My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 4 warnings Why?

Missing cards in your collection

Battle Healer Magic Archer Mega Knight Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Skeleton Army Clone Giant Skeleton
Giant Snowball
Spear Goblins Minions Goblin Gang Furnace Skeleton Army Clone
Zap
Spear Goblins Minions Goblin Gang Furnace Skeleton Army Clone
Barbarian Barrel
Spear Goblins Goblin Gang Furnace Skeleton Army Clone Giant Skeleton
The Log
Spear Goblins Goblin Gang Furnace Skeleton Army Clone Giant Skeleton
Earthquake
Spear Goblins Goblin Gang Furnace Skeleton Army Clone
Arrows
Spear Goblins Minions Goblin Gang Furnace Skeleton Army Clone
Royal Delivery
Spear Goblins Minions Goblin Gang Skeleton Army Clone Giant Skeleton
Fireball
Minions Goblin Gang Furnace Skeleton Army Clone
Poison
Spear Goblins Minions Goblin Gang Furnace Skeleton Army Clone
Lightning
Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Spear Goblins Minions Goblin Gang Skeleton Army Clone Furnace Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Spear Goblins Minions Goblin Gang

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Furnace Giant Skeleton
Minions
Clone Giant Skeleton
Goblin Gang
Spear Goblins Mirror Clone Giant Skeleton
Furnace
Spear Goblins Mirror Giant Skeleton
Mirror
Goblin Gang Furnace Skeleton Army Giant Skeleton
Skeleton Army
Clone Mirror
Clone
Skeleton Army Giant Skeleton Minions Goblin Gang
Giant Skeleton
Clone Spear Goblins Minions Goblin Gang Furnace Mirror

Defense Synergies 2 11

Spear Goblins
Minions Goblin Gang Skeleton Army Giant Skeleton
Minions
Spear Goblins Giant Skeleton
Goblin Gang
Spear Goblins Furnace Mirror Skeleton Army Giant Skeleton
Furnace
Mirror Goblin Gang Skeleton Army
Mirror
Furnace Skeleton Army Goblin Gang
Skeleton Army
Mirror Spear Goblins Goblin Gang Furnace Giant Skeleton
Clone
Giant Skeleton
Spear Goblins Minions Goblin Gang Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions
Skeleton Army Minions Goblin Gang Furnace
Goblin Gang Furnace Skeleton Army Minions Giant Skeleton
Skeleton Army Minions Goblin Gang Furnace
Skeleton Army Giant Skeleton
Goblin Gang Skeleton Army Spear Goblins Minions Furnace
Minions Furnace Spear Goblins Goblin Gang
Giant Skeleton
Minions Goblin Gang Furnace Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Giant Skeleton
Minions Goblin Gang Skeleton Army Spear Goblins Furnace Giant Skeleton
Minions Spear Goblins Goblin Gang Furnace
Furnace Skeleton Army Minions Goblin Gang Giant Skeleton
Skeleton Army Minions Goblin Gang Furnace
Skeleton Army Goblin Gang Furnace
Skeleton Army Goblin Gang Furnace
Minions Goblin Gang Furnace Skeleton Army
Spear Goblins Minions Goblin Gang Furnace Skeleton Army
Furnace Spear Goblins Minions Giant Skeleton
Goblin Gang Skeleton Army Spear Goblins Minions Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Spear Goblins Furnace Giant Skeleton
Goblin Gang
Goblin Gang Skeleton Army Giant Skeleton Spear Goblins Minions Furnace
Goblin Gang Skeleton Army Giant Skeleton
Giant Skeleton Goblin Gang Skeleton Army
Furnace Minions Goblin Gang
Goblin Gang Skeleton Army Spear Goblins Minions Furnace Giant Skeleton
Giant Skeleton Skeleton Army
Giant Skeleton Spear Goblins Minions Skeleton Army
Goblin Gang Skeleton Army
Minions Giant Skeleton
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Goblin Gang
Furnace Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minions Furnace Giant Skeleton
Minions Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Giant Skeleton
Giant Skeleton
Furnace
Spear Goblins Minions Furnace
Furnace
Minions Goblin Gang
Minions
Furnace
Spear Goblins Furnace
Furnace
Minions
Minions Giant Skeleton
Furnace
Furnace
Minions
Giant Skeleton
Spear Goblins Minions Goblin Gang Skeleton Army
Goblin Gang
Giant Skeleton
Minions Goblin Gang Giant Skeleton
Giant Skeleton

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