My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Goblin Hut Three Musketeers Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Three Musketeers Dark Prince Miner
Giant Snowball
Musketeer Goblin Hut Three Musketeers Miner
Zap
Goblin Hut Three Musketeers Dark Prince
Barbarian Barrel
Musketeer Goblin Hut Three Musketeers Dark Prince
The Log
Musketeer Goblin Hut Three Musketeers Dark Prince
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Musketeer Goblin Hut Three Musketeers Dark Prince Miner
Fireball
Musketeer Goblin Hut Three Musketeers
Poison
Musketeer Goblin Hut Three Musketeers
Lightning
Musketeer Goblin Hut Three Musketeers Dark Prince
Rocket
Musketeer Goblin Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Miner Musketeer Dark Prince Giant Goblin Hut Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Miner Musketeer

Attack Synergies 6 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Tornado Miner Musketeer Goblin Hut Three Musketeers Dark Prince
Musketeer
Giant Zap Goblin Hut Dark Prince Miner
Giant
Zap Musketeer Dark Prince Miner Goblin Hut Three Musketeers Tornado
Goblin Hut
Zap Musketeer Giant Three Musketeers Dark Prince Miner
Three Musketeers
Zap Giant Goblin Hut Tornado Dark Prince Miner
Tornado
Zap Giant Three Musketeers Dark Prince
Dark Prince
Giant Zap Musketeer Goblin Hut Three Musketeers Tornado Miner
Miner
Zap Giant Musketeer Goblin Hut Three Musketeers Dark Prince

Defense Synergies 0 13

Zap
Musketeer Goblin Hut Three Musketeers Tornado Dark Prince Miner
Musketeer
Zap Goblin Hut Tornado Dark Prince Miner
Giant
Goblin Hut
Zap Musketeer Dark Prince
Three Musketeers
Zap Tornado
Tornado
Zap Musketeer Three Musketeers Dark Prince
Dark Prince
Zap Musketeer Goblin Hut Tornado
Miner
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Goblin Hut
Zap Musketeer Goblin Hut Three Musketeers Dark Prince
Goblin Hut Three Musketeers Tornado Musketeer Dark Prince
Goblin Hut Three Musketeers Musketeer Dark Prince
Tornado Dark Prince
Tornado Zap Musketeer Dark Prince
Musketeer Three Musketeers Tornado Zap Goblin Hut
Zap Musketeer
Three Musketeers Musketeer Goblin Hut Tornado
Tornado Musketeer Dark Prince Miner
Zap Musketeer Goblin Hut Tornado Dark Prince
Musketeer Three Musketeers Zap Goblin Hut Tornado
Goblin Hut Zap Musketeer Three Musketeers Dark Prince
Three Musketeers Zap Goblin Hut Tornado Dark Prince
Goblin Hut Three Musketeers
Tornado Zap Goblin Hut Three Musketeers
Three Musketeers Musketeer Goblin Hut Tornado Dark Prince
Zap Musketeer Goblin Hut Three Musketeers Tornado Dark Prince
Zap Tornado Musketeer Goblin Hut Dark Prince
Musketeer Goblin Hut Three Musketeers Tornado
Dark Prince Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Goblin Hut Dark Prince
Zap Musketeer Miner
Zap Musketeer Goblin Hut Dark Prince
Dark Prince Zap Musketeer Tornado
Musketeer Goblin Hut Three Musketeers Dark Prince
Zap Musketeer Goblin Hut Three Musketeers Tornado
Dark Prince Musketeer Goblin Hut
Dark Prince
Zap Goblin Hut Tornado Dark Prince
Musketeer Goblin Hut Three Musketeers
Musketeer Goblin Hut Dark Prince
Zap Tornado Dark Prince
Dark Prince Three Musketeers
Musketeer Three Musketeers
Goblin Hut Zap Musketeer Three Musketeers Tornado Dark Prince
Zap Musketeer Goblin Hut Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Tornado Miner
Goblin Hut Miner
Musketeer Dark Prince
Zap Dark Prince
Zap Musketeer Tornado
Musketeer Tornado
Zap Tornado
Miner Zap Tornado
Musketeer Three Musketeers Tornado
Miner Zap Musketeer Tornado Dark Prince
Zap Musketeer Tornado
Musketeer Goblin Hut Three Musketeers Miner
Musketeer
Zap Musketeer Goblin Hut
Zap Musketeer Goblin Hut Three Musketeers
Musketeer Goblin Hut Three Musketeers
Three Musketeers Tornado
Zap Musketeer Three Musketeers Dark Prince
Zap Tornado Miner
Musketeer
Tornado
Musketeer Tornado
Zap Musketeer
Zap Tornado Dark Prince
Miner Zap Musketeer Tornado
Zap Musketeer Tornado Miner
Miner Zap Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Goblin Hut
Zap Musketeer Miner
Zap
Zap Musketeer Goblin Hut Dark Prince
Zap Musketeer Three Musketeers Tornado
Miner Musketeer Three Musketeers Dark Prince
Zap Musketeer
Zap Tornado
Musketeer Three Musketeers Dark Prince
Zap Musketeer Tornado
Zap Musketeer Tornado
Zap Musketeer Tornado Dark Prince Miner

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