My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Furnace Giant Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Elite Barbarians Giant
Giant Snowball
Bomber Bats Furnace Witch Lumberjack
Zap
Bomber Bats Furnace Witch
Barbarian Barrel
Bomber Elite Barbarians Furnace Witch Lumberjack
The Log
Bomber Elite Barbarians Furnace Witch Lumberjack
Earthquake
Bomber Furnace Witch
Arrows
Bomber Bats Furnace Witch
Royal Delivery
Bomber Bats Elite Barbarians Witch Lumberjack
Fireball
Bomber Elite Barbarians Furnace Witch Lumberjack
Poison
Bomber Bats Furnace Witch
Lightning
Elite Barbarians Furnace Witch Lumberjack
Rocket
Elite Barbarians Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Furnace Lumberjack Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Zap Furnace

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Bats Zap Elite Barbarians Lumberjack
Bats
Giant Bomber Zap Elite Barbarians Lumberjack
Zap
Elite Barbarians Giant Bomber Bats Furnace Witch Lumberjack
Elite Barbarians
Zap Bomber Bats Furnace Lumberjack
Furnace
Zap Elite Barbarians Giant
Giant
Bomber Bats Zap Furnace Witch Lumberjack
Witch
Zap Giant Lumberjack
Lumberjack
Bomber Bats Zap Elite Barbarians Giant Witch

Defense Synergies 0 10

Bomber
Bats Zap
Bats
Bomber Zap Lumberjack
Zap
Bomber Bats Elite Barbarians Furnace Witch Lumberjack
Elite Barbarians
Zap
Furnace
Zap Lumberjack
Giant
Witch
Zap Lumberjack
Lumberjack
Bats Zap Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Elite Barbarians Lumberjack Bomber Bats Zap Furnace Witch
Furnace Witch Lumberjack Bomber Bats Elite Barbarians
Elite Barbarians Witch Lumberjack Bomber Bats Furnace
Bomber Elite Barbarians Lumberjack
Bomber Bats Zap Furnace Lumberjack
Bats Furnace Zap Witch
Zap
Witch Elite Barbarians Furnace Lumberjack
Elite Barbarians Bomber Lumberjack
Bats Witch Bomber Zap Furnace Lumberjack
Bats Zap Furnace Witch
Furnace Lumberjack Bomber Bats Zap Elite Barbarians Witch
Bomber Bats Zap Furnace Witch Lumberjack
Elite Barbarians Furnace Lumberjack
Zap Elite Barbarians Furnace Lumberjack
Bomber Bats Elite Barbarians Furnace Witch Lumberjack
Bomber Bats Zap Elite Barbarians Furnace Witch Lumberjack
Zap Furnace Witch Bomber Bats Lumberjack
Elite Barbarians Lumberjack
Bomber Bats Elite Barbarians Furnace Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Furnace Witch
Bomber Zap Elite Barbarians Lumberjack
Lumberjack Bats Zap Elite Barbarians Furnace Witch
Lumberjack Bats Zap Elite Barbarians
Elite Barbarians Witch Lumberjack
Furnace Bats Zap Witch
Bats Elite Barbarians Furnace Witch Lumberjack
Elite Barbarians Lumberjack
Zap Bats Elite Barbarians Witch
Witch
Bats Elite Barbarians Witch Lumberjack
Zap Elite Barbarians
Elite Barbarians Witch Lumberjack
Bomber Furnace Witch
Elite Barbarians Witch Bomber Bats Zap Furnace Lumberjack
Bats Bomber Zap Elite Barbarians Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Bomber Zap Furnace
Bats Zap Furnace Witch
Bomber Furnace Witch
Zap
Zap
Bats Elite Barbarians Lumberjack
Zap
Zap
Elite Barbarians
Zap Elite Barbarians Furnace
Bomber Zap Furnace Witch
Furnace
Bomber Bats
Bomber Zap
Bomber Zap Witch
Zap
Zap Bomber Furnace Witch
Witch
Zap Witch
Zap Witch
Zap
Elite Barbarians Bats Zap Furnace Witch
Zap Bats Witch
Elite Barbarians
Bomber Zap
Zap
Zap Bats Witch
Zap Witch
Lumberjack
Bomber Zap
Zap
Elite Barbarians
Zap Bats Elite Barbarians Witch
Bats Zap Witch
Zap Witch

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