My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Cannon Cart Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Cannon Cart Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Cannon Cart Night Witch
Giant Snowball
Mega Minion Lumberjack Night Witch
Zap
Cannon Cart Night Witch
Barbarian Barrel
Cannon Cart Lumberjack Night Witch
The Log
Cannon Cart Lumberjack
Earthquake
Arrows
Night Witch
Royal Delivery
Mega Minion Cannon Cart Lumberjack Night Witch
Fireball
Mega Minion Cannon Cart Lumberjack Night Witch
Poison
Mega Minion Night Witch
Lightning
Mega Minion Cannon Cart Lumberjack Night Witch
Rocket
Cannon Cart Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Fireball Lumberjack Night Witch Giant Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Mega Minion Fireball

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Giant Cannon Cart The Log Lumberjack Night Witch
Mega Minion
Zap Giant Fireball
Fireball
Zap Mega Minion Giant The Log
Giant
Zap Mega Minion Night Witch Fireball Cannon Cart The Log Lumberjack
Cannon Cart
Zap The Log Giant Lumberjack
The Log
Cannon Cart Zap Fireball Giant Lumberjack
Lumberjack
Zap Giant Cannon Cart The Log Night Witch
Night Witch
Giant Zap Lumberjack

Defense Synergies 3 13

Zap
Mega Minion Fireball Cannon Cart The Log Lumberjack Night Witch
Mega Minion
Zap Cannon Cart The Log Lumberjack Night Witch
Fireball
Zap The Log Lumberjack
Giant
Cannon Cart
Zap Mega Minion Lumberjack Night Witch
The Log
Fireball Zap Mega Minion Lumberjack Night Witch
Lumberjack
Zap Mega Minion Fireball Cannon Cart The Log
Night Witch
Zap Mega Minion Cannon Cart The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Mega Minion Fireball The Log
Lumberjack Zap Mega Minion Cannon Cart The Log Night Witch
Lumberjack Mega Minion Cannon Cart Night Witch
Lumberjack Night Witch Mega Minion Cannon Cart
Fireball The Log Lumberjack
Fireball The Log Zap Mega Minion Cannon Cart Lumberjack Night Witch
Mega Minion Zap Fireball Night Witch
Zap Fireball Cannon Cart The Log
Lumberjack Night Witch
Cannon Cart Lumberjack Night Witch
Zap Mega Minion Fireball Cannon Cart The Log Lumberjack Night Witch
Mega Minion Zap Fireball Night Witch
Lumberjack Night Witch Zap Fireball Cannon Cart The Log
Fireball Zap Mega Minion Cannon Cart The Log Lumberjack Night Witch
Cannon Cart Lumberjack
Zap Fireball The Log Lumberjack
Fireball Cannon Cart Lumberjack Night Witch
Fireball Zap Mega Minion Cannon Cart The Log Lumberjack Night Witch
Zap The Log Mega Minion Fireball Cannon Cart Lumberjack
Cannon Cart Lumberjack
Fireball Cannon Cart The Log Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Cannon Cart
Fireball Zap Mega Minion Cannon Cart The Log Lumberjack
Lumberjack Zap Cannon Cart The Log
Lumberjack Zap Fireball Cannon Cart The Log Night Witch
Cannon Cart Lumberjack Night Witch
Fireball Zap
Mega Minion Fireball Cannon Cart Lumberjack Night Witch
Cannon Cart Lumberjack
Zap Mega Minion Fireball Cannon Cart The Log
Mega Minion
Mega Minion Cannon Cart Lumberjack
Zap Fireball The Log
Cannon Cart Fireball Lumberjack Night Witch
Fireball Cannon Cart
Zap Mega Minion Fireball Cannon Cart The Log Lumberjack Night Witch
Zap Mega Minion Fireball Cannon Cart The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball Cannon Cart The Log
Cannon Cart Fireball The Log
Fireball Zap The Log
Fireball Zap Mega Minion
The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball Lumberjack Night Witch
Zap Fireball Cannon Cart The Log
Fireball Zap
Fireball Cannon Cart The Log
Fireball Cannon Cart
Zap Fireball Cannon Cart The Log
Zap Fireball Cannon Cart The Log
Fireball Cannon Cart The Log
Fireball
Night Witch
Zap Mega Minion Fireball The Log
Zap Fireball The Log
Fireball The Log Night Witch
Fireball
The Log
Zap Fireball Cannon Cart The Log
Zap The Log Fireball
Mega Minion
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball Night Witch
Zap Mega Minion Fireball
Mega Minion Fireball Night Witch
Zap Fireball The Log Night Witch
Zap Fireball
Fireball The Log
Zap Fireball Cannon Cart Night Witch
Fireball Zap Mega Minion
The Log Fireball
Fireball Mega Minion Cannon Cart Lumberjack
The Log Zap Fireball
Zap Fireball
Mega Minion Cannon Cart
Zap Fireball The Log
Zap Fireball
Zap Fireball Cannon Cart The Log

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