My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Furnace Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Baby Dragon Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Mega Minion Furnace Baby Dragon
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Furnace Electro Wizard
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Mega Minion Baby Dragon Electro Wizard
Fireball
Goblin Gang Mega Minion Furnace Baby Dragon Electro Wizard
Poison
Goblin Gang Mega Minion Furnace Electro Wizard
Lightning
Mega Minion Furnace Baby Dragon Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mega Minion Furnace Baby Dragon Electro Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Mega Minion Furnace

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Baby Dragon Golem
Mega Minion
Golem Furnace Baby Dragon
Furnace
Mega Minion Baby Dragon Golem
Baby Dragon
Golem Goblin Gang Mega Minion Furnace Lightning Electro Wizard
Lightning
Golem Baby Dragon
Golem
Mega Minion Baby Dragon Lightning Goblin Gang Furnace The Log Electro Wizard
The Log
Golem
Electro Wizard
Baby Dragon Golem

Defense Synergies 0 12

Goblin Gang
Furnace The Log Electro Wizard
Mega Minion
Furnace Baby Dragon The Log Electro Wizard
Furnace
Goblin Gang Mega Minion Baby Dragon Electro Wizard
Baby Dragon
Mega Minion Furnace The Log
Lightning
The Log
Golem
The Log
Goblin Gang Mega Minion Baby Dragon Lightning Electro Wizard
Electro Wizard
Goblin Gang Mega Minion Furnace The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mega Minion Baby Dragon The Log Electro Wizard
Goblin Gang Mega Minion Furnace The Log Electro Wizard
Goblin Gang Furnace Mega Minion Lightning Electro Wizard
Goblin Gang Mega Minion Furnace Electro Wizard
Lightning The Log
Goblin Gang The Log Mega Minion Furnace Baby Dragon Electro Wizard
Mega Minion Furnace Lightning Electro Wizard Goblin Gang Baby Dragon
Lightning Baby Dragon The Log Electro Wizard
Goblin Gang Furnace
Goblin Gang Electro Wizard
Goblin Gang Electro Wizard Mega Minion Furnace Baby Dragon The Log
Mega Minion Goblin Gang Furnace Baby Dragon Electro Wizard
Furnace Goblin Gang Lightning The Log Electro Wizard
Goblin Gang Mega Minion Furnace Baby Dragon The Log Electro Wizard
Goblin Gang Furnace Electro Wizard
Goblin Gang Furnace Lightning The Log Electro Wizard
Goblin Gang Furnace Electro Wizard
Goblin Gang Mega Minion Furnace Baby Dragon The Log Electro Wizard
Furnace Baby Dragon The Log Mega Minion Electro Wizard
Electro Wizard
Goblin Gang Furnace Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Electro Wizard
Electro Wizard Goblin Gang Mega Minion Baby Dragon Lightning The Log
Goblin Gang Furnace Lightning The Log Electro Wizard
Goblin Gang Lightning The Log Electro Wizard
Goblin Gang
Furnace Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Mega Minion Furnace Lightning Electro Wizard
Lightning Electro Wizard Mega Minion Baby Dragon The Log
Goblin Gang Mega Minion
Mega Minion
Lightning The Log Electro Wizard
Lightning Goblin Gang
Furnace Baby Dragon
Goblin Gang Electro Wizard Mega Minion Furnace Baby Dragon Lightning The Log
Mega Minion Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning The Log
Furnace Baby Dragon The Log
Mega Minion Furnace Baby Dragon
Furnace Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning Goblin Gang Electro Wizard
Lightning The Log Electro Wizard
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Furnace Baby Dragon The Log
Lightning Furnace Baby Dragon The Log
Lightning Furnace Baby Dragon The Log
Lightning
Lightning
Lightning Mega Minion Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Baby Dragon The Log
The Log Furnace Baby Dragon
Mega Minion
The Log Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Furnace Baby Dragon Electro Wizard
Lightning Electro Wizard Mega Minion
Lightning Mega Minion
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Goblin Gang
Lightning Mega Minion Baby Dragon Electro Wizard
The Log
Lightning Goblin Gang Mega Minion Baby Dragon Electro Wizard
The Log Baby Dragon Lightning
Lightning
Mega Minion
Goblin Gang Baby Dragon Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon The Log Electro Wizard

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