My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Elixir Collector

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant
Giant Snowball
Barbarians Minion Horde
Zap
Minion Horde
Barbarian Barrel
Barbarians Wizard
The Log
Barbarians
Earthquake
Barbarians Elixir Collector
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Wizard
Fireball
Barbarians Minion Horde Wizard Elixir Collector
Poison
Barbarians Minion Horde Wizard Elixir Collector
Lightning
Wizard Elixir Collector
Rocket
Barbarians Minion Horde Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Freeze Barbarians Minion Horde Giant Wizard Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Zap Fireball Freeze Barbarians

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Minion Horde Freeze
Barbarians
Minion Horde
Zap Giant Freeze
Fireball
Zap Giant Freeze
Giant
Zap Minion Horde Fireball Wizard
Wizard
Giant
Elixir Collector
Freeze
Zap Minion Horde Fireball

Defense Synergies 1 6

Zap
Fireball Barbarians Minion Horde
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians Freeze
Fireball
Zap Freeze
Giant
Wizard
Freeze
Elixir Collector
Freeze
Minion Horde Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Wizard
Barbarians Minion Horde Zap
Barbarians Minion Horde Freeze
Barbarians Minion Horde
Barbarians Fireball
Fireball Freeze Zap
Minion Horde Zap Fireball Wizard Freeze
Zap Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde
Barbarians Minion Horde Zap Fireball Wizard Freeze
Minion Horde Zap Fireball Wizard
Barbarians Minion Horde Zap Fireball Wizard Freeze
Fireball Wizard Zap Barbarians Minion Horde Freeze
Barbarians Minion Horde
Barbarians Minion Horde Zap Fireball Freeze
Barbarians Minion Horde Wizard Fireball
Fireball Zap Barbarians Minion Horde Wizard
Zap Wizard Freeze Barbarians Fireball
Barbarians
Wizard Barbarians Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball
Fireball Zap Wizard
Barbarians Zap Minion Horde
Zap Barbarians Minion Horde Fireball
Barbarians Minion Horde
Fireball Wizard Zap Minion Horde Freeze
Barbarians Minion Horde Fireball
Barbarians Minion Horde
Zap Minion Horde Freeze Barbarians Fireball
Barbarians Minion Horde
Barbarians Minion Horde
Zap Barbarians Fireball
Barbarians Minion Horde Fireball Wizard
Wizard Barbarians Minion Horde Fireball
Barbarians Zap Minion Horde Fireball Freeze
Zap Barbarians Minion Horde Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball Zap
Minion Horde Fireball
Barbarians Fireball Freeze
Fireball Wizard Zap Minion Horde
Fireball Wizard Zap Minion Horde Freeze
Minion Horde Wizard
Fireball Zap Wizard Freeze
Fireball Zap Wizard
Minion Horde Fireball
Zap Minion Horde Fireball Wizard
Fireball Zap Wizard
Fireball
Minion Horde Fireball Freeze
Zap Fireball
Zap Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball Freeze
Minion Horde
Zap Fireball Wizard
Zap Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Zap Barbarians Minion Horde Fireball
Zap Freeze Fireball Wizard
Minion Horde
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball Wizard Freeze
Minion Horde Fireball
Zap Minion Horde Fireball Wizard
Zap Minion Horde Fireball Freeze
Minion Horde
Fireball Wizard
Zap Minion Horde Barbarians Fireball Freeze
Fireball Zap Wizard
Freeze
Fireball
Fireball Minion Horde Wizard
Zap Fireball Wizard
Zap Fireball
Minion Horde
Zap Minion Horde Fireball Freeze
Zap Fireball
Zap Fireball Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: