goblin Gang
Hog Rider
Minion Horde
Hog Rider
Elite Barbarians
Arrows Bomber Hog Rider Wizard
Hog Rider
Arrows Goblin Gang Bomber Minion Horde Elite Barbarians Wizard Poison
Wizard
Elite Barbarians Hog Rider
Poison
Hog Rider

Defense Synergies 0 1

Bomber
Arrows
Goblin Gang
Minion Horde
Elite Barbarians
Wizard
Hog Rider
Wizard
Elite Barbarians
Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Wizard
Minion Horde Elite Barbarians Bomber Goblin Gang
Goblin Gang Minion Horde Bomber Elite Barbarians
Minion Horde Elite Barbarians Bomber Goblin Gang
Bomber Arrows Elite Barbarians Poison
Arrows Goblin Gang Bomber
Minion Horde Arrows Goblin Gang Wizard Poison
Arrows Poison
Minion Horde Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Bomber Minion Horde
Goblin Gang Minion Horde Poison Bomber Arrows Wizard
Arrows Minion Horde Goblin Gang Wizard Poison
Minion Horde Bomber Goblin Gang Elite Barbarians Wizard
Bomber Wizard Arrows Goblin Gang Minion Horde Poison
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Goblin Gang Elite Barbarians
Minion Horde Wizard Bomber Arrows Goblin Gang Elite Barbarians Poison
Arrows Bomber Goblin Gang Minion Horde Elite Barbarians Wizard
Arrows Wizard Poison Bomber
Elite Barbarians
Bomber Goblin Gang Wizard Arrows Minion Horde Elite Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians
Poison Bomber Arrows Goblin Gang Elite Barbarians Wizard
Goblin Gang Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians
Arrows Wizard Poison Goblin Gang Minion Horde
Goblin Gang Minion Horde Elite Barbarians
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Poison
Goblin Gang Minion Horde
Minion Horde Elite Barbarians
Arrows Elite Barbarians Poison
Elite Barbarians Goblin Gang Minion Horde Wizard
Wizard Bomber Minion Horde
Goblin Gang Elite Barbarians Bomber Minion Horde Poison
Arrows Poison Bomber Minion Horde Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Minion Horde
Arrows Poison
Arrows Minion Horde Poison
Arrows Poison
Bomber Wizard Poison Arrows Minion Horde
Arrows Wizard Poison Minion Horde
Bomber Arrows Minion Horde Wizard Poison
Arrows Poison Wizard
Arrows Poison Wizard
Goblin Gang Minion Horde Elite Barbarians Poison
Poison Arrows Minion Horde Wizard
Poison Arrows Wizard
Poison Elite Barbarians
Arrows Minion Horde Poison
Arrows Elite Barbarians Poison
Bomber Arrows Minion Horde Wizard Poison
Arrows Minion Horde Wizard Poison
Arrows Poison
Bomber Minion Horde
Bomber Arrows Wizard Poison
Bomber Arrows Wizard Poison
Minion Horde Poison
Arrows Wizard Poison
Arrows Minion Horde Poison
Arrows Poison Bomber Wizard
Minion Horde
Arrows Poison Wizard
Arrows Wizard Poison
Poison Arrows
Elite Barbarians Poison Arrows Minion Horde Wizard
Minion Horde Wizard Poison
Minion Horde Elite Barbarians
Poison Bomber Arrows Minion Horde Wizard
Arrows Minion Horde Poison
Minion Horde
Arrows Wizard Poison
Minion Horde Goblin Gang
Poison Arrows Wizard
Arrows
Poison Goblin Gang Minion Horde Wizard
Arrows Bomber Wizard Poison
Arrows Poison
Minion Horde Elite Barbarians
Goblin Gang Minion Horde Elite Barbarians Poison
Poison
Poison

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