My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Giant
Giant Snowball
Bats Goblin Gang Lumberjack
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Wizard Lumberjack
Fireball
Goblin Gang Wizard Lumberjack
Poison
Bats Goblin Gang Wizard
Lightning
Wizard Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Tornado Fireball Freeze Lumberjack Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Gang Tornado Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Lumberjack
Goblin Gang
Giant
Fireball
Tornado Giant Freeze
Giant
Bats Goblin Gang Fireball Wizard Tornado Lumberjack
Wizard
Tornado Giant Lumberjack
Tornado
Fireball Wizard Giant Freeze
Freeze
Fireball Tornado
Lumberjack
Bats Giant Wizard

Defense Synergies 2 8

Bats
Freeze Lumberjack
Goblin Gang
Lumberjack
Fireball
Tornado Freeze Lumberjack
Giant
Wizard
Tornado Freeze Lumberjack
Tornado
Fireball Wizard
Freeze
Bats Fireball Wizard Lumberjack
Lumberjack
Bats Goblin Gang Fireball Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard
Lumberjack Bats Goblin Gang
Goblin Gang Tornado Lumberjack Bats Freeze
Lumberjack Bats Goblin Gang
Fireball Tornado Lumberjack
Goblin Gang Fireball Tornado Freeze Bats Lumberjack
Bats Tornado Goblin Gang Fireball Wizard Freeze
Fireball
Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Lumberjack
Bats Goblin Gang Fireball Wizard Tornado Freeze Lumberjack
Bats Goblin Gang Fireball Wizard Tornado
Lumberjack Bats Goblin Gang Fireball Wizard Freeze
Fireball Wizard Bats Goblin Gang Tornado Freeze Lumberjack
Goblin Gang Lumberjack
Tornado Goblin Gang Fireball Freeze Lumberjack
Wizard Bats Goblin Gang Fireball Tornado Lumberjack
Fireball Bats Goblin Gang Wizard Tornado Lumberjack
Wizard Tornado Freeze Bats Fireball Lumberjack
Tornado Lumberjack
Goblin Gang Wizard Bats Fireball Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Fireball
Fireball Goblin Gang Wizard Lumberjack
Goblin Gang Lumberjack Bats
Goblin Gang Lumberjack Bats Fireball Tornado
Goblin Gang Lumberjack
Fireball Wizard Bats Goblin Gang Tornado Freeze
Goblin Gang Bats Fireball Lumberjack
Lumberjack
Freeze Bats Fireball Tornado
Goblin Gang
Bats Lumberjack
Fireball Tornado
Goblin Gang Fireball Wizard Lumberjack
Wizard Fireball
Goblin Gang Bats Fireball Tornado Freeze Lumberjack
Bats Fireball Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Tornado
Fireball
Fireball Freeze
Fireball Wizard
Fireball Wizard Bats Tornado Freeze
Wizard Tornado
Fireball Wizard Tornado Freeze
Fireball Wizard Tornado
Bats Goblin Gang Fireball Tornado Lumberjack
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball Freeze
Fireball
Fireball Wizard
Fireball Wizard
Fireball Tornado Freeze
Bats
Fireball Wizard
Fireball Wizard Tornado
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Freeze Fireball Wizard
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Bats Fireball Wizard Tornado
Bats Fireball Wizard Freeze
Fireball
Fireball Wizard
Fireball Freeze
Fireball Wizard
Bats Goblin Gang Fireball Freeze
Fireball Wizard Tornado
Freeze
Fireball
Fireball Goblin Gang Wizard Lumberjack
Fireball Wizard
Fireball Tornado
Bats Goblin Gang Fireball Tornado Freeze
Bats Fireball Tornado
Fireball Tornado Freeze

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