My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Balloon Giant Skeleton Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Giant Skeleton
Giant Snowball
Minion Horde Mega Minion Musketeer Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Musketeer Giant Skeleton Royal Ghost Electro Wizard
The Log
Musketeer Giant Skeleton
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Mega Minion Musketeer Balloon Giant Skeleton Royal Ghost Electro Wizard
Fireball
Minion Horde Mega Minion Musketeer Balloon Electro Wizard
Poison
Minion Horde Mega Minion Musketeer Balloon Electro Wizard
Lightning
Mega Minion Musketeer Balloon Electro Wizard
Rocket
Minion Horde Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Giant Skeleton Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Royal Ghost Musketeer Electro Wizard Minion Horde Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Royal Ghost Musketeer

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Balloon Electro Wizard Minion Horde Musketeer Giant Skeleton Royal Ghost
Minion Horde
Zap Giant Skeleton
Mega Minion
Zap Balloon Giant Skeleton
Musketeer
Zap Balloon Giant Skeleton Royal Ghost
Balloon
Zap Mega Minion Musketeer Giant Skeleton Royal Ghost Electro Wizard
Giant Skeleton
Zap Minion Horde Mega Minion Musketeer Balloon Electro Wizard
Royal Ghost
Zap Musketeer Balloon Electro Wizard
Electro Wizard
Zap Balloon Giant Skeleton Royal Ghost

Defense Synergies 2 12

Zap
Mega Minion Electro Wizard Minion Horde Musketeer Giant Skeleton Royal Ghost
Minion Horde
Zap
Mega Minion
Zap Musketeer Giant Skeleton Electro Wizard
Musketeer
Zap Mega Minion Giant Skeleton Royal Ghost Electro Wizard
Balloon
Giant Skeleton
Zap Mega Minion Musketeer Electro Wizard
Royal Ghost
Zap Musketeer Electro Wizard
Electro Wizard
Zap Mega Minion Musketeer Giant Skeleton Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Mega Minion Musketeer Electro Wizard
Minion Horde Zap Mega Minion Musketeer Electro Wizard
Minion Horde Mega Minion Musketeer Giant Skeleton Electro Wizard
Minion Horde Mega Minion Musketeer Electro Wizard
Giant Skeleton
Zap Mega Minion Musketeer Royal Ghost Electro Wizard
Minion Horde Mega Minion Musketeer Electro Wizard Zap
Zap Musketeer Giant Skeleton Electro Wizard
Minion Horde Musketeer
Minion Horde Musketeer Giant Skeleton Royal Ghost Electro Wizard
Minion Horde Electro Wizard Zap Mega Minion Musketeer Giant Skeleton Royal Ghost
Minion Horde Mega Minion Musketeer Zap Electro Wizard
Minion Horde Zap Musketeer Giant Skeleton Electro Wizard
Zap Minion Horde Mega Minion Royal Ghost Electro Wizard
Minion Horde Electro Wizard
Minion Horde Zap Electro Wizard
Minion Horde Musketeer Electro Wizard
Zap Minion Horde Mega Minion Musketeer Royal Ghost Electro Wizard
Zap Mega Minion Musketeer Giant Skeleton Royal Ghost Electro Wizard
Musketeer Electro Wizard
Royal Ghost Minion Horde Musketeer Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Giant Skeleton Royal Ghost Electro Wizard
Electro Wizard Zap Mega Minion Musketeer Royal Ghost
Giant Skeleton Zap Minion Horde Musketeer Electro Wizard
Giant Skeleton Zap Minion Horde Musketeer Electro Wizard
Giant Skeleton Minion Horde Musketeer
Zap Minion Horde Musketeer Electro Wizard
Minion Horde Mega Minion Musketeer Giant Skeleton Electro Wizard
Giant Skeleton Minion Horde
Zap Minion Horde Giant Skeleton Electro Wizard Mega Minion
Minion Horde Mega Minion Musketeer
Minion Horde Mega Minion Musketeer Giant Skeleton
Zap Giant Skeleton Electro Wizard
Giant Skeleton Minion Horde
Minion Horde Musketeer
Electro Wizard Zap Minion Horde Mega Minion Musketeer Giant Skeleton
Zap Minion Horde Mega Minion Musketeer Giant Skeleton Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Giant Skeleton Royal Ghost
Zap Musketeer Royal Ghost Electro Wizard
Minion Horde Giant Skeleton
Musketeer Giant Skeleton
Zap Minion Horde
Zap Minion Horde Mega Minion Musketeer
Minion Horde Musketeer
Zap
Zap
Minion Horde Musketeer Electro Wizard
Zap Minion Horde Musketeer Electro Wizard
Zap Musketeer
Musketeer
Minion Horde Musketeer
Zap Musketeer
Zap Minion Horde Musketeer
Minion Horde Musketeer
Minion Horde
Zap Mega Minion Musketeer Electro Wizard
Zap
Minion Horde Musketeer Giant Skeleton
Musketeer
Zap Minion Horde Musketeer
Zap
Minion Horde Mega Minion
Zap Musketeer Royal Ghost Electro Wizard
Zap Musketeer
Zap Musketeer
Zap Minion Horde Musketeer Electro Wizard
Zap Electro Wizard Minion Horde Mega Minion Musketeer
Minion Horde Mega Minion
Zap Minion Horde Musketeer
Zap Minion Horde Electro Wizard
Minion Horde Giant Skeleton
Zap Minion Horde Electro Wizard Musketeer
Zap Mega Minion Musketeer Electro Wizard
Minion Horde Mega Minion Musketeer Electro Wizard
Zap Musketeer
Zap Giant Skeleton
Minion Horde Mega Minion Musketeer
Zap Minion Horde Musketeer Giant Skeleton Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer Giant Skeleton Royal Ghost Electro Wizard

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