My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Inferno Dragon
Giant Snowball
Fire Spirit Guards Inferno Dragon
Zap
Fire Spirit Guards Inferno Dragon
Barbarian Barrel
Fire Spirit Wizard Guards
The Log
Fire Spirit Guards
Earthquake
Guards
Arrows
Fire Spirit Guards
Royal Delivery
Fire Spirit Wizard Guards Inferno Dragon
Fireball
Wizard Inferno Dragon
Poison
Wizard Guards
Lightning
Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Tornado The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Guards Tornado Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Guards Tornado Inferno Dragon Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Guards

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Inferno Dragon
Zap
Giant Tornado Fire Spirit Guards The Log
Giant
Zap Fire Spirit Wizard Guards Tornado The Log
Wizard
Tornado Giant
Guards
Zap Giant The Log
Tornado
Zap Wizard Giant The Log
The Log
Zap Giant Guards Tornado
Inferno Dragon
Fire Spirit

Defense Synergies 1 13

Fire Spirit
Zap Tornado The Log
Zap
Fire Spirit Guards Tornado The Log Inferno Dragon
Giant
Wizard
Tornado Guards The Log
Guards
Zap Wizard The Log
Tornado
Wizard Fire Spirit Zap The Log Inferno Dragon
The Log
Fire Spirit Zap Wizard Guards Tornado Inferno Dragon
Inferno Dragon
Zap Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log
Inferno Dragon Zap The Log
Tornado Fire Spirit Inferno Dragon
Inferno Dragon Guards
Tornado The Log
Tornado The Log Fire Spirit Zap Guards
Tornado Inferno Dragon Fire Spirit Zap Wizard
Zap The Log
Inferno Dragon Tornado
Guards Tornado Fire Spirit
Guards Zap Wizard Tornado The Log
Inferno Dragon Zap Wizard Tornado
Fire Spirit Zap Wizard Guards The Log
Fire Spirit Wizard Zap Guards Tornado The Log
Inferno Dragon
Tornado Zap The Log Inferno Dragon
Wizard Tornado
Fire Spirit Zap Wizard Guards Tornado The Log
Zap Wizard Tornado The Log Fire Spirit Guards Inferno Dragon
Tornado Inferno Dragon
Wizard Fire Spirit Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap
Zap Wizard The Log Inferno Dragon
Guards Zap The Log
Guards Zap Tornado The Log
Guards Inferno Dragon
Fire Spirit Wizard Zap Tornado
Guards
Inferno Dragon
Zap Tornado The Log Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Guards
Zap Guards Tornado The Log
Wizard Guards
Wizard
Guards Zap Tornado The Log Inferno Dragon
Zap Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Zap Tornado The Log
The Log
Guards The Log
Wizard Fire Spirit Zap The Log
Wizard Fire Spirit Zap Tornado
Fire Spirit Wizard Tornado The Log
The Log Fire Spirit Zap Wizard Tornado
The Log Zap Wizard Tornado
Fire Spirit Guards Tornado
Zap Wizard Tornado The Log
Fire Spirit Zap Wizard Tornado
Fire Spirit The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Tornado
Fire Spirit Zap Wizard The Log
Fire Spirit Zap Wizard Tornado The Log
The Log
Wizard Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Fire Spirit Wizard
Inferno Dragon
The Log Zap Wizard Tornado
Zap Wizard Tornado The Log
Zap Tornado The Log
Fire Spirit Zap Wizard Tornado
Zap Wizard Guards
Zap Wizard The Log
Zap
Wizard The Log
Zap Fire Spirit Guards
Fire Spirit Zap Wizard Tornado
The Log
Wizard
The Log Zap Wizard
Zap Tornado
Zap Guards Tornado The Log
Zap Tornado
Zap Tornado The Log

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