My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Goblins Musketeer Inferno Dragon
Zap
Goblins Inferno Dragon
Barbarian Barrel
Goblins Musketeer
The Log
Goblins Mini P.E.K.K.A Musketeer
Earthquake
Arrows
Goblins
Royal Delivery
Goblins Mini P.E.K.K.A Musketeer Bowler Inferno Dragon
Fireball
Musketeer Bowler Inferno Dragon
Poison
Musketeer
Lightning
Mini P.E.K.K.A Musketeer Bowler Inferno Dragon
Rocket
Musketeer Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Bowler Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Mini P.E.K.K.A Musketeer Inferno Dragon Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Arrows Mini P.E.K.K.A

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Giant
Zap
Arrows Giant Goblins Mini P.E.K.K.A Musketeer Bowler
Arrows
Zap Giant Mini P.E.K.K.A Bowler
Mini P.E.K.K.A
Giant Zap Arrows Musketeer Bowler
Musketeer
Giant Zap Mini P.E.K.K.A Bowler
Giant
Zap Arrows Mini P.E.K.K.A Musketeer Goblins Bowler
Bowler
Zap Arrows Mini P.E.K.K.A Musketeer Giant
Inferno Dragon

Defense Synergies 1 11

Goblins
Zap Musketeer
Zap
Mini P.E.K.K.A Goblins Arrows Musketeer Bowler Inferno Dragon
Arrows
Zap Mini P.E.K.K.A Bowler
Mini P.E.K.K.A
Zap Arrows Musketeer Bowler
Musketeer
Goblins Zap Mini P.E.K.K.A Bowler
Giant
Bowler
Zap Arrows Mini P.E.K.K.A Musketeer
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Musketeer
Mini P.E.K.K.A Inferno Dragon Goblins Zap Musketeer
Mini P.E.K.K.A Bowler Goblins Musketeer Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Goblins Musketeer Bowler
Arrows Mini P.E.K.K.A Bowler
Arrows Bowler Goblins Zap Musketeer
Musketeer Inferno Dragon Zap Arrows
Bowler Zap Arrows Musketeer
Mini P.E.K.K.A Inferno Dragon Goblins Musketeer
Goblins Mini P.E.K.K.A Musketeer Bowler
Goblins Zap Arrows Musketeer Bowler
Arrows Musketeer Inferno Dragon Zap
Mini P.E.K.K.A Bowler Zap Musketeer
Bowler Goblins Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon
Zap Mini P.E.K.K.A Bowler Inferno Dragon
Goblins Arrows Mini P.E.K.K.A Musketeer Bowler
Arrows Goblins Zap Musketeer Bowler
Zap Arrows Musketeer Bowler Inferno Dragon
Mini P.E.K.K.A Musketeer Inferno Dragon
Bowler Goblins Arrows Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap Bowler
Zap Arrows Mini P.E.K.K.A Musketeer Bowler Inferno Dragon
Goblins Zap Mini P.E.K.K.A Musketeer Bowler
Mini P.E.K.K.A Bowler Zap Musketeer
Mini P.E.K.K.A Musketeer Bowler Inferno Dragon
Arrows Zap Musketeer
Mini P.E.K.K.A Goblins Musketeer Bowler
Mini P.E.K.K.A Inferno Dragon
Zap Goblins Mini P.E.K.K.A Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Mini P.E.K.K.A Musketeer Bowler
Zap Arrows Bowler
Mini P.E.K.K.A Bowler
Musketeer Bowler
Goblins Zap Mini P.E.K.K.A Musketeer Bowler Inferno Dragon
Arrows Bowler Zap Mini P.E.K.K.A Musketeer Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Zap Musketeer Bowler
Arrows
Arrows Musketeer
Zap Arrows Bowler
Arrows Zap Musketeer
Arrows Musketeer Bowler
Arrows Zap Bowler
Arrows Zap
Goblins Mini P.E.K.K.A Musketeer Bowler
Zap Arrows Musketeer Bowler
Zap Arrows Musketeer
Musketeer Bowler
Arrows Musketeer
Zap Arrows Musketeer
Zap Arrows Musketeer Bowler
Arrows Musketeer Bowler
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Musketeer Bowler
Zap Arrows Bowler
Musketeer Bowler
Arrows
Musketeer Bowler
Zap Arrows Musketeer
Zap Arrows Bowler
Inferno Dragon
Arrows Zap Musketeer Bowler
Zap Arrows Musketeer Bowler
Zap Arrows Musketeer
Zap Arrows Musketeer
Zap Musketeer
Mini P.E.K.K.A Bowler
Zap Arrows Musketeer
Zap Arrows
Arrows Bowler
Zap Musketeer
Zap Arrows Musketeer
Arrows
Mini P.E.K.K.A Musketeer Bowler
Arrows Zap Musketeer Bowler
Zap Arrows
Musketeer
Zap Musketeer Bowler
Zap Musketeer
Zap Musketeer Bowler

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