My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Graveyard
Giant Snowball
Goblin Gang Mega Minion Graveyard
Zap
Goblin Gang Inferno Tower Graveyard
Barbarian Barrel
Goblin Gang Inferno Tower Electro Wizard Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Inferno Tower Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Mega Minion Electro Wizard Graveyard
Fireball
Goblin Gang Mega Minion Inferno Tower Electro Wizard
Poison
Goblin Gang Mega Minion Inferno Tower Electro Wizard Graveyard
Lightning
Mega Minion Inferno Tower Electro Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Poison Electro Wizard Giant Inferno Tower Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Poison

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant
Mega Minion
Giant Poison Graveyard
Giant
Mega Minion Poison Graveyard Goblin Gang The Log Electro Wizard
Inferno Tower
Poison
Giant Graveyard Mega Minion The Log
The Log
Giant Poison Graveyard
Electro Wizard
Graveyard Giant
Graveyard
Giant Poison Electro Wizard Mega Minion The Log

Defense Synergies 3 9

Goblin Gang
Inferno Tower The Log Electro Wizard
Mega Minion
Inferno Tower The Log Electro Wizard
Giant
Inferno Tower
Goblin Gang The Log Electro Wizard Mega Minion Poison
Poison
Inferno Tower The Log Electro Wizard
The Log
Inferno Tower Goblin Gang Mega Minion Poison Electro Wizard
Electro Wizard
Inferno Tower Goblin Gang Mega Minion Poison The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang Mega Minion The Log Electro Wizard
Goblin Gang Inferno Tower Mega Minion Electro Wizard
Inferno Tower Goblin Gang Mega Minion Electro Wizard
Poison The Log
Goblin Gang The Log Mega Minion Electro Wizard
Mega Minion Inferno Tower Electro Wizard Goblin Gang Poison
Inferno Tower Poison The Log Electro Wizard
Inferno Tower Goblin Gang
Goblin Gang Inferno Tower Electro Wizard
Goblin Gang Poison Electro Wizard Mega Minion The Log
Mega Minion Inferno Tower Goblin Gang Poison Electro Wizard
Inferno Tower Goblin Gang The Log Electro Wizard
Goblin Gang Mega Minion Poison The Log Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Inferno Tower Goblin Gang The Log Electro Wizard
Goblin Gang Inferno Tower Poison Electro Wizard
Goblin Gang Mega Minion The Log Electro Wizard
Poison The Log Mega Minion Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Poison The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Inferno Tower Electro Wizard
Poison Electro Wizard Goblin Gang Mega Minion The Log
Goblin Gang Inferno Tower The Log Electro Wizard
Goblin Gang Inferno Tower The Log Electro Wizard
Inferno Tower Goblin Gang
Poison Goblin Gang Electro Wizard
Goblin Gang Mega Minion Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Mega Minion Inferno Tower Poison The Log
Inferno Tower Goblin Gang Mega Minion
Mega Minion Inferno Tower
Poison The Log Electro Wizard
Goblin Gang Inferno Tower
Goblin Gang Inferno Tower Electro Wizard Mega Minion Poison The Log
Poison Mega Minion Inferno Tower The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison The Log
Poison Mega Minion
Poison The Log
Poison The Log
Poison The Log
Goblin Gang Poison Electro Wizard
Poison The Log Electro Wizard
Poison
Poison The Log
Poison
Poison The Log
Poison The Log
Poison The Log
Poison
Mega Minion Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Poison The Log
Mega Minion
Poison The Log Electro Wizard
Poison The Log
Poison The Log
Poison Electro Wizard
Electro Wizard Mega Minion Poison
Mega Minion
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Goblin Gang
Poison Mega Minion Electro Wizard
The Log
Poison Goblin Gang Mega Minion Electro Wizard
The Log Poison
Poison
Mega Minion
Goblin Gang Poison The Log Electro Wizard
Poison Electro Wizard
Poison The Log Electro Wizard

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