My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Hog Rider Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Furnace Wizard Skeleton Army Giant Skeleton Electro Wizard
The Log
Hog Rider Furnace Skeleton Army Giant Skeleton
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Hog Rider Wizard Skeleton Army Giant Skeleton Electro Wizard
Fireball
Hog Rider Furnace Wizard Skeleton Army Electro Wizard
Poison
Furnace Wizard Skeleton Army Electro Wizard
Lightning
Furnace Wizard Electro Wizard
Rocket
Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Hog Rider Furnace Electro Wizard Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Hog Rider

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider The Log Electro Wizard
Hog Rider
Fireball The Log Furnace Wizard Giant Skeleton Electro Wizard
Furnace
Hog Rider Giant Skeleton
Wizard
Hog Rider Giant Skeleton
Skeleton Army
Giant Skeleton
Hog Rider Furnace Wizard The Log Electro Wizard
The Log
Hog Rider Fireball Giant Skeleton
Electro Wizard
Fireball Hog Rider Giant Skeleton

Defense Synergies 1 13

Fireball
The Log Electro Wizard
Hog Rider
Furnace
Skeleton Army Electro Wizard
Wizard
Skeleton Army Giant Skeleton The Log Electro Wizard
Skeleton Army
Furnace Wizard Giant Skeleton The Log Electro Wizard
Giant Skeleton
Wizard Skeleton Army The Log Electro Wizard
The Log
Fireball Wizard Skeleton Army Giant Skeleton Electro Wizard
Electro Wizard
Fireball Furnace Wizard Skeleton Army Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard The Log Electro Wizard
Skeleton Army Furnace The Log Electro Wizard
Furnace Skeleton Army Giant Skeleton Electro Wizard
Skeleton Army Furnace Electro Wizard
Fireball Skeleton Army Giant Skeleton The Log
Fireball Skeleton Army The Log Furnace Electro Wizard
Furnace Electro Wizard Fireball Wizard
Fireball Giant Skeleton The Log Electro Wizard
Furnace Skeleton Army
Skeleton Army Giant Skeleton Electro Wizard
Skeleton Army Electro Wizard Fireball Furnace Wizard Giant Skeleton The Log
Fireball Furnace Wizard Electro Wizard
Furnace Skeleton Army Fireball Wizard Giant Skeleton The Log Electro Wizard
Fireball Wizard Skeleton Army Furnace The Log Electro Wizard
Skeleton Army Furnace Electro Wizard
Skeleton Army Fireball Furnace The Log Electro Wizard
Wizard Fireball Furnace Skeleton Army Electro Wizard
Fireball Furnace Wizard Skeleton Army The Log Electro Wizard
Furnace Wizard The Log Fireball Giant Skeleton Electro Wizard
Electro Wizard
Wizard Skeleton Army Fireball Furnace Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Furnace Giant Skeleton Electro Wizard
Fireball Electro Wizard Wizard The Log
Skeleton Army Giant Skeleton Furnace The Log Electro Wizard
Skeleton Army Giant Skeleton Fireball The Log Electro Wizard
Giant Skeleton Skeleton Army
Fireball Furnace Wizard Electro Wizard
Skeleton Army Fireball Furnace Giant Skeleton Electro Wizard
Giant Skeleton Skeleton Army
Giant Skeleton Electro Wizard Fireball Skeleton Army The Log
Skeleton Army
Giant Skeleton
Skeleton Army Fireball Giant Skeleton The Log Electro Wizard
Skeleton Army Giant Skeleton Fireball Wizard
Wizard Fireball Furnace Skeleton Army
Skeleton Army Electro Wizard Fireball Furnace Giant Skeleton The Log
Fireball Wizard Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton The Log
Fireball The Log Electro Wizard
Fireball Giant Skeleton The Log
Fireball Giant Skeleton The Log
Fireball Wizard Furnace The Log
Fireball Wizard Furnace
Furnace Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Electro Wizard
Fireball Wizard The Log Electro Wizard
Fireball Wizard
Fireball The Log
Fireball
Fireball Furnace The Log
Fireball Furnace Wizard The Log
Fireball Furnace Wizard The Log
Fireball
Fireball Wizard The Log Electro Wizard
Fireball Wizard The Log
Fireball Giant Skeleton The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Furnace Wizard
Fireball The Log Wizard Electro Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Furnace Wizard Electro Wizard
Electro Wizard Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball Electro Wizard
Giant Skeleton
Fireball Wizard The Log
Electro Wizard Fireball Skeleton Army
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Wizard Electro Wizard
The Log Fireball Wizard
Fireball Giant Skeleton
Fireball Giant Skeleton The Log Electro Wizard
Fireball Electro Wizard
Fireball Giant Skeleton The Log Electro Wizard

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