My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider Baby Dragon Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Baby Dragon
Zap
Goblin Gang Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider Baby Dragon
Fireball
Goblin Gang Dart Goblin Hog Rider Baby Dragon
Poison
Goblin Gang Dart Goblin
Lightning
Mini P.E.K.K.A Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Baby Dragon Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Dart Goblin Earthquake Mini P.E.K.K.A Hog Rider Baby Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Dart Goblin Earthquake

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Dart Goblin Mini P.E.K.K.A Baby Dragon
Dart Goblin
Goblin Gang Hog Rider Baby Dragon The Log
Earthquake
Hog Rider Mini P.E.K.K.A Electro Giant The Log
Mini P.E.K.K.A
Goblin Gang Earthquake Hog Rider Baby Dragon Electro Giant The Log
Hog Rider
Goblin Gang Earthquake The Log Dart Goblin Mini P.E.K.K.A Baby Dragon
Baby Dragon
Goblin Gang Dart Goblin Mini P.E.K.K.A Hog Rider Electro Giant
Electro Giant
Earthquake Mini P.E.K.K.A Baby Dragon
The Log
Hog Rider Dart Goblin Earthquake Mini P.E.K.K.A

Defense Synergies 1 11

Goblin Gang
Dart Goblin Mini P.E.K.K.A The Log
Dart Goblin
Goblin Gang Mini P.E.K.K.A Baby Dragon The Log
Earthquake
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Goblin Gang Dart Goblin Earthquake Baby Dragon Electro Giant
Hog Rider
Baby Dragon
Dart Goblin Mini P.E.K.K.A The Log
Electro Giant
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Goblin Gang Dart Goblin Earthquake Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Dart Goblin Baby Dragon The Log
Mini P.E.K.K.A Goblin Gang Dart Goblin The Log
Goblin Gang Mini P.E.K.K.A Dart Goblin
Mini P.E.K.K.A Goblin Gang Dart Goblin
Earthquake Mini P.E.K.K.A The Log
Goblin Gang The Log Dart Goblin Earthquake Baby Dragon
Dart Goblin Goblin Gang Baby Dragon
Earthquake Dart Goblin Baby Dragon Electro Giant The Log
Mini P.E.K.K.A Goblin Gang
Goblin Gang Dart Goblin Mini P.E.K.K.A
Goblin Gang Dart Goblin Earthquake Baby Dragon Electro Giant The Log
Goblin Gang Dart Goblin Baby Dragon
Mini P.E.K.K.A Goblin Gang Earthquake The Log
Goblin Gang Dart Goblin Earthquake Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Electro Giant The Log
Goblin Gang Mini P.E.K.K.A
Goblin Gang Dart Goblin Baby Dragon The Log
Earthquake Baby Dragon The Log Dart Goblin
Mini P.E.K.K.A Dart Goblin
Goblin Gang Dart Goblin Earthquake Mini P.E.K.K.A Baby Dragon Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Electro Giant
Goblin Gang Mini P.E.K.K.A Baby Dragon The Log
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A
Electro Giant Goblin Gang Dart Goblin Baby Dragon
Goblin Gang Mini P.E.K.K.A Dart Goblin
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log
Goblin Gang Dart Goblin
Dart Goblin Mini P.E.K.K.A
Electro Giant The Log
Mini P.E.K.K.A Goblin Gang
Dart Goblin Baby Dragon Electro Giant
Goblin Gang Electro Giant Dart Goblin Mini P.E.K.K.A Baby Dragon The Log
Dart Goblin Earthquake Mini P.E.K.K.A Baby Dragon Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Earthquake Dart Goblin Baby Dragon The Log
Earthquake Dart Goblin The Log
Earthquake Baby Dragon The Log
Electro Giant Dart Goblin Baby Dragon
Dart Goblin Earthquake Baby Dragon The Log
Earthquake The Log Dart Goblin Baby Dragon
The Log Dart Goblin
Goblin Gang Mini P.E.K.K.A
Dart Goblin Earthquake The Log
Dart Goblin Baby Dragon
Earthquake Dart Goblin Baby Dragon The Log
Earthquake Dart Goblin Baby Dragon
Earthquake Dart Goblin Baby Dragon The Log
Earthquake Dart Goblin Baby Dragon The Log
Earthquake Dart Goblin Baby Dragon The Log
Earthquake
Mini P.E.K.K.A
Dart Goblin Earthquake Mini P.E.K.K.A Baby Dragon The Log
Dart Goblin Earthquake Baby Dragon Electro Giant The Log
Earthquake Baby Dragon The Log
The Log
Earthquake Baby Dragon The Log
Earthquake Electro Giant The Log Baby Dragon
The Log Dart Goblin Earthquake Baby Dragon
Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon Electro Giant
Dart Goblin Electro Giant
Mini P.E.K.K.A
Dart Goblin Earthquake The Log
Earthquake The Log
Earthquake Goblin Gang Dart Goblin
Dart Goblin Baby Dragon
The Log
Goblin Gang Dart Goblin Mini P.E.K.K.A Baby Dragon
The Log Dart Goblin Earthquake Baby Dragon
Electro Giant
Dart Goblin
Electro Giant Goblin Gang Dart Goblin Baby Dragon The Log
Dart Goblin
Dart Goblin Baby Dragon Electro Giant The Log

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