My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Rascals Hunter P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Rascals P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Goblins Bomber
Zap
Goblins Bomber
Barbarian Barrel
Ice Spirit Goblins Bomber Rascals Hunter Royal Ghost
The Log
Ice Spirit Goblins Bomber Rascals Hunter
Earthquake
Bomber
Arrows
Ice Spirit Goblins Bomber Rascals
Royal Delivery
Ice Spirit Goblins Bomber Rascals Hunter P.E.K.K.A Royal Ghost
Fireball
Bomber Rascals Hunter
Poison
Bomber Rascals Hunter
Lightning
Hunter
Rocket
Rascals Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Rocket Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Rocket P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Bomber Royal Ghost Hunter Rascals Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Bomber Royal Ghost

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Goblins Bomber Rascals Hunter Royal Ghost
Goblins
Ice Spirit
Bomber
Ice Spirit P.E.K.K.A
Rascals
Ice Spirit
Rocket
Hunter
Ice Spirit P.E.K.K.A
P.E.K.K.A
Ice Spirit Bomber Hunter
Royal Ghost
Ice Spirit

Defense Synergies 0 12

Ice Spirit
Goblins Bomber Rascals Rocket Hunter P.E.K.K.A Royal Ghost
Goblins
Ice Spirit Bomber Hunter
Bomber
Ice Spirit Goblins P.E.K.K.A Royal Ghost
Rascals
Ice Spirit
Rocket
Ice Spirit
Hunter
Ice Spirit Goblins P.E.K.K.A
P.E.K.K.A
Ice Spirit Bomber Hunter
Royal Ghost
Ice Spirit Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber
Hunter P.E.K.K.A Ice Spirit Goblins Bomber Rascals
Rocket Hunter P.E.K.K.A Goblins Bomber Rascals
Hunter P.E.K.K.A Goblins Bomber Rascals
Bomber Rocket P.E.K.K.A
Goblins Bomber Rascals Hunter Royal Ghost
Rocket Hunter Ice Spirit Rascals
Rocket Rascals P.E.K.K.A
Hunter P.E.K.K.A Goblins Rascals
Ice Spirit Goblins Bomber Rascals Hunter Royal Ghost
Goblins Bomber Rascals Hunter Royal Ghost
Hunter Rascals
Hunter P.E.K.K.A Ice Spirit Bomber Rascals Rocket
Bomber Rocket Ice Spirit Goblins Rascals Hunter P.E.K.K.A Royal Ghost
P.E.K.K.A Rascals Hunter
Rocket Ice Spirit Rascals Hunter P.E.K.K.A
Goblins Bomber Rascals Hunter P.E.K.K.A
Ice Spirit Goblins Bomber Rascals Hunter Royal Ghost
Hunter Ice Spirit Bomber Rascals Royal Ghost
P.E.K.K.A Hunter
Bomber Rascals Royal Ghost Goblins Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins P.E.K.K.A Royal Ghost
Bomber Rocket Hunter Royal Ghost
P.E.K.K.A Ice Spirit Goblins Rascals Rocket Hunter
Rocket Hunter P.E.K.K.A Rascals
P.E.K.K.A Rascals Hunter
Rocket Ice Spirit Rascals Hunter
Rascals Rocket P.E.K.K.A Goblins Hunter
P.E.K.K.A Rascals Hunter
Rocket P.E.K.K.A Ice Spirit Goblins
P.E.K.K.A
P.E.K.K.A Rascals Hunter
Rocket P.E.K.K.A
Rascals Rocket P.E.K.K.A Hunter
Bomber Rascals
Rascals Ice Spirit Goblins Bomber Rocket Hunter P.E.K.K.A
Bomber Rascals Hunter P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Rocket Royal Ghost
Royal Ghost
Rocket
Rascals Rocket
Bomber Rocket
Ice Spirit Rocket Hunter
Bomber
Ice Spirit Hunter
Rocket Goblins
Rocket
Rocket
Rocket Hunter
Rocket
Rocket Bomber Hunter
Rocket
Rocket
Bomber Rocket
Rocket Bomber Hunter
Rocket Bomber
Rocket
Rocket
Rocket
Rocket
Ice Spirit Bomber Hunter
Hunter Royal Ghost
Rocket
Hunter
Rocket Ice Spirit
Bomber Rocket Hunter
Rocket Ice Spirit
P.E.K.K.A
Rocket
Ice Spirit Rocket
Rocket Hunter
Rascals Rocket Hunter
Bomber
Rocket
P.E.K.K.A
Ice Spirit Rascals Rocket
Rocket
Rocket Royal Ghost

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