My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Prince P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Furnace Lumberjack
Zap
Furnace Prince
Barbarian Barrel
Furnace Wizard Lumberjack
The Log
Furnace Prince Lumberjack
Earthquake
Furnace
Arrows
Furnace
Royal Delivery
Wizard Prince P.E.K.K.A Lumberjack
Fireball
Furnace Wizard Lumberjack
Poison
Furnace Wizard
Lightning
Furnace Wizard Prince Lumberjack
Rocket
Furnace Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Tornado Furnace Lumberjack Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Tornado Furnace

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Prince P.E.K.K.A Furnace Lumberjack
Furnace
Zap Prince P.E.K.K.A
Wizard
Tornado Rage Prince P.E.K.K.A Lumberjack
Rage
Wizard Prince
Tornado
Zap Wizard P.E.K.K.A
Prince
Zap Furnace Wizard Rage Lumberjack
P.E.K.K.A
Zap Tornado Furnace Wizard Lumberjack
Lumberjack
Zap Wizard Prince P.E.K.K.A

Defense Synergies 2 12

Zap
Furnace Tornado Prince P.E.K.K.A Lumberjack
Furnace
Zap Tornado Prince Lumberjack
Wizard
Tornado Prince P.E.K.K.A Lumberjack
Rage
Tornado
Wizard P.E.K.K.A Zap Furnace Prince
Prince
Zap Furnace Wizard Tornado
P.E.K.K.A
Tornado Zap Wizard
Lumberjack
Zap Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
P.E.K.K.A Lumberjack Zap Furnace Prince
Furnace Tornado Prince P.E.K.K.A Lumberjack
Prince P.E.K.K.A Lumberjack Furnace
Tornado Prince P.E.K.K.A Lumberjack
Tornado Zap Furnace Lumberjack
Furnace Tornado Zap Wizard
Zap P.E.K.K.A
P.E.K.K.A Furnace Tornado Prince Lumberjack
Tornado Prince Lumberjack
Zap Furnace Wizard Tornado Lumberjack
Zap Furnace Wizard Tornado
Furnace Prince P.E.K.K.A Lumberjack Zap Wizard
Wizard Zap Furnace Tornado Prince P.E.K.K.A Lumberjack
P.E.K.K.A Furnace Prince Lumberjack
Tornado Zap Furnace Prince P.E.K.K.A Lumberjack
Wizard Furnace Tornado Prince P.E.K.K.A Lumberjack
Zap Furnace Wizard Tornado Prince Lumberjack
Zap Furnace Wizard Tornado Lumberjack
P.E.K.K.A Tornado Prince Lumberjack
Wizard Furnace Prince P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Furnace Prince P.E.K.K.A
Zap Wizard Prince Lumberjack
P.E.K.K.A Lumberjack Zap Furnace Prince
Prince P.E.K.K.A Lumberjack Zap Tornado
P.E.K.K.A Prince Lumberjack
Furnace Wizard Zap Tornado
Prince P.E.K.K.A Furnace Lumberjack
P.E.K.K.A Prince Lumberjack
Zap P.E.K.K.A Tornado Prince
P.E.K.K.A
P.E.K.K.A Prince Lumberjack
P.E.K.K.A Zap Tornado Prince
Prince P.E.K.K.A Wizard Lumberjack
Wizard Furnace
Zap Furnace Tornado Prince P.E.K.K.A Lumberjack
Zap Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Prince
Wizard Zap Furnace
Wizard Zap Furnace Tornado
Furnace Wizard Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Tornado Prince Lumberjack
Zap Wizard Tornado Prince
Zap Wizard Tornado
Zap Furnace Prince
Zap Furnace Wizard
Furnace Wizard
Tornado
Zap Wizard Prince
Zap Wizard Tornado
Prince
Wizard Tornado
Tornado Prince
Zap
Zap Tornado Furnace Wizard
Zap Wizard Tornado
Zap Wizard Tornado Prince
Zap Tornado
Zap Furnace Wizard Tornado
Zap Wizard
Zap Wizard
Zap
P.E.K.K.A Prince
Wizard
Zap Prince
Zap Wizard Tornado
Wizard Prince Lumberjack
Zap Wizard
Zap Tornado
Prince P.E.K.K.A
Zap Tornado
Zap Tornado
Zap Tornado Prince

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