My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Bowler Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Graveyard
Giant Snowball
Mega Minion Princess Graveyard
Zap
Princess Graveyard
Barbarian Barrel
Princess Electro Wizard Graveyard
The Log
Mini P.E.K.K.A Princess Graveyard
Earthquake
Graveyard
Arrows
Princess Graveyard
Royal Delivery
Mega Minion Mini P.E.K.K.A Bowler Princess Electro Wizard Graveyard
Fireball
Mega Minion Bowler Princess Electro Wizard
Poison
Mega Minion Princess Electro Wizard Graveyard
Lightning
Mega Minion Mini P.E.K.K.A Bowler Electro Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Bowler Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Princess Mini P.E.K.K.A Electro Wizard Giant Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Princess Mini P.E.K.K.A

Attack Synergies 9 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Giant Electro Wizard Graveyard Mini P.E.K.K.A Bowler Princess
Mega Minion
Zap Giant Bowler Graveyard
Mini P.E.K.K.A
Giant Zap Bowler Princess Electro Wizard Graveyard
Giant
Zap Mega Minion Mini P.E.K.K.A Graveyard Bowler Princess Electro Wizard
Bowler
Graveyard Zap Mega Minion Mini P.E.K.K.A Giant Princess Electro Wizard
Princess
Zap Mini P.E.K.K.A Giant Bowler
Electro Wizard
Zap Graveyard Mini P.E.K.K.A Giant Bowler
Graveyard
Zap Giant Bowler Electro Wizard Mega Minion Mini P.E.K.K.A

Defense Synergies 4 7

Zap
Mega Minion Mini P.E.K.K.A Electro Wizard Bowler Princess
Mega Minion
Zap Princess Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Bowler Princess
Giant
Bowler
Zap Mini P.E.K.K.A Electro Wizard
Princess
Zap Mega Minion Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Mega Minion Bowler
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Mega Minion Electro Wizard
Mini P.E.K.K.A Zap Mega Minion Electro Wizard
Mini P.E.K.K.A Bowler Mega Minion Electro Wizard
Mini P.E.K.K.A Mega Minion Bowler Electro Wizard
Mini P.E.K.K.A Bowler Princess
Bowler Zap Mega Minion Electro Wizard
Mega Minion Electro Wizard Zap Princess
Bowler Zap Electro Wizard
Mini P.E.K.K.A Princess
Mini P.E.K.K.A Bowler Electro Wizard
Electro Wizard Zap Mega Minion Bowler Princess
Mega Minion Zap Princess Electro Wizard
Mini P.E.K.K.A Bowler Zap Electro Wizard
Bowler Zap Mega Minion Mini P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A Electro Wizard
Zap Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Bowler Electro Wizard
Zap Mega Minion Bowler Electro Wizard
Zap Mega Minion Bowler Princess Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bowler Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bowler Electro Wizard
Electro Wizard Zap Mega Minion Mini P.E.K.K.A Bowler
Zap Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Bowler Zap Electro Wizard
Mini P.E.K.K.A Bowler
Zap Princess Electro Wizard
Mini P.E.K.K.A Mega Minion Bowler Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Mega Minion Mini P.E.K.K.A
Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap Bowler Electro Wizard
Mini P.E.K.K.A Bowler
Bowler Princess
Electro Wizard Zap Mega Minion Mini P.E.K.K.A Bowler
Bowler Zap Mega Minion Mini P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Bowler Princess Electro Wizard
Zap Bowler
Zap Mega Minion Princess
Bowler Princess
Zap Bowler Princess
Zap
Mini P.E.K.K.A Bowler Electro Wizard
Zap Bowler Princess Electro Wizard
Zap Princess
Bowler Princess
Princess
Princess Zap
Zap Bowler Princess
Bowler Princess
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Bowler Princess Electro Wizard
Zap Bowler Princess
Bowler
Princess
Bowler
Zap
Zap Bowler Princess
Mega Minion
Zap Bowler Princess Electro Wizard
Zap Bowler Princess
Zap
Zap Princess Electro Wizard
Zap Electro Wizard Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap
Zap Princess Electro Wizard
Bowler Princess
Zap Electro Wizard Princess
Zap Mega Minion Princess Electro Wizard
Mega Minion Mini P.E.K.K.A Bowler Princess Electro Wizard
Zap Bowler Princess
Zap
Mega Minion
Zap Bowler Princess Electro Wizard
Zap Princess Electro Wizard
Zap Bowler Princess Electro Wizard

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