My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Giant Skeleton Army Sparky
Giant Snowball
Minions Minion Horde Skeleton Army
Zap
Minions Minion Horde Skeleton Army Sparky
Barbarian Barrel
Skeleton Army Sparky
The Log
Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Minions Minion Horde Skeleton Army
Royal Delivery
Minions Minion Horde Skeleton Army Sparky
Fireball
Minions Minion Horde Skeleton Army Sparky
Poison
Minions Minion Horde Skeleton Army Sparky
Lightning
Sparky
Rocket
Minion Horde Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Skeleton Army Tornado Minion Horde Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Minions Skeleton Army

Attack Synergies 10 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Sparky Minions Minion Horde
Minions
Giant Rage Zap Sparky
Minion Horde
Rage Zap Giant Sparky
Giant
Zap Minions Rage Sparky Minion Horde Tornado
Rage
Minions Minion Horde Giant Sparky
Skeleton Army
Sparky
Tornado
Zap Sparky Giant
Sparky
Zap Giant Rage Tornado Minions Minion Horde Skeleton Army

Defense Synergies 1 9

Zap
Minions Minion Horde Skeleton Army Tornado Sparky
Minions
Zap
Minion Horde
Zap Tornado Sparky
Giant
Rage
Skeleton Army
Zap Sparky
Tornado
Sparky Zap Minion Horde Sparky
Sparky
Tornado Zap Minion Horde Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Sparky
Minion Horde Skeleton Army Sparky Zap Minions
Minion Horde Skeleton Army Tornado Sparky Minions
Minion Horde Skeleton Army Sparky Minions
Skeleton Army Tornado Sparky
Skeleton Army Tornado Zap Minions
Minions Minion Horde Tornado Zap
Zap Sparky
Minion Horde Sparky Minions Skeleton Army Tornado
Skeleton Army Tornado Minion Horde Sparky
Minions Minion Horde Skeleton Army Zap Tornado
Minions Minion Horde Zap Tornado
Minion Horde Skeleton Army Sparky Zap Minions
Skeleton Army Sparky Zap Minions Minion Horde Tornado
Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army Tornado Zap Sparky
Minion Horde Sparky Minions Skeleton Army Tornado
Zap Minions Minion Horde Skeleton Army Tornado
Zap Tornado Minions
Sparky Tornado
Skeleton Army Minions Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Sparky
Zap
Skeleton Army Zap Minions Minion Horde Sparky
Skeleton Army Zap Minion Horde Tornado Sparky
Minion Horde Skeleton Army Sparky
Zap Minions Minion Horde Tornado
Skeleton Army Sparky Minions Minion Horde
Minion Horde Skeleton Army Sparky
Zap Minion Horde Minions Skeleton Army Tornado Sparky
Minion Horde Skeleton Army Sparky
Minions Minion Horde Sparky
Skeleton Army Zap Tornado
Skeleton Army Minion Horde Sparky
Minion Horde Skeleton Army Sparky
Skeleton Army Sparky Zap Minions Minion Horde Tornado
Minions Zap Minion Horde Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Sparky
Zap Tornado
Minion Horde Sparky
Sparky
Zap Minion Horde Sparky
Zap Minions Minion Horde Tornado
Minion Horde Tornado Sparky
Zap Tornado
Zap Tornado
Minions Minion Horde Tornado Sparky
Zap Minion Horde Tornado Sparky
Zap Tornado
Sparky
Minions Minion Horde
Zap Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Tornado Sparky
Minions Minion Horde Sparky
Zap Sparky
Zap Tornado
Minions Minion Horde Sparky
Tornado
Tornado Sparky
Zap Minion Horde
Zap Tornado Sparky
Minion Horde
Zap Tornado Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Zap Minion Horde Tornado Sparky
Zap Minions Minion Horde
Minion Horde Sparky
Zap Minion Horde Sparky
Zap Minion Horde Sparky
Minion Horde Sparky
Sparky
Zap Minion Horde Minions Skeleton Army
Zap Tornado
Minion Horde Sparky
Zap
Zap Tornado Sparky
Minion Horde Sparky
Zap Minions Minion Horde Tornado Sparky
Zap Tornado
Zap Tornado Sparky

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